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Sonic Generations Megathread

Discussion in 'General Sonic Discussion' started by Scarred Sun, Apr 8, 2011.

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  1. Rockman Zero

    Rockman Zero

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    Videos for Hellfire Commentaries.
    They've already announced it for Xbox 360 and PS3 only. Nintendo owners get nothing.
     
  2. Stonerboy

    Stonerboy

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    I dunno, I'm just not convinced. It wouldn't be the first time Sega have announced another platform for a Sonic game later on (Sonic 4: ep 1 on iOS?). I'm not giving this theory up till after E3 :specialed:
     
  3. Ross-Irving

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    So it was a little obvious as to what Iizuka was saying in parts thanks to the Spanish translation, which is somewhat intelligible to English speakers, but I'll post an English translation anyway.

    There's still a couple of iffy parts, since this is a translation of a translation. Plus I actually used Google to do this and then used my best judgment to make sense of some of the fragments.

    Also, I was watching the gameplay again and noticed the uncurling, as others have before me. Fffffffuck. Oh well. Also heard C. Sonic's jump sound, a mix between the Genesis games and Sonic CD's. Saw the other screenshots for Generations, looks like they're going all out with the whole "HD" business, there's a lot of nice touches you can see in the pictures, like shallow water from a waterfall on a path or M. Sonic moving around within a huge checkered mound, etc.
     
  4. MegaDash

    MegaDash

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    Jeezus, I didn't expect such a big explosion. And all this before finals week.

    Hugely excited and elated upon first seeing all of this, but now that I've calmed down a bit, I can say that the 2D gameplay footage either doesn't do the actual levels justice or shows that they're too simplistic and tame next to the exhilarating and beautiful 3D gameplay. I love the visuals and the sheer amount of details they've injected into both parts of the game, and I love the fact that they're actually going down both these routes for this one game and giving it a nice, distant Holiday 2011 release. This game will look awesome on an HDTV.

    There's so much in these trailers and interviews that scream, "SEGA has been intently listening," and "SEGA can and wants to make a great Sonic game again," but it's too soon to tell any of that, as is the case with any game, but most especially with the next new Sonic game. That's why I've got some doubts about how well the 2D gameplay will work out. Will the levels be as expansive, rewarding, and fun to play through as the best of what Sonic had to offer on the Genesis? I sure as shit hope so. The physics and handling at least seem to be in order, for the most part (heavy jump?). If not, then at least there's the amazing 3D reimagining's of Sonic's best Genesis levels of all time. Either way, I'm pretty sure I'll be as satisfied with this game as I was with Colors, if not even moreso.

    Either way, this is going to be one hell of a landmark title for Sonic. It'll be the first time SEGA explicitly tries to reconcile their old school audience and new school audience with one game. And I can't remember how many times people have said something like that couldn't be done or would never happen, just like whether or not SEGA would reimagine old zone favorites in 3D, bring back old favorite tunes, or even use the old Oshima art style everyone who grew up with the Sega Genesis knew and loved.
     
  5. SonicGenesis89

    SonicGenesis89

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    Words cannot describe how happy and excited I am over this game. I've been jumping around all giggly and excited like a little kid on Christmas. This really is a dream come true. Classic Sonic looks so damn adorable in the game play I just want to hug him. He looks better in my opinion in the actual game than in the CGI trailer. Only because he looks more like Japanese Classic Sonic than the American version and I prefer the Japanese style more but love both. Both gameplay styles look so much fun, I personally love both Classic and Modern Sonic so this game is like a best of both worlds as I love both Classic and Unleashed / Colours style gameplay. Green Hill Zone never looked so mind blowing beautiful and stunning. I can have a nostalgic fangasm seizure over the scenery alone. In fact I did when I first saw the gameplay trailer and my family were wondering why I was jumping around all excited like a little kid lol.

    I must've watched both the gameplay trailer and interview 5 times each by now and am still so damn excited words cannot describe and I don't even own a PS3 or Xbox! But guess who's going to be saving up her cash to quickly buy a 360 now solely for this game and preordering it! I'm loving everything about this game I really honestly have zero complaints right now and have been extremely sucked into the hype its very hard not to be excited by this game. The Classic gameplay style looks like it mimic's the Genesis style almost exactly, even if its not 100% identical its still pretty damn close and better than Sonic 4. I'm so happy that both versions of Sonic have their own respective and unique abilities and they didn't give Classic Sonic the Homing Attack or Boost.

    I'm loving the music style that I heard in the interview and love how the song is different between Modern and Classic Sonic. I love the close attention to detail they put into this game, I can see a lot of dedication and adoration put in. The surreal trippy and beautiful levels of the Genesis games never looked so beautiful, I always wanted to see the Genesis and Sonic CD levels in HD 3D. I can't wait to see what the other levels look like and hope theres some Sonic CD levels since thats one of my favorite Sonic games next to Sonic 3 and Knuckles. I love how the water looks in some of the screen shots I saw with Modern Sonic and other little details it just literally sucks me right into Sonic's world and I can't stop admiring the gorgeous scenery. I also like hearing that Sega is trying to please both Classic and Modern fan bases.

