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Confused about a SA glitch...

#1 User is offline TheLazenby 

Posted 29 December 2010 - 12:41 AM

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I'm confused about something on Sonic Adventure's "Game Secrets" page. (On the Sonic Retro wiki, of course.)

They mention the unused tunnel in Casinopolis, but seem to claim that Tails can fly through the ceiling of the first area and land in the tunnel. I've tried this a number of times (in the XBox Arcade version), but can't get through. Any help here?

#2 User is offline Aerosol 

Posted 29 December 2010 - 12:42 AM

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That might've been one of the few fixed bugs in the XBLA version.

#3 User is offline TheLazenby 

Posted 29 December 2010 - 12:54 AM

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LOL, that figures.... I slammed against the ceiling for a half hour and couldn't get through. (Even tried getting up there from on top of the rafters - no luck.)

#4 User is offline Morph 

Posted 29 December 2010 - 01:26 AM

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It's somewhat harder to do in the PC version of SADX, which is what the XBLA version basically is. That would be why. Works perfectly fine in the Gamecube version of SADX, though. (Same goes for getting Tails into Emerald Coast)

#5 User is offline Lanzer 

Posted 29 December 2010 - 01:49 AM

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Yeah there was some updates in bug fixing when the PC/XBLA version of SADX was being ported. but 1/2 of the glitches from the DC version are still on the GC version of SADX. some have been reworked but are still assessable.

But if you want some real glitching fun, pick up a DC version of SA1, and this guide (DX) or this guide (SA1) by local retro members, and go to town!

Btw, what happened to the sonic adventure glitches guide homepage?
This post has been edited by Lanzer: 29 December 2010 - 01:51 AM

#6 User is offline JaxTH 

Posted 29 December 2010 - 01:56 AM

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QUOTE (Lanzer @ Dec 28 2010, 10:49 PM)
Btw, what happened to the sonic adventure glitches guide homepage?


Haven't heard that name in a long time.

#7 User is offline Lanzer 

Posted 29 December 2010 - 02:30 AM

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QUOTE (JaxTH @ Dec 28 2010, 10:56 PM)
QUOTE (Lanzer @ Dec 28 2010, 10:49 PM)
Btw, what happened to the sonic adventure glitches guide homepage?


Haven't heard that name in a long time.


I know right?

Ran across the old geocities site while I was searching and seem geocities closed down permanently. guessing rattleman can get his old old site up and running once again.

#8 User is offline Tiberious 

Posted 29 December 2010 - 07:00 AM

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Does the 'DX' version have the screwed up areas in Big's stages?

I remember being able to find points where sections marked as 'water' didn't always line up right, and you could actually fish from the floor. There were a few in Ice Cap, and for sure some in Hot Shelter.

Strangely enough, the Hot Shelter ones made the fishing tougher, but Ice Cap's made it damned easy.

#9 User is offline TheLazenby 

Posted 30 December 2010 - 12:48 AM

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Damn. I'd love to see the Inverted Station Square. I can't get that to work on the XBLA version.

The glitch seems to imply that there's a small space inside the station door that doesn't automatically load the station interior - mine loads it as soon as you enter the doors.

#10 User is offline TheLazenby 

Posted 04 January 2011 - 02:20 AM

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Well, I can confirm that these bugs do still exist in the XBLA version...

* Completing Speed Highway, and jumping on the pillar outside City Hall to make the gate of the nearby storefront come down
* Taking Knuckles into the sewer by jumping through a wall near the City Hall doors
* Taking Tails into Emerald Coast by standing just outside the hotel doors and flying over the hotel
* Taking Knuckles into Emerald Coast by wedging him between the barrier and the Burger Man
* Standing on the slanted ground outside of the hotel (angled down towards the beach) as Knuckles and making him moonwalk towards Twinkle Park

I'll see what else is still intact. Incidentally, on that big list of glitches, there's a point of interest to check out that they call "Unused Part Of A Level?" You have to glide across Windy Valley as Gamma and stand on the ledge above the boss battle, where you can supposedly see an unused part of the level. I assume they mean the grassy area across the chasm... which isn't special at all. Sonic usually crosses a bridge to that area before getting swept up by the tornado.

Also, is that list implying that the area of Hot Shelter reached by pulling the plug (as Big) is some sort of beta area that wasn't meant to be accessed? That's the impression I got - and that couldn't be more incorrect, because you're CLEARLY meant to fish there.
This post has been edited by TheLazenby: 04 January 2011 - 02:23 AM

#11 User is offline TheInvisibleSun 

Posted 04 January 2011 - 02:27 AM

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QUOTE (Lanzer @ Dec 29 2010, 01:49 AM)
But if you want some real glitching fun, pick up a DC version of SA1, and this guide (DX) or this guide (SA1) by local retro members, and go to town!


A few years ago, I actually decided to go through all of the glitches from the DX guide. It literally adds hours of replay value to the game.
This post has been edited by TheInvisibleSun: 04 January 2011 - 02:27 AM

#12 User is offline HarrisonJ 

Posted 04 January 2011 - 04:06 AM

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I probably won't be getting the XBLA version of SADX anytime soon, but if I do, I hope Knuckles in Twinkle Park still works. That's hella fun.

#13 User is offline Skyler 

Posted 04 January 2011 - 05:21 AM

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QUOTE (HarrisonJ @ Jan 4 2011, 01:06 AM)
I probably won't be getting the XBLA version of SADX anytime soon, but if I do, I hope Knuckles in Twinkle Park still works. That's hella fun.

It's bitch to get him to the track without dying, though. argh.gif

#14 User is offline Krigo 

Posted 04 January 2011 - 05:57 AM

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QUOTE (HarrisonJ @ Jan 4 2011, 09:06 AM)
I probably won't be getting the XBLA version of SADX anytime soon, but if I do, I hope Knuckles in Twinkle Park still works. That's hella fun.

The glitch to get to the sewers still works, the pain is getting the camera around so you don't fall to your death.

I was following the SADX guide earlier and had no real problems with the Knuckles in Emerald Coast glitch other than the statue of the man loving to disappear under the ground and usually taking Knuckles with him so I can assume that most of the bugs from the PC version are still present in the PSN version.
This post has been edited by Krigo: 04 January 2011 - 05:58 AM

#15 User is offline PicklePower 

Posted 04 January 2011 - 06:37 AM

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QUOTE (Moonshadow Caz @ Jan 4 2011, 04:21 AM)
QUOTE (HarrisonJ @ Jan 4 2011, 01:06 AM)
I probably won't be getting the XBLA version of SADX anytime soon, but if I do, I hope Knuckles in Twinkle Park still works. That's hella fun.

It's bitch to get him to the track without dying, though. argh.gif


No it's not. You just fly toward the life icon. The camera will do strange things, and then the track will appear.

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