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Engine Recomendations?

#1 User is offline Roki 

Posted 14 October 2016 - 05:18 PM

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This year, I've decided to start making my own Sonic fangame. I have some mockup images made which I am happy to share if questioned. The only problem is...
I don't know of a good, free engine to start working on.
If anyone can make a recommendation, I will try it and hope it works. If so, thanks!

#2 User is offline DarkVDee 

Posted 14 October 2016 - 06:33 PM

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You can give this a try.

http://forums.sonicr...showtopic=35548

#3 User is offline Roki 

Posted 14 October 2016 - 06:50 PM

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Does it require GameMaker to make levels, and if so, does it use the free version?

#4 User is offline DarkVDee 

Posted 14 October 2016 - 06:52 PM

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View PostRoki, on 14 October 2016 - 06:50 PM, said:

Does it require GameMaker to make levels, and if so, does it use the free version?


Yes and yes

#5 User is offline Roki 

Posted 14 October 2016 - 07:10 PM

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I'll give it a try in the morning then, thanks!

#6 User is offline Roki 

Posted 15 October 2016 - 08:41 PM

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I started it up, but I have no idea how it works, so... Yeah.

#7 User is offline DarkVDee 

Posted 16 October 2016 - 12:13 AM

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View PostRoki, on 15 October 2016 - 08:41 PM, said:

I started it up, but I have no idea how it works, so... Yeah.


Welcome to my world. I'm barely understanding very little in Sonic Worlds engine myself

#8 User is offline Roki 

Posted 16 October 2016 - 10:10 AM

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I know how to use MMF2 from experience at school, but I don't have it at home.

#9 User is offline Felik 

Posted 16 October 2016 - 10:55 AM

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Don't use MMF2 or Gamemaker.
Learn C. Believe me you'll thank me later.

OK MAYBE Unity cause it's not total garbage but for learning/fun learn a programming language.

#10 User is offline Strife 

Posted 16 October 2016 - 02:55 PM

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From personal experience, MMF2 is good for quick prototyping of game concepts since it doesn't require hard coding, but if you want to save a ton of headaches making your game available outside PC, Unity is a better choice. (It's an all around good choice regardless because of being able to work in C# alongside a good customizable interface.)

#11 User is offline Techokami 

Posted 16 October 2016 - 03:58 PM

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MMF2 is a solid choice for starting out and learning the basics. But do eventually consider looking into learning a proper programming language; C# is an excellent language to work with because it's not too complicated, and you can use it with things like Unity. You can even bridge MMF2 and C# with an extension that allows you to use C# scripts in Fusion!

#12 User is offline Roki 

Posted 17 October 2016 - 12:03 PM

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I'll look into C# and Unity, thanks for the support!

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