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Sonic 3D Tech Demo (Saturn) discussion

Discussion in 'Prototype Discussion' started by drx, Feb 24, 2008.

  1. Vlcice

    Vlcice

    Oldbie
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    Sonic R should have music, but Sonic 3D has no music or sound effects past the Sega menu.
     
  2. MathUser

    MathUser

    3rd top wiki contributor Researcher
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    This is now up on Sonic retro wiki.
     
  3. superstarCSB

    superstarCSB

    snootch Member
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    Lawrence, Kansas
    I probably should get back to work on my site someday...
    This kinda goes with the topic...but I've noticed after installing Vista SP1, SSF crashes pretty much every time I load up a game. Yeah I know...blah blah switch to XP. Just wondered if anyone else was having this problem.
     
  4. Skaarg

    Skaarg

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    I don't have SSF so I can't test it, but does it work if you go to the properties of the program and set it to run in XP compatibility mode?
     
  5. MathUser

    MathUser

    3rd top wiki contributor Researcher
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    Since people are paying attention to this thread now, I should ask, does anyone have the title screen of this demo, for the wiki? If The title screen is the same as the final then I can just use that screen.
     
  6. muteKi

    muteKi

    Fuck it Member
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    I had problems with SSF at one time and run Vista, but I will say that redownloading it changed that.
    I'm not sure what caused it, and never had it happen before or since.
     
  7. Lostgame

    Lostgame

    producer/turnablist. homebrew dev. cosplayer. Oldbie
    4,134
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    The O.I.C.
    So at this point, Cassini is no longer the best emulator? I haven't kept with the times.
     
  8. muteKi

    muteKi

    Fuck it Member
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    Yes; I think that anyone with a good processor should use SSF.
     
  9. superstarCSB

    superstarCSB

    snootch Member
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    Lawrence, Kansas
    I probably should get back to work on my site someday...
    I tried installing another copy but still no luck. An error will pop up usually right after the Sega screen. Here's an example of one:

    MasterSH code=8E3B
    060963CC: (8E3B) Unknown code

    SlaveSH2 code = B0BE
    20000200: (B0BE) BSR H'20000380
    20000202: (277A) XOR R7, R7
    68000 code = 3040
    00001176: (3040) MOVEA.W D0, A0
    SH2 Unknown code: 8E3B
     
  10. evilhamwizard

    evilhamwizard

    Researcher
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    Code (Text):
    1. gfx.c...gfxvars.c...table.c.palette.c...music.c.creat.c...collide.c...level.c.ri
    2. ng.c..sprite.c....creatsub.c..levelfx8.c..levelfx7.c..levelfx6.c..levelfx5.c..lev
    3. elfx.c...creatxtr.c..debris.c....general.c...levelfx4.c..levelfx3.c..levelfx2.c..
    4. misc.c..flicky.c....interupt.c..init.c..move.c..scroll.c....anim.c..segainit.c..v
    5. ars.c..macro.c.register.c..jonsonic.c
    Found some references to source code. Will edit this post when I find some more stuff.

    EDIT1: In VRAM.BIN, it has RINGS written out in ASCII. Can't paste it here, go look at it yourself.