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Sonic Adventure 64 - [Progress Thread]

Discussion in 'Technical Discussion' started by PablosCorner, Jun 9, 2015.

  1. Just made a playthrough of the hack:

    http://youtu.be/eV1PxhjKvYA

    Gotta say, it's enjoyable but the entrance to emerald coast needs to be fixed, I took like 5 minutes to get to the stage and some of the camera angles need to be fixed.
     
  2. PablosCorner

    PablosCorner

    Team Cornersoft Member
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    Sonic Adventure 64
    I should've warned that there was a warp in the center of the area where the Whomp fight was at, and that you had to hold forward on the springs, also you should've used the GameShark codes provided to enhance the gameplay.
     
  3. amphobius

    amphobius

    doing more important things with my life Member
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    Can I get a link to a ROM so I don't have to faff around patching something with software I don't need? I'd like to try it but I refuse to download patch files - it's 2015, patch files should stop being a thing.
     
  4. ICEknight

    ICEknight

    Researcher Researcher
    Hey, this looks even better than I expected. Good work!

    Indeed... The file size difference is probably irrelevant and I don't think anybody at Nintendo or SEGA is going to send a cease and desist for sharing the full modified ROM. =|
     
  5. Jimmy Hedgehog

    Jimmy Hedgehog

    Member
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    Getting the motivation to continue old projects
    I took the liberty of putting a zip folder containing the patched ROM, along with the readme and gameshark code files onto my Dropbox here. If the creator would rather I not do this I can get rid of the link if requested, though I think the main reason it's a patch file anyway is due to SMW Central's rules not allowing full ROMs. Can't wait for this to be a full complete project by the way, looking forward to it!
     
  6. LuigiXHero

    LuigiXHero

    Member
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    Sonic 1 Character Pak
    Here you guys go: Rom link

    Edit: Just saw jimmy linked one also. Oh well more links won't hurt.


    As for the camera issue you can control the camera uses the C buttons.
     
  7. Shoemanbundy

    Shoemanbundy

    Researcher
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    selling shoes
    Any progress?

    Just for kicks, I found a pic from years ago when I ported the Mystic Ruins hub into the game.

    [​IMG]
     
  8. PablosCorner

    PablosCorner

    Team Cornersoft Member
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    Sonic Adventure 64
  9. Lostgame

    Lostgame

    producer/turnablist. homebrew dev. cosplayer. Oldbie
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    The O.I.C.
    Wow, this is dope! As others mentioned, great modelling work!
     
  10. ELS

    ELS

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    Yeah, this is super cool. Can't wait to see more, have you been testing on hardware at all or just emulators?
     
  11. LuigiXHero

    LuigiXHero

    Member
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    Sonic 1 Character Pak
    Sadly Most SM64 hacks don't work on real hardware. Mostly because of all the extending and data shifting. There has been an effort to fixing that though.
     
  12. ELS

    ELS

    Member
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    I know the multi player and star road ones do.

    Basically anything by Skelux Core works on hardware.
     
  13. PablosCorner

    PablosCorner

    Team Cornersoft Member
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    Sonic Adventure 64
    Hey there, it's been a while since I've posted anything to on this thread, but I promise the wait is worth while. So a lot of things have changed. We now have a group called [url="http://bit.ly/TeamCornersoftYT]Team CornerSoft[/url] and we will be working on this hack (as well as many others together). We're working as hard as we can to port everything together and hopefully soon we can show more progress along the way.
    Addressing the previous post, no hacks (other than the recent conversion of SM64 Missing Stars) works on console. If there is an eventually way to port our hacks to console, you can expect Sonic Adventure 64 to work on there too. Hope to show more stuff off soon!
     
  14. roachdaripper

    roachdaripper

    Source Engine Junkie Member
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    Trying not to rage when porting SADX/SA2 models on PC.
    Wow this looks great!

    Personally to make it better, you could probably try adding in a rough version of Sonic's actual physics. It's possible.
    (Video posted for reference - the description of which actually has the code behind it)