    I feel like Sega has finally got their shit together and that this is going to be a good game, I have a very good feeling it will just like I did for Sonic Colours. I wonder how Sonic 4 Episode 2 will try to compete with Sonic Generations now. Honestly theres just no competition as to which is better. No matter the price for this game I don't care, Fry couldn't say it any better SHUT UP AND TAKE MY MONEY SEGA! I'd gladly pay 200 dollars and up for this game man its totally worth it. I was blown away at the fact this game is actually going to have a storyline I was one of the few people who really thought it was going to be really light on the story and plot area. I'm curious and excited to see how this plays out it just READS Sonic CD and Time Stones to me.

    I'm loving that Classic Eggman / Robotnik sign post at the end of the Classic level too. I hope there is a Classic Eggman making an appearance in the game, I don't see why he wouldn't. I also can't wait to see the "Classic" versions of Sonic's friends such as Tails, Knuckles and Amy. I miss my long snouted orange adorable fox I fell in love with in Sonic 2 and can't wait to see what he'd look like in 3D along with "Chuckles" pulling pranks on me in Sonic 3 levels. Seeing a 3D classic Amy would be an amazing sight too with her retro 90's clothing and sneakers. She'll actually look like a hedgehog too! And then they say theres even more surprises? Man I just cannot wait for this game! I can't wait for more information, gameplay and the actual release! I also saw a Red Medal in one of the gameplay sequences so I can only hope there will be a Classic and Modern Super Sonic.

    Even better I'd love more than anything to see a return of Hyper Sonic and it'd be really awesome to see a Modern Hyper Sonic fighting alongside a Classic Hyper Sonic. I also love how when jumping on ramps doing tricks is optional and not forced and its pretty free as well. It reminds me so much of Sonic Riders 1 where you can go nuts with the analog stick spamming different types of tricks however you want them instead of it being so automated and forced like in Colours and Zero Gravity where all you did was spam or press one button. I also like how you are not punished for not doing any tricks and can just jump off them and continue throughout the level without dieing if you don't do a trick. I'm really curious as to what this new and strange evil and power this is, I definitely feel that Robotnik / Eggman is involved but I get a feeling from the storyline statements that theres going to be something more to it and I'm not sure what to think of it or what it could possibly be.

    The only thing I'm kind of sad about is not seeing the Super Peel Out return, I just have a emotional attachment to it for some reason and think it looks awesome but than again Sonic's full speed running animation looks a lot like a Peel Out since its a blur'd effect which I am really liking a lot. I am also loving the fact you have an option to play the game normally pressing down and then a button to do a Spin Dash or just be lazy and press one button for a instant Spin Dash. The fact that this game is all about options and preferences is just a wonderful concept as it can please many people and appease their many preferences.

    I also am going to be all bubbly and happy to see a Classic Sonic running around in City Escape and other Dreamcast and Modern era Zones. I absolutely adore Classic Sonic's cleared act animation where he lays down, its just so adorable! He's so full of life and energetic in this game its just so refreshing to see. I also like the idea someone mentioned earlier about Classic Sonic being like Toon Link and Modern Sonic being like Twilight Princess Link. Not so much the two different timeline thing but the fact that some games can have one art style and others can have another. I think Sonic deserves that kind of artistic freedom as well.
     
  6. I wasn't crazy about the look of it. Classic Sonic didn't look as good in game as he did in the trailer, and I'm not just talking about the rendering quality. The mesh looked like early 3D Sonic quality.
    And the level looked monstrous, just like it always does in the 3D games. Why? It shouldn't need to be if you have precise 2D controls. Wasn't crazy about the level design, although they are doing it right this time and adding a lot of depth to the look of the level instead of making it flat. So there is definitely potential. Just have to wait and see how it turns out.

    Can't wait to see some other levels, and more gameplay footage. There's definitely potential here for this game to be good.
     
  7. Solaris Paradox

    Solaris Paradox

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    On my butt in front of the computer. Where else?
    I'm working on working up the willpower to work on learning how to make my own Sonic fangames. Not quite there yet.
    The "monstrous" look is the bigness, yes? I think this is mostly just art style at work. There is, for example, literally no reason the checkered corkscrew should be so massive, good 2D control or no.

    It may also be that the graphics are meant to be used by both Sonics... which might explain the massive corkscrew, actually.
     
  8. Yeah, I just meant the bigness. Aside from that, it wasn't bad. If it's the exact same level being used for both modern and classic Sonic but with different gameplay, that would explain it. The levels looked moderately linear in the 3D segments, so that seems plausible.
     
  9. Lapper

    Lapper

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    Ohh.. wait.. Classic Sonic voice acting? Also evidence of boost for C.Sonic?

