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Games that featured the Sonic CD Opening & Ending

#31 User is offline Kushami 

Posted 12 March 2017 - 09:41 PM

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Sorry to double post.

I took the SFDs and ADXs provided by Windii. I extracted the original m2v files from the SFDs and converted the adx files to raw .wavs and muxed them into an MKV. This should be easier for people to analyze/mess with without the need to re-encode to AVC which adds more compression. I can provide lossless .AVIS later if people want them, though they would be big.

https://www.dropbox....7T14sGAXna?dl=0

Comparing the GEMS vs. MC version vs 25th Anniversary DVD, some observations:
-the SFDs were MPEG1 (not MPEG2) streams muxed in with the ADX. This is the reason the encoding is pretty crappy, because MPEG1 doesn't do as well with lower bitrates as MPEG2.
-The MC version is taken from an analogue transfer. The GEMs version is technically a cleaner transfer with better color fidelity.
-The ending is much much more fiddled with in the MC version than the GEMS version. The Gems version has far less frameblending it looks like. I think for the MC version they just used premiere or something and sped it up until it matched the length of the slow version of Sonic Boom.
-There is less stairstepping on the linework on the MC version but it unfortunately has a lot of bad dot crawl. The GEMs version is unfortunately host to some bad scaling somewhere along the production pipeline after it was transfered from the master tape.
-The version from the DVD that Windii uploaded looks to be from the same source tape as the GEMS version, only it doesn't contain the same stairstepping/scaling problems as the GEMs version.


Posted Image
Posted Image

-The DVD version also has slightly more vertical picture and it looks like it's been color corrected more than the GEMs version. The DVD version seems to be the clear winner in terms of best quality total.

Windii, do you mind still uploading the raw .vobs for the DVD version? I can get something similar to the above going with it pretty easily (lossless conversion to MKV). It looks like your encode was scaled down to 640 instead of the full 720 a DVD requires, and I'd rather work with the original VOB if possible.
This post has been edited by Kushami: 12 March 2017 - 09:59 PM

#32 User is offline SonicGenesis89 

Posted 13 March 2017 - 01:51 AM

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View PostKushami, on 12 March 2017 - 09:41 PM, said:

Sorry to double post.

I took the SFDs and ADXs provided by Windii. I extracted the original m2v files from the SFDs and converted the adx files to raw .wavs and muxed them into an MKV. This should be easier for people to analyze/mess with without the need to re-encode to AVC which adds more compression. I can provide lossless .AVIS later if people want them, though they would be big.

https://www.dropbox....7T14sGAXna?dl=0

Comparing the GEMS vs. MC version vs 25th Anniversary DVD, some observations:
-the SFDs were MPEG1 (not MPEG2) streams muxed in with the ADX. This is the reason the encoding is pretty crappy, because MPEG1 doesn't do as well with lower bitrates as MPEG2.
-The MC version is taken from an analogue transfer. The GEMs version is technically a cleaner transfer with better color fidelity.
-The ending is much much more fiddled with in the MC version than the GEMS version. The Gems version has far less frameblending it looks like. I think for the MC version they just used premiere or something and sped it up until it matched the length of the slow version of Sonic Boom.
-There is less stairstepping on the linework on the MC version but it unfortunately has a lot of bad dot crawl. The GEMs version is unfortunately host to some bad scaling somewhere along the production pipeline after it was transfered from the master tape.
-The version from the DVD that Windii uploaded looks to be from the same source tape as the GEMS version, only it doesn't contain the same stairstepping/scaling problems as the GEMs version.


Posted Image
Posted Image

-The DVD version also has slightly more vertical picture and it looks like it's been color corrected more than the GEMs version. The DVD version seems to be the clear winner in terms of best quality total.

Windii, do you mind still uploading the raw .vobs for the DVD version? I can get something similar to the above going with it pretty easily (lossless conversion to MKV). It looks like your encode was scaled down to 640 instead of the full 720 a DVD requires, and I'd rather work with the original VOB if possible.


