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Another rip of lost bubble enemy

#16 *Kojichan*

Posted 12 January 2003 - 03:59 AM

Stupid Arse New Topic button.. -.- In the wrong place... ... Stupid Preview button, too....
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You know what I think? Chemical Plant. Tha thing in Chemical Plant...

Think about it... Certain Chemicals mutate things... Perhas... Chemical Plant, was supposed to have Mutant things, too? Like. Mutant air Bubbles, perhaps?

#17 User is offline McAleeCh 

Posted 12 January 2003 - 06:38 AM

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Mutant air bubbles? Woo, that'd be creepy. Methinks the idea possibly got scrapped, since it doesn't appear to actually be a robot. o.o; And therefore, it's not a typically 'Sonic-y' enemy. But, that's just my theory.

#18 User is offline Overlord 

Posted 12 January 2003 - 06:42 AM

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Cool... mutated animal thing... maybe THAT's why it got scrapped?

#19 User is offline Cedar J 

Posted 12 January 2003 - 12:43 PM

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if you don't know what zone it suits best then put it back in the game and take a look =P or superimpose it on a picture, either is good.

#20 User is offline Digital Xeron 

Posted 12 January 2003 - 01:40 PM

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I attempted an animation of it: Posted Image

#21 User is offline Kurairyu 

Posted 12 January 2003 - 01:43 PM

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don't look too much like a robot...matbe that's why it was cut?

#22 User is offline JohnnyUK 

Posted 12 January 2003 - 02:19 PM

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....give it a purple/pinkish palette..

anyone ever read the CPZ stories in SonicTheComic?...

#23 User is offline ICEknight 

Posted 12 January 2003 - 04:53 PM

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I've tried applying different palettes from the beta ROM and I think the one that fits it better is the third underwater palette from Neo Green Hill.
And now, here's my theory on this subject:
Posted Image

We know that the orbinauts weren't used in the early Hill Top seesaws, and we don't know how did they look back then (I made their graphics based on the eyes that can be seen inside the bubbles, don't look for them inside the ROM). I think their design was a little different, like happens with the Crawltons, and they had slightly different eyes back then. They were probably supposed to be an underwater enemy, just like in Labyrinth Zone.
The graphics for the enemy itself may have been stored separately so they could be used in another stage with no water, which is exactly what they did later, after altering their graphics, in Hill Top.

#24 *Kojichan*

Posted 12 January 2003 - 04:56 PM

Quote

....give it a purple/pinkish palette..

anyone ever read the CPZ stories in SonicTheComic?...



Hmm, that reminds me. I'm going to get my Sonic 2 Manga shortly...

#25 User is offline LOst 

Posted 12 January 2003 - 05:04 PM

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Quote

I've tried applying different palettes from the beta ROM and I think the one that fits it better is the third underwater palette from Neo Green Hill.
And now, here's my theory on this subject:
Posted Image

We know that the orbinauts weren't used in the early Hill Top seesaws, and we don't know how did they look back then (I made their graphics based on the eyes that can be seen inside the bubbles, don't look for them inside the ROM). I think their design was a little different, like happens with the Crawltons, and they had slightly different eyes back then. They were probably supposed to be an underwater enemy, just like in Labyrinth Zone.
The graphics for the enemy itself may have been stored separately so they could be used in another stage with no water, which is exactly what they did later, after altering their graphics, in Hill Top.


That looks very good ICEknight. I like those orbinouts, and I would like to know their real name. In the Japanese manual (Gerbil had it somewhere), in the enemies section, there is a name but in Japanese. Maybe its name is orbinout.

#26 User is offline Kurairyu 

Posted 12 January 2003 - 05:14 PM

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I can get it from Sonic Jam,if you want.

#27 User is offline Simon 

Posted 12 January 2003 - 05:19 PM

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Quote

I attempted an animation of it: Posted Image
Looks like we've been working on the same thing XD (I animated the one in the sprites section.)

Quote

And now, here's my theory on this subject:
Posted Image

:shock: Good thinking... It'd explain why it doesn't look like a robot and why it has two eyes in only one of the frames...

#28 User is offline LOst 

Posted 12 January 2003 - 06:03 PM

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Quote

I can get it from Sonic Jam,if you want.


Please do. It's the red head with flames around it. I want the name :)

#29 *ego trip*

Posted 12 January 2003 - 06:10 PM

Did any of you ever play any Final Fantasy games? Remember the enemies called Bombs that would gradually get bigger and then
BOOM!

Well, maybe Robotnik used them in that sense. Perhaps in the Sky Chase Zone or Wing Fortress Zone?

#30 User is offline Kurairyu 

Posted 12 January 2003 - 09:03 PM

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Quote

Quote

I can get it from Sonic Jam,if you want.


Please do. It's the red head with flames around it. I want the name :)



According to Sonic Jam,it's "Gora".

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