Sonic and Sega Retro Message Board: Sonic Generations Megathread - Sonic and Sega Retro Message Board

Jump to content

Hey there, Guest!  (Log In · Register) Help
Loading News Feed...
 

Sonic Generations Megathread October 27, 2011: Street Date Broken

#781 User is offline Jack Wallace 

Posted 19 April 2011 - 03:15 PM

  • You're Under Arrest, okay?
  • Posts: 48
  • Joined: 16-March 09
  • Gender:Male
  • Location:Santiago, Chile
  • Project:Sonic Paradise.net - Noticias de Sonic en Español (Yes, the "Ñ" will rule the world).
  • Wiki edits:8
The new press site isn't very accurate giving assets fast, the FTP was too much faster.

#782 User is online Blue Blood 

Posted 19 April 2011 - 03:26 PM

  • Posts: 2816
  • Joined: 15-January 05
  • Gender:Male
  • Wiki edits:6
QUOTE (Jack Wallace @ Apr 19 2011, 09:15 PM)
The new press site isn't very accurate giving assets fast, the FTP was too much faster.

While things tended to appear on the FTP sooner, everyone could access them and it was always slow as. The press site is better all-round. Regardless though, I downloaded the trailer from there earlier and it looks exceptionally pretty.

#783 User is offline evilhamwizard 

Posted 19 April 2011 - 03:37 PM

  • Posts: 1052
  • Joined: 16-June 04
  • Gender:Male
  • Wiki edits:109
I uploaded it to MultiUpload just in case.

#784 User is offline Jack Wallace 

Posted 19 April 2011 - 03:42 PM

  • You're Under Arrest, okay?
  • Posts: 48
  • Joined: 16-March 09
  • Gender:Male
  • Location:Santiago, Chile
  • Project:Sonic Paradise.net - Noticias de Sonic en Español (Yes, the "Ñ" will rule the world).
  • Wiki edits:8
QUOTE (Blue Blood)
While things tended to appear on the FTP sooner, everyone could access them and it was always slow as. The press site is better all-round. Regardless though, I downloaded the trailer from there earlier and it looks exceptionally pretty.


Yeah, I was talking about the speed of appearance at the FTP actually, I agree that it was pretty slow at downloads though.

#785 User is offline Mercury 

Posted 19 April 2011 - 03:46 PM

  • His Name Is Sonic
  • Posts: 1606
  • Joined: 13-November 08
  • Gender:Not Telling
  • Location:Location Location
  • Project:AeStHete (Sonic Time Twisted engine)
  • Wiki edits:130
Because everyone wants to know what I think of it, right?

#786 User is offline Endri 

Posted 19 April 2011 - 04:03 PM

  • Officer I don't have my drivers license with me. Can I give you something else?
  • Posts: 1757
  • Joined: 18-November 08
  • Gender:Male
  • Location:São Paulo, Brazil
  • Project:Something special...
  • Wiki edits:7
Kanot brain this...

Oh lord. I've been completly apathetic towards any news regarding this game. After a long time without seeing anything, this trailer... did I die and went to heaven, or am I living a lucid dream?

Excuse me while I recover my breath.

Damn, I cannot remove this stupid grim out of my face. specialed.png
This post has been edited by Endri: 19 April 2011 - 04:06 PM

#787 User is offline Dusk Golem 

Posted 19 April 2011 - 05:12 PM

  • Where Fear and Cryptic Puzzles lie...
  • Posts: 861
  • Joined: 07-December 09
  • Gender:Male
  • Location:Portland, Oregon
  • Wiki edits:1




Game still looks gorgeous.

#788 User is offline Flare 

Posted 19 April 2011 - 05:15 PM

  • 'Here I come Sonic!'
  • Posts: 635
  • Joined: 26-December 04
  • Gender:Male
Nice to see the Hedgehog Engine again.

I also like how this Green Hill Zone which is meant to be Green Hill Zone from Sonic 1 has more creative additions than Splash Hill. I do like the canyon look that it adds, new twist to it alike the beach twist in Sonic Advance.

#789 User is offline Jason 

Posted 19 April 2011 - 05:20 PM

  • This is how I look after seeing how far people take rule 34.
  • Posts: 537
  • Joined: 20-October 10
  • Gender:Male
  • Location:Clarksburg, MD
With every set of screens, I've been changing my desktop background.

