QUOTE (AerosolSP @ Apr 18 2011, 09:24 PM)

QUOTE (serpx @ Apr 18 2011, 08:48 PM)

QUOTE (AerosolSP @ Apr 18 2011, 06:33 PM)

No physics improvements? Am I the only one that thinks it's way too early to make that kind of judgement in the face of such elements like Spin Dash and Enemy Bounce Fiziks?
What part of the physics bothered you? Looked a crap load better to me, compared to Sonic 4.
That was a response to someone else. I'm not saying that there aren't any physics improvements, I'm saying it's too early to say that there aren't any physics improvements.
weren't you the same guy who told me not to judge sonic 4 before it was released, when I was pointing out flaws in its previews?
turned out I was right about sonic 4, previews looked like trash. and the game turned out to be trash. if I recall I said it looked just like a fangame, and I stick to that to this day.
Also seems I was correct with pointing out unleashed and colors flaws before they came to be released as well.
its easy to pick flaws out of gameplay clips no matter how short they are,.
it really helps if you are working on a 2.5D fangame that hopes to capture the original essence of sonic's physics from the classics.
(3D modeling and animation experience also helps have a good eye for these things)
to me Generations looks like it lacks heart,,,, at this point sonic is just sega's cash cow, I don't expect anything to be turned around with this game.
From a modeling perspective, after seeing stills of the levels,, I really feel that they were built by armatures or it was a real rush job. there are just so many little mistakes I'm picking out in the models.
QUOTE (OSM @ Apr 18 2011, 09:25 PM)

Truthfully, a lot of small things irked me about the way Classic Sonic functioned in the footage. I really didn't want to bring it up though, I'm sick of bringing this kind of shit up. I just want to play a fun game, but I really can't ignore the little annoyances that still present themselves in the games today.
The way C. Sonic jumps looks kind of heavy and not as smooth as I was hoping it to be, and I noticed a lot of random moments where he would suddenly gain a lot of momentum/speed off as soon as he touched the ground, it reminded me of Sonic 4 a bit.
Everything else looked fine though. For all we know SEGA could have shown off a rather old build of the game and these issues have already been addressed.
yeah it looked pretty stiff, doubt they will address the issues,
just like unleashed and colors looked stiff in there previews.
nothing was fixed in there finals.
This post has been edited by Andrew75: 18 April 2011 - 08:53 PM