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General Art For shit that doesn't deserve a thread

#106 User is offline Mr. Mash 

Posted 09 February 2009 - 11:41 AM

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View PostMatwek, on Feb 9 2009, 12:28 PM, said:

Might be cool to make an even more elaborate transformation for when the bonus stage is opened up.
But at the moment I'm loving that just for a regular checkpoint

Maybe sonic could spin round the post loads of times, getting faster each time, then when he gets fast enough, then white screen to the bonus stage?
Kinda like in Ristar...

Im lovin STHX's signpost anyway.

EDIT; missed a word :P
This post has been edited by Mr. Mash: 09 February 2009 - 11:42 AM

#107 User is offline Matwek 

Posted 09 February 2009 - 11:47 AM

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Im not sure if the spinning is a good idea. I for one rarely enter the bonus stages when im playing so would get kind of annoyed if the 'spinning around the post' animation took place everytime I ran past it. Would be as annoying as in Sonic CD when you have to slow yourself down if you run past a 'Past' or 'Future' by accident.

The animated post is great but I do feel there nees to be a smoother animation between the compact post STHX drew and the original one that I did, maybe with the spinning star starting of slow then picking up speed as it changes.

#108 User is offline Black Squirrel 

Posted 09 February 2009 - 11:49 AM

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That Starpost looks great, but you should still probably make the top bit rotate around for old time's sake.


And obviously have the flashing animation a bit slower.

#109 User is offline Secret Bonus 

Posted 09 February 2009 - 05:58 PM

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Yeah, maybe have the bit with the star spin as it it goes up.

#110 User is offline Chimpo 

Posted 09 February 2009 - 06:54 PM

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View PostMatwek, on Feb 9 2009, 08:47 AM, said:

Im not sure if the spinning is a good idea. I for one rarely enter the bonus stages when im playing so would get kind of annoyed if the 'spinning around the post' animation took place everytime I ran past it.


I already said no to the idea, so we're not going to continue discussing it.

Back to awesome starpost.

#111 User is offline Diablohead 

Posted 10 February 2009 - 10:36 AM

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Look at how the energy posts open up in Lost Planet for a smooth and cool looking animation.

#112 User is offline fifthelephant 

Posted 10 February 2009 - 02:47 PM

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I always thought it would look cool if the top bit span with stars trailing from it and a ring slowly opening up until you could jump through it. I also thought it would be neat if you could see into the special stage through the ring, though since we're doing the special stages like outrun it'd most likely suck.

#113 User is offline Mr. Mash 

Posted 10 February 2009 - 03:40 PM

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View Postfifthelephant, on Feb 10 2009, 07:47 PM, said:

I always thought it would look cool if the top bit span with stars trailing from it and a ring slowly opening up until you could jump through it. I also thought it would be neat if you could see into the special stage through the ring, though since we're doing the special stages like outrun it'd most likely suck.

I dunno, it looked kinda crappy in Panic on funkotron

By the way, is there a list of Final artwork? Like with Sonic 2 HD?

#114 User is offline Phoenix 

Posted 10 February 2009 - 05:04 PM

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View PostMr. Mash, on Feb 10 2009, 02:40 PM, said:

I dunno, it looked kinda crappy in Panic on Funkotron

But then again, that was a psychotic door, with a very small sprite at that. Spyro games allowed the player to see a little bit into the stage before entering (the skybox), and to me it always looked awesome. Also:

Quote

By the way, is there a list of Final artwork? Like with Sonic 2 HD?

No, but there really should be, if there is any artwork so far in this game that isn't being debated on.
This post has been edited by Phoenix: 10 February 2009 - 05:06 PM

#115 User is offline Ollie 

Posted 10 February 2009 - 06:17 PM

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The Original Post needs changing, that's why we should have started fresh instead of using the old topic unless Chimpo has Mod Powers to edit the Original Post?
This post has been edited by Ollie: 10 February 2009 - 06:24 PM

#116 User is offline STHX 

Posted 11 February 2009 - 06:48 AM

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Poll Time
A:
Posted Image

B:
Posted Image

C: Both (yashiki like star for normal lampost. Rotating star for bonus stage lampost)

#117 User is offline Black Squirrel 

Posted 11 February 2009 - 07:15 AM

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A but slowed down.

#118 User is offline Diablohead 

Posted 11 February 2009 - 07:51 AM

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A would be good if the star has 3 frames of animation and not just 2.

#119 User is offline Matwek 

Posted 11 February 2009 - 07:56 AM

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View PostDiablohead, on Feb 11 2009, 12:51 PM, said:

A would be good if the star has 3 frames of animation and not just 2.


I did attemt that originally but it got really tricky trying to keep the star shape due to the small amount of pixles used, but thats probably just me not being able to do it. That and it greatly increases the amount of animation need as the outside would be flashing alternately between 2 things and the inside would be rotating by 3, although from what I read in the rest of the forum a few extra frames won't be a problem

#120 User is offline Ollie 

Posted 11 February 2009 - 08:41 AM

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I actually really like B.

A is nice but I think it spins way to fast.

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