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Yuji Naka documents. I downloaded Naka!

#1 User is offline LOst 

Posted 28 April 2003 - 08:14 PM

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If you wander what this is? Read the topic: "You wanted Sonic 1 to be harder?"

Here is some math, codes and pictures from Yuji Naka:
http://chaos-emerald.virtualave.net/YujiPA...AT/Priority.GIF

http://chaos-emerald.virtualave.net/YujiPA...PAT/Slope_1.GIF

http://chaos-emerald.virtualave.net/YujiPA...PAT/Slope_2.GIF

http://chaos-emerald.virtualave.net/YujiPA...PAT/Slope_3.GIF

http://chaos-emerald.virtualave.net/YujiPA...PAT/Slope_4.GIF

http://chaos-emerald.virtualave.net/YujiPA...PAT/Slope_T.GIF

http://chaos-emerald.virtualave.net/YujiPA...AT/Slope_C1.GIF

http://chaos-emerald.virtualave.net/YujiPA...AT/Slope_C2.GIF

http://chaos-emerald.virtualave.net/YujiPA...T/Declare_1.GIF

http://chaos-emerald.virtualave.net/YujiPA...T/Declare_2.GIF

http://chaos-emerald.virtualave.net/YujiPA.../SplitScr_1.GIF

http://chaos-emerald.virtualave.net/YujiPA...AT/Teleport.GIF

http://chaos-emerald.virtualave.net/YujiPA...PAT/Tails_1.GIF

http://chaos-emerald.virtualave.net/YujiPA...PAT/Tails_2.GIF

http://chaos-emerald.virtualave.net/YujiPA...PAT/Tails_3.GIF

http://chaos-emerald.virtualave.net/YujiPA...PAT/Unknown.GIF

Updated:

http://chaos-emerald...jiPAT/Cells.GIF

http://chaos-emerald...iPAT/Loop_1.GIF

http://chaos-emerald...iPAT/Loop_2.GIF

http://chaos-emerald...iPAT/Loop_3.GIF

http://chaos-emerald...iPAT/Loop_4.GIF

http://chaos-emerald...iPAT/Loop_5.GIF

http://chaos-emerald...iPAT/Loop_6.GIF

http://chaos-emerald...iPAT/Loop_7.GIF

http://chaos-emerald.virtualave.net/YujiPA...a_megadrive.GIF

http://chaos-emerald.virtualave.net/YujiPA...T/Pattern_1.GIF

http://chaos-emerald.virtualave.net/YujiPA...T/Pattern_2.GIF

http://chaos-emerald.virtualave.net/YujiPA...T/Pattern_3.GIF

http://chaos-emerald.virtualave.net/YujiPA...ttern_order.GIF

http://chaos-emerald.virtualave.net/YujiPA...Sprite_attr.GIF

http://chaos-emerald.virtualave.net/YujiPA...T/Sprite_nr.GIF

http://chaos-emerald.virtualave.net/YujiPA...PAT/Sprites.GIF

http://chaos-emerald...ujiPAT/Tile.GIF

http://chaos-emerald.virtualave.net/YujiPA...T/Tile_head.GIF

http://chaos-emerald.virtualave.net/YujiPA.../SplitScr_2.GIF

http://chaos-emerald.virtualave.net/YujiPA.../SplitScr_3.GIF

http://chaos-emerald.virtualave.net/YujiPA.../SplitScr_4.GIF

http://chaos-emerald.virtualave.net/YujiPA.../SplitScr_5.GIF

http://chaos-emerald.virtualave.net/YujiPA.../SplitScr_6.GIF

http://chaos-emerald.virtualave.net/YujiPA.../SplitScr_7.GIF

http://chaos-emerald.virtualave.net/YujiPA.../SplitScr_8.GIF

http://chaos-emerald.virtualave.net/YujiPA.../SplitScr_9.GIF

http://chaos-emerald.virtualave.net/YujiPA...SplitScr_10.GIF

#2 User is offline RattleMan 

Posted 28 April 2003 - 08:20 PM

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Very interesting...

#3 User is offline Kurairyu 

Posted 28 April 2003 - 08:48 PM

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:shock:

#4 User is offline Rob Jinnai 

Posted 28 April 2003 - 08:57 PM

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You know what sucks? Tails_1.gif. I programmed that damn logic flow already a long long time ago... it worked in a 2D RPG engine I never finished, and a 3D engine I'm not actively working on while I finish up a final 2D engine. :P And Sega pantented it in its simplicity. Geeez.

#5 User is offline LOst 

Posted 28 April 2003 - 09:05 PM

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Quote

You know what sucks? Tails_1.gif. I programmed that damn logic flow already a long long time ago... it worked in a 2D RPG engine I never finished, and a 3D engine I'm not actively working on while I finish up a final 2D engine. :P And Sega pantented it in its simplicity. Geeez.


Yeah, I'm kind of angry too. Better be Sonic than something else though.

#6 User is offline Pelord 

Posted 28 April 2003 - 11:06 PM

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Naka-San has patented the Tails Flowcharts!


You know, that's actually kinda scary...

#7 User is offline Meat Miracle 

Posted 29 April 2003 - 07:21 AM

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where did you get these????

#8 User is offline Jan Abaza 

Posted 29 April 2003 - 09:34 AM

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What in the name of Yarnak is...this? Pattented ways of doing things in a platform game?? O_o

...

I need some sleep.

#9 User is offline LOst 

Posted 29 April 2003 - 01:46 PM

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Quote

where did you get these????


USPTO

#10 User is offline LOst 

Posted 29 April 2003 - 01:49 PM

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Quote

What in the name of Yarnak is...this? Pattented ways of doing things in a platform game?? O_o

...

I need some sleep.


Inventors: Yuji Naka and Masanobu Yamamoto.

#11 User is offline ICEknight 

Posted 29 April 2003 - 02:32 PM

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Oh my god. :shock:

This stuff is from Sonic & Knuckles, right? It's great...

Quote

USPTO

USPW00T

#12 User is offline LOst 

Posted 29 April 2003 - 02:40 PM

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Quote

Oh my god. :shock:

This stuff is from Sonic & Knuckles, right? It's great...

Quote

USPTO

USPW00T


It's from Knuckles in Sonic 2 :(

USPTO = US Patent and Trademark Office.


There is still much we don't know about Sonic. Why don't we care? ;)

#13 User is offline LOst 

Posted 29 April 2003 - 02:43 PM

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If we someday are going to import sprite graphics of our own, this is the info that we need about patterns (layout of the 8x8 tiles)
http://chaos-emerald.virtualave.net/YujiPA...ttern_order.GIF

#14 User is offline LOst 

Posted 29 April 2003 - 02:45 PM

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This is the source code for how Tails works in cooperative mode:
http://chaos-emerald.virtualave.net/YujiPA...PAT/Tails_1.GIF

#15 User is offline ICEknight 

Posted 29 April 2003 - 02:45 PM

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Quote

There is still much we don't know about Sonic. Why don't we care? ;)


Hey hey, I care about those things and find them very interesting, but I didn't know it was possible to get this kind of information without asking the big boss! 0_o


(Still waiting for Mr. Cerny's reply, by the way...) :(

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