#790 User is offline Quarterman 

Posted 19 April 2011 - 05:25 PM

  • Just another day in paradise.
  • Posts: 1323
  • Joined: 19-March 10
  • Gender:Male
  • Location:SPAAAACE!
  • Project:Talking to squirrels. The squirrels are talking back.
  • Wiki edits:6
Wow. This trailer. So gorgeous, so awesome. This always happens. I leave for a couple days, get some sun and shit. While I'm gone, something awesome always happens. Anyways, I'm loving this game so far. I can't wait to get my hands on it.

#791 User is online TheKazeblade 

Posted 19 April 2011 - 05:37 PM

  • "We'll Be Like Torches! Torches Together!"
  • Posts: 1319
  • Joined: 05-April 10
  • Gender:Male
  • Location:West Coast, US
This whole thing has me giddy. I'm actually excited to hear M.Sonic's reactions to Green Hill, because I'm fairly certain his reaction is going to be about the same that mine was seeing it in that gameplay trailer!

#792 User is online Blue Blood 

Posted 19 April 2011 - 05:39 PM

  • Posts: 2816
  • Joined: 15-January 05
  • Gender:Male
  • Wiki edits:6
QUOTE (Flare @ Apr 19 2011, 11:15 PM)
Nice to see the Hedgehog Engine again.

I also like how this Green Hill Zone which is meant to be Green Hill Zone from Sonic 1 has more creative additions than Splash Hill. I do like the canyon look that it adds, new twist to it alike the beach twist in Sonic Advance.

It's Green Hill Zone as I've never imagined it. It's better even than the ASR version of Seaside Hill.

Also, if anyone cares, two variants of Buzzer. The Colours version twice, in both the original and S1 Colours:


All the Badnik designs seem to be the same as Colours. It's nothing to complain about, either.
This post has been edited by Blue Blood: 19 April 2011 - 05:42 PM

#793 User is offline Slingerland 

Posted 19 April 2011 - 05:46 PM

  • Posts: 591
  • Joined: 06-January 08
  • Gender:Male
  • Location:Hollywood Hills, CA
  • Project:Hustlin' at Warner Bros.
  • Wiki edits:85
QUOTE (Mercury @ Apr 19 2011, 03:46 PM)
Because everyone wants to know what I think of it, right?

Great read, Mercury. I love your blog. Also, in regards to a few of the things you pointed out, check your PMs.

#794 User is online Blue Blood 

Posted 19 April 2011 - 06:06 PM

  • Posts: 2816
  • Joined: 15-January 05
  • Gender:Male
  • Wiki edits:6
QUOTE (Ruby Eclipse @ the SEGA Forums)
It's a big deal for some because Classic Sonic never really spoke in the old games. Save for Jaleel White, who voiced our blue hero in the old Sonic Cartoons, it's generally taboo to have Classic Sonic speaking. Hope this explained a bit!
QUOTE (Ruby Eclipse @ the SEGA Forums)
There's a lot about the game that remains secret. Much of the gameplay is still in that realm, so I can't offer new tidbits of info you may not have already seen there.

As to voices, it's been already confirmed that Classic Sonic doesn't talk, so I was happy to clarify - it means a lot to some people!

They did the right thing.
This post has been edited by Blue Blood: 19 April 2011 - 06:07 PM

#795 User is offline trakker 

Posted 19 April 2011 - 06:11 PM

  • Blaze*Retro
  • Posts: 1375
  • Joined: 17-June 09
  • Gender:Male
QUOTE (Ruby Eclipse @ the SEGA Forums)
It's a big deal for some because Classic Sonic never really spoke in the old games. Save for Jaleel White, who voiced our blue hero in the old Sonic Cartoons, it's generally taboo to have Classic Sonic speaking.


Don't forget Mr Martin Burke, he's the only person I know that voiced a Segasonic classic Sonic, Hell, for me, if all the classic characters were voiced by their OVA counterparts, I would freak out lol
This post has been edited by trakker: 19 April 2011 - 06:16 PM

  • 776 Pages +
  • ◄ First
  • 51
  • 52
  • 53
  • 54
  • 55
  • Last ►
    Locked
    Locked Forum

3 User(s) are reading this topic
0 members, 3 guests, 0 anonymous users