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Naoto [email protected] Interview tonight at 8:45PMEST Get involved

#1 User is offline Shadix 

Posted 24 September 2011 - 12:59 PM

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Hopefully this is the appropriate board for this!

DISCLAIMER: The Sonic Amateur Games Expo, or SAGE, is not affiliated with SEGA in any way, shape, or form. This event is entirely driven by fans. Sonic the Hedgehog is property of SEGA.

We'll be interviewing Naoto Ohshima as a way to wrap up SAGE on a high note. 8:45PM EST over SAGECAST. Besides his work at his own studio, Artoon, which is now AQ Interactive, he is also known for being the director of NiGHTS into Dreams, Burning Rangers, and Sonic CD, the original character designer of Sonic the Hedgehog, and is one of the founders of the franchise alongside Yuji Naka and Hirokazu Yasuhara.

Get your questions ready, we'll be in the IRC taking questions and our lovely translator Sterling Diesel will help relay messages to him and back.

IRC Details:

Channel: #sagexpo

He also left this little picture for you guys!
Posted Image

Due to this event we are going to move the Badnik Contest Results featuring Mike Pollock to 10PMEST.
This post has been edited by Shadix: 24 September 2011 - 03:00 PM

#2 User is offline Azookara 

Posted 24 September 2011 - 01:14 PM

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...Wow. It's amazing to see that you guys actually got this arranged. o_o

I don't know what to ask, really. Will be listening in though! Sounds incredibly exciting.

#3 User is offline Donnyku 

Posted 24 September 2011 - 01:23 PM

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#4 User is offline SpeedStarTMQ 

Posted 24 September 2011 - 01:25 PM

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Wow. That's amazing. I'd like to ask what he thinks of the current Sonic games, after Sonic Adventure 2.

Also, what time zone is this?

#5 User is offline ICEknight 

Posted 24 September 2011 - 01:39 PM

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I'd ask him about which characters did he really design, including any of his scrapped characters (some of which might have been reused in modified form at a later time), and about the story involving Madonna, the non-robotic monsters, bee-Eggman and the scrapped Sonic band. Hey, if we can get enough info, somebody might be able to make a "What-if" Sonic 1. =P

Also, any info he can remember on who designed who would be nice, seeing how we're still missing a lot of info on this.

#6 User is offline Kogen 

Posted 24 September 2011 - 01:40 PM

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I will take a gander afterwards, I guess!

SAGE, the owner of the Sonic the Hedgehog copyright and everything affiliated with it, is true blue.

#7 User is offline MykonosFan 

Posted 24 September 2011 - 02:16 PM

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Bah, I'd love to take part, but gotta go to a Homecoming Dance with a friend. Looking forward to this, hope you guys get some interesting tidbits.

#8 User is offline Mad Echidna 

Posted 24 September 2011 - 02:21 PM

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People who were mocking SAGE this year, (you know who you are :|), eat your heart out~

#9 User is offline OSM 

Posted 24 September 2011 - 02:52 PM

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I don't know what to ask him, but tell him to draw more stuff for us. :D

#10 User is offline Aerosol 

Posted 24 September 2011 - 03:31 PM

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Naoto Ohshima huh? No kidding?

That's pretty impressive. If he could clear up any mysteries, that'd be swell.

#11 User is offline RyogaMasaki 

Posted 24 September 2011 - 03:31 PM

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Sonic CD R2 information! Must... know more...

Totally popping on to that IRC room tonight.
This post has been edited by RyogaMasaki: 24 September 2011 - 03:32 PM

#12 User is offline Shade Vortex 

Posted 24 September 2011 - 04:04 PM

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This should be pretty interesting. I'm not expecting anything earthshattering from this interview, but it'd be nice if we get to find out things we never knew before.

Ask him what he thinks of them bringing back his design for Sonic the Hedgehog for Sonic Generations. I wanna know if he's excited/happy about it.

#13 User is offline Rockman Zero 

Posted 24 September 2011 - 04:04 PM

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I gotta know more behind the infamous design change...

#14 User is offline OKei 

Posted 24 September 2011 - 04:24 PM

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Well, I'm sure looking forward to this!

I wonder what he worked on anything major between Sonic CD and NiGHTS. There's like a three-year gap of time between those games, and he was credited as "Original Character Concept" for Chaotix.

EDIT: Actually, another quick look on Sega Retro states that he worked on Hyper Athlete (1996) doing "3D Background, & Camera Work." Now I really want to know how he juggled work with Konami and Sega toward the late 1990s. He worked on some Konami projects after Sonic Adventure, apparently.
This post has been edited by OKei: 24 September 2011 - 04:33 PM

#15 User is offline Techokami 

Posted 24 September 2011 - 04:55 PM

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Will there be an archived version of the audio, or a transcript of the interview, for people that can't be around for it? This is too huge not to.

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