    Look at the trailer at 0:19 (or just after 0:18).

    You get M.Sonic's 'hmpf!' sound, like when he boosts or something.

    Hmm.
     
  10. Xeric

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    I was hoping Tails and Knuckles would be Playable too, but that doesn't seem to be the case now. Not that I'm complaining, the game still seems glorious.

    Perhaps we'll see the classic versions of Tails, Knuckles and Amy? They are getting toys released so it's possible they coinside with the release of Generations.

    I hope we get Emerald Coast or Windy Valley as part of the Dreamcast Era.. maybe even City Escape.
     
  11. steveswede

    steveswede

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    Ya know how we are getting another game with Green Hill Zone, I hope Sega don't bring back that ball and chain boss again. You would think after using it four times throughout the Sonic series that they would bring something new to the table.
     
  12. FlackoWeasel

    FlackoWeasel

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    I really like what I see in these videos. I'm only concerned about the C.Sonic physics, I tried to look at the jumps and the rolling part carefully to see does it still stops suddenly, so far I did not see these things. I'm looking forward to new stuff and I'd actually be very interested how would classic Tails look in that classic style. (If they include him there)
     
  13. Frozen Nitrogen

    Frozen Nitrogen

    Wouldn't the door have been easier? Wiki Sysop
    Oh, now THAT'S a nice-looking GHZ.
    I mean, I'm by no means happy that it's GHZ #9001, but the whole semi-surreal holy shit look at all that wacky geology pissing crikey is the kind of thing I've been wanting to see for like a decade. OMG

    Presence of Classic Sonic? Uninterested.
    Uber-rehashed level trope? Uninterested.
    Psycho vertigo level design? DO WANT

    EDIT:
    Sweet Jesus, how can you not think that's awesome??!

    They're not going to run out of room in the game by putting giant features in the levels, you know.
     
  14. The Taxman

    The Taxman

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    Putting aside the amazing depth of the level backgrounds for a moment... (and I'm pretty much joking here considering how wankerish the request is) I wish they'd bring back some of the old fonts for the game's typography. Sort of like this:

    [​IMG]

    [​IMG]
     
  15. Jayextee

    Jayextee

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    I'm not reading all the recent replies to see if anyone else thinks the same thing as I: that the physics for Classic Sonic are just Unleashed physics minus the new moves and plus a spin-dash and roll.

    Whichever, I'm 100% certain they're not the classic physics. At this point I don't care, I think this is as good as we're going to get. I'm excited.
     
  16. corneliab

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    Man, I would love it if Hydrocity showed up in this game. Hell, the thought of ANY Sonic 3 zone possibly making the cut gets me all stupid.
     
  17. Blue Blood

    Blue Blood

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    I don't know how to explain that burst of speed, but that's not his voice. It's a stock sound clip that sounds like it was added to the wrong part of the trailer. Unleashed trailers has misplaced sound effects, and in Colours trailer they couldn't decide which sounds they wanted. In this gameplay footage, you never hear C.Sonic say anything, but M.Sonic is as loud as he was in Unleashed.

    Doesn't look like it's that simple. C.Sonic runs through the air and seems to be less sticky than the 2D gameplay in Unleashed. That only make be wonder if M.Sonic and C.Sonic 2D behaviour differences might be a bit awkward or jarring.
     
  18. MykonosFan

    MykonosFan

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    If we get the classic Eggman/Robotnik back in this game (as hopefully confirmed by that signpost), I hope he has his mannerisms from the OVA. I'd love to see him bouncing around all over the place in this game's cutscenes, again for the whole contrast thing classic/modern characters will possibly have.

    Otherwise, the only thing I have against this game is the wait. Judging by what we've been able to see though, the game looks very polished graphically and I'm hoping that same level of polish carries over into everything else, which it looks like it has so far. Three to four more months should do wonders for this game.

    EDIT: Oh, I didn't make a post last night? Okay. This game looks fucking glorious and is pretty much the Sonic game I've been dreaming of ever since I first played the classics back in 2002. I always held hope that someday we'd see Sonic running through those locales and having them look better than ever, and this game is answering my dreams. If it wasn't for Skyrim I could easily buy both versions of this game and not feel any regret. It's just perfect. I feel proud to be a Sonic fan again.
     
  19. Mr. Mash

    Mr. Mash

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    It actually does look like they had a look at Sonic Fan Remix and decided to do that themselves.
    I'm glad they're not teasing us with little pieces, and they've just came right out and shown actual gameplay. I'll probably end up buying an xbox just for this. One thing that annoyed me in Colours/Unleashed's 2D sections was that you unroll from jumps so you can't do sweet-ass badnik/monitor bounce combos without homing attacking each time. Also rolling. Rolling is cool.
     
  20. Frozen Nitrogen

    Frozen Nitrogen

    Wouldn't the door have been easier? Wiki Sysop
    Must we rehash again? Really?
    Don't encourage their laziness of imagination, dude.
     
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