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General Project Screenshots/Video Thread

#1366 User is offline Sparks 

Posted 12 February 2018 - 06:20 PM

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Posted Image
Working on some more level times. :)/>

#1367 User is offline P3DR0 

Posted 24 February 2018 - 12:45 AM

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Posted Image

There, now in the right thread. lmao

#1368 User is offline Sparks 

Posted 28 February 2018 - 10:20 AM

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Right thread or wrong thread, it's still pretty damn gorgeous.

Still can't wait to see it in motion. :)

#1369 User is offline Dark Sonic 

Posted 28 February 2018 - 11:11 AM

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That looks lovely P3DRO.

Unrelated, and not my project, but I just saw this and it looks lovely. About time someone tackled this project:



#1370 User is offline Hez 

Posted 28 February 2018 - 11:25 AM

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View PostDark Sonic, on 28 February 2018 - 11:11 AM, said:

That looks lovely P3DRO.

Unrelated, and not my project, but I just saw this and it looks lovely. About time someone tackled this project:




I had started something similar when I was getting burnt out on SC2, and I am so glad I decided to not move forward. I did not want to double efforts. This looks good. Only gripe would be the sprite choice.
This post has been edited by Hez: 28 February 2018 - 11:26 AM

#1371 User is offline Lapper 

Posted 07 March 2018 - 09:58 PM

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Spoiler


#1372 User is offline Felik 

Posted 08 March 2018 - 06:28 AM

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View PostDark Sonic, on 28 February 2018 - 11:11 AM, said:

That looks lovely P3DRO.

Unrelated, and not my project, but I just saw this and it looks lovely. About time someone tackled this project:




That feeling when Triple Trouble will get classic remake before Sonic 3 competition mode levels :(
Looks good though

View PostLapper, on 07 March 2018 - 09:58 PM, said:


Spoiler


Damn that looks impressive! And base engine seems to be pretty solid too (on top of level editor looking really awesome)
What are you using? Unity?

#1373 User is offline Dark Sonic 

Posted 08 March 2018 - 08:53 AM

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Again, I didn't make this but



This looks like a damn fine engine. It not only looks like it gets classic elements right it also has boost gameplay and basically all the wisps and elemental shields. I really hope this goes somewhere or becomes like the next Sonic Worlds

#1374 User is offline Lapper 

Posted 08 March 2018 - 09:42 AM

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View PostFelik, on 08 March 2018 - 06:28 AM, said:

View PostLapper, on 07 March 2018 - 09:58 PM, said:


Spoiler


Damn that looks impressive! And base engine seems to be pretty solid too (on top of level editor looking really awesome)
What are you using? Unity?

Good! :)
It's in Game Maker Studio, but it is entirely my own built engine within that. So it's not using any readily available GM Sonic engine.
This post has been edited by Lapper: 08 March 2018 - 10:43 AM

#1375 User is offline Felik 

Posted 17 March 2018 - 08:14 AM

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View PostDark Sonic, on 08 March 2018 - 08:53 AM, said:

Again, I didn't make this but



This looks like a damn fine engine. It not only looks like it gets classic elements right it also has boost gameplay and basically all the wisps and elemental shields. I really hope this goes somewhere or becomes like the next Sonic Worlds

Agreed. This look really good!
Really hope it will get released or used in a fangame

#1376 User is offline Lapper 

Posted 17 March 2018 - 12:24 PM

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Got bored and made this

It's just showing off really. I wont be posting much more about it till all the core features are in.

#1377 User is offline RGamer2009 

Posted 17 March 2018 - 01:50 PM

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Thats really freaking impressive, Lapper! I cant wait for this to be released.

#1378 User is offline HedgeHayes 

Posted 17 March 2018 - 09:09 PM

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View PostLapper, on 08 March 2018 - 09:42 AM, said:

View PostFelik, on 08 March 2018 - 06:28 AM, said:

View PostLapper, on 07 March 2018 - 09:58 PM, said:

http://www.youtube.c...h?v=Hes2SptTxEU
Spoiler


Damn that looks impressive! And base engine seems to be pretty solid too (on top of level editor looking really awesome)
What are you using? Unity?

Good! Posted Image
It's in Game Maker Studio, but it is entirely my own built engine within that. So it's not using any readily available GM Sonic engine.

View PostLapper, on 17 March 2018 - 12:24 PM, said:

Got bored and made this
http://www.youtube.c...h?v=R4-DrpkSGig
It's just showing off really. I wont be posting much more about it till all the core features are in.

With this all and the sprites you posted on the art topic, I'm starting to hate you for being good at so many things I'd like to do. You seem extremely efficient too, making so much quality work in a quite short time span. And you also work on S2HD. It's time to say it again: "Sega should hire this guy!". Hope it works like it did with Mania Team..

#1379 User is offline Lapper 

Posted 18 March 2018 - 06:58 PM

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View PostHedgeHayes, on 17 March 2018 - 09:09 PM, said:

With this all and the sprites you posted on the art topic, I'm starting to hate you for being good at so many things I'd like to do. You seem extremely efficient too, making so much quality work in a quite short time span. And you also work on S2HD. It's time to say it again: "Sega should hire this guy!". Hope it works like it did with Mania Team..


Cheers! That's support right there :)

Posted Image
These clouds are static - but they look nice.

#1380 User is offline 360 

Posted 22 March 2018 - 03:34 PM

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View PostLapper, on 17 March 2018 - 12:24 PM, said:

Got bored and made this

It's just showing off really. I wont be posting much more about it till all the core features are in.


You're famous dude! There's a thread on ResetERA about this and the comments so far are supportive and positive. Thought you'd like to know. :)

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