Does the 25th Anniversary DVD version of the Sonic CD ending cutscene include the R2 / antlion badnik scene? In the Gems Collection version that scene was missing and that scene is completely ruined and non-salvageable in the Mega Collection version. Another strange thing I noticed is in the Gems Collection version in the Quartz Quadrant scene after Sonic destroys the badnik and the flower pops out the scene is abruptly cut to the Wacky Workbench scene completely skipping a few seconds of animation showing the flower bouncing up and down. Does the DVD version include the full animation of the flower or is it abruptly cut like in the Gems Collection Version? In the Mega Collection and Mega CD / Sega CD version the flower animation is in tact. Oh, yeah, another thing I wanted to ask was if the speed is sped up in the DVD version or is it normal?
This post has been edited by SonicGenesis89: 13 March 2017 - 01:58 AM

#33 User is offline Windii 

Posted 13 March 2017 - 02:18 AM

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The DVD has no ending at all whatsoever, sorry to disappoint. Only the opening. Might as well make due.

#34 User is offline Windii 

Posted 13 March 2017 - 08:17 AM

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Here's the VOB of the DVD that has the opening. I recommend playing this on MPC-HC as well since (unless your settings happen to be different to mine or something) the player neatly deinterlaces the VOB so that the 60 FPS parts of the video are actually 60 FPS.

(As for my thoughts on the rest of the DVD's content, I guess it's pretty neat. The actual quality on the videos is good, barring the limited DVD resolution. It also has the Unleashed opening in a NOT cropped aspect ratio, but it's in English with Japanese hardsubs so that sucks. Can't win 'em all.)

#35 User is offline RGX 

Posted 14 March 2017 - 12:34 AM

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View PostKushami, on 12 March 2017 - 08:25 PM, said:

RGX: If we can start getting stuff cleaned up, would you mind sharing your raw files for the Amy blink fix?


I'm sorry, theres no original file (worked on a premiere file) anymore, All I have left are of the frames of the skirt I drew that was overlayed and mixed with gems footage.
This post has been edited by RGX: 14 March 2017 - 12:40 AM

#36 User is offline Kushami 

Posted 16 March 2017 - 01:34 AM

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Thanks for the vob of the DVD! Interesting how much better this encode is. They must've gotten it right from the source. It's a huge shame they didn't release the ending song too. Maybe they'll release another album like this someday.

It's a shame the DVD is pillarboxed, but I guess they tried to make it easy to encode.

One thing I've found out is looking at the Sonic Jam version, it, too, has frameblending in the ending. It's just hidden by the terrible blockyness. Which is a real shame.

I think fixing a lot of the ending is doable. I wonder if we can get some artists around here to help us? We could break it up by shot, really.

RGX, just having those frames would be perfectly fine!

I've been doing some tests, though, and I'm curious how, for the remake version they managed to get rid of the wobble problem. I've tried a few methods but none of them have been exact. I wonder if they went in and framedoubled/masked and repeated certain frames or something.
This post has been edited by Kushami: 16 March 2017 - 01:35 AM

#37 User is offline RGX 

Posted 16 March 2017 - 03:57 PM

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View PostKushami, on 16 March 2017 - 01:34 AM, said:

RGX, just having those frames would be perfectly fine!



Hope this helps!

https://mega.nz/#!eh...NX7Pd5v6etQdi6M

#38 User is offline Shalpp 

Posted 21 March 2017 - 02:36 PM

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View PostKushami, on 16 March 2017 - 01:34 AM, said:

I think fixing a lot of the ending is doable. I wonder if we can get some artists around here to help us? We could break it up by shot, really.


Storyboarding when? :v:/>

#39 User is offline Windii 

Posted 22 March 2017 - 08:32 AM

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View PostKushami, on 16 March 2017 - 01:34 AM, said:

It's a shame the DVD is pillarboxed, but I guess they tried to make it easy to encode.

I'm pretty sure the pillarboxing is because the DVD is a mix of 4:3 and 16:9 footage. It makes sense.

#40 User is offline Ayu Tsukimiya 

Posted 22 March 2017 - 12:51 PM

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New Retro project: A team of artists re-animate all of the CD sequences frame-by-frame.. :specialed:

In all seriousness I just wish Sega would hire Toei to trace over the thing.

#41 User is offline Atendega 

Posted 22 March 2017 - 02:01 PM

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So do we have the original, raw files for all these obscure sources archived? Because it's literally impossible to reencode video without loss of quality, and it would be valuable to have access to the untouched stuff.

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