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Cybernetic Outbreak Update/Release Thread. Woo!

#271 User is offline synchronizer 

Posted 03 December 2010 - 07:10 PM

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Has any progress been made on the music/level since I last chatted?

#272 User is offline MarkeyJester 

Posted 03 December 2010 - 07:42 PM

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The only issue I find here is that you update very frequently with something minor that we can't really take as something great, It's like waiting 5 minutes for Firefox to update something as simple as an icon having 1 pixel changed. As an example, having "new Level handling system for transitions" although awesome damn strait, we have yet to see it in action and because we can't, it just appears from our point of view that you're making a big fuss and showing yourself as genius and tech-worthy out of nothing.

All I'm saying is, you might want to stretch your updates out a bit, don't be so frequent with them, show something major but only if you have it to show, seeing is believing. Hell I'd option for a full level done (design, gimmicks, programming, maybe a boss) being shown on a youtube video as a proper update!

#273 User is offline Varion Icaria 

Posted 03 December 2010 - 07:49 PM

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QUOTE (MarkeyJester @ Dec 3 2010, 07:42 PM)
The only issue I find here is that you update very frequently with something minor that we can't really take as something great, It's like waiting 5 minutes for Firefox to update something as simple as an icon having 1 pixel changed. As an example, having "new Level handling system for transitions" although awesome damn strait, we have yet to see it in action and because we can't, it just appears from our point of view that you're making a big fuss and showing yourself as genius and tech-worthy out of nothing.

All I'm saying is, you might want to stretch your updates out a bit, don't be so frequent with them, show something major but only if you have it to show, seeing is believing. Hell I'd option for a full level done (design, gimmicks, programming, maybe a boss) being shown on a youtube video as a proper update!

Good point Markey. I shall keep updates more stretched out.

Sync: Not yet.

True Dude: Yeah I'm just a bit paranoid it seems because of how much 'Chaos' happen back then.

#274 User is offline synchronizer 

Posted 03 December 2010 - 08:00 PM

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QUOTE (Varion Icaria @ Dec 3 2010, 07:49 PM)
Sync: Not yet.


Ah well, I hope sometime soon then.

#275 User is offline Cinossu 

Posted 04 December 2010 - 08:25 AM

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Ehh.. it's not even a case of stretching your updates out.. Something like level area transitions, while sounding awesome, is as simple as a new byte in RAM and making new indexes or using said byte in increasing the size of existing ones, with additional "transition" code for display. It isn't the biggest of things in writing, when you think about it, but if you actually show it off with a video, that's something worth updating about.

#276 User is offline Varion Icaria 

Posted 04 December 2010 - 01:45 PM

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Point taken. I forgot to clarify a lot and it was pretty bland, A video would definitely do it more justice. I will get one done sooner or later and post it.

#277 User is offline Varion Icaria 

Posted 02 December 2011 - 03:45 PM

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Just wanted to let people know it's not dead. I've been working but I've also been busy with my own Business in the real world so I will be posting video up as soon as I can. What's a good way to make a video? I've been out of the loop for awhile now :P.

#278 User is offline Spanner 

Posted 02 December 2011 - 04:32 PM

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View PostVarion Icaria, on 02 December 2011 - 03:45 PM, said:

Just wanted to let people know it's not dead. I've been working but I've also been busy with my own Business in the real world so I will be posting video up as soon as I can. What's a good way to make a video? I've been out of the loop for awhile now :P.

You can dump an AVI using Kega Fusion. That's a starting point. Remember to install its supplied codec. =P

#279 User is offline Selbi 

Posted 02 December 2011 - 04:34 PM

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You should've waited two more days before making that announcement. :P

Good to hear though. I've always wondered what happened here.

#280 User is offline Varion Icaria 

Posted 02 December 2011 - 04:45 PM

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View PostSOTI, on 02 December 2011 - 04:32 PM, said:

View PostVarion Icaria, on 02 December 2011 - 03:45 PM, said:

Just wanted to let people know it's not dead. I've been working but I've also been busy with my own Business in the real world so I will be posting video up as soon as I can. What's a good way to make a video? I've been out of the loop for awhile now :P.

You can dump an AVI using Kega Fusion. That's a starting point. Remember to install its supplied codec. =P

Alright Thanks.

View PostSelbi, on 02 December 2011 - 04:34 PM, said:

You should've waited two more days before making that announcement. :P

Good to hear though. I've always wondered what happened here.

Yeah I've been so busy, I moved back to SC and opened up a Business making car parts. Though I'm on my own schedule with it thankfully. I won't be revealing too many updates just yet but I am planning to hopefully get a Working beta soon showing what I was working on last year. Couple new Bosses in programming too right now.

#281 User is offline Sik 

Posted 02 December 2011 - 05:05 PM

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View PostVarion Icaria, on 02 December 2011 - 04:45 PM, said:

Yeah I've been so busy, I moved back to SC and opened up a Business making car parts. Though I'm on my own schedule with it thankfully.
That sounds much more interesting than being a generic employee in some store :v:

#282 User is offline Thousand Pancake 

Posted 02 December 2011 - 06:08 PM

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View PostVarion Icaria, on 02 December 2011 - 03:45 PM, said:

Just wanted to let people know it's not dead.

That just means that the project is tentatively cancelled. :v:

#283 User is offline Varion Icaria 

Posted 03 December 2011 - 04:09 AM

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View PostSik, on 02 December 2011 - 05:05 PM, said:

View PostVarion Icaria, on 02 December 2011 - 04:45 PM, said:

Yeah I've been so busy, I moved back to SC and opened up a Business making car parts. Though I'm on my own schedule with it thankfully.
That sounds much more interesting than being a generic employee in some store :v:

It's much easier I tell you that much :P

View PostThousand Pancake, on 02 December 2011 - 06:08 PM, said:

View PostVarion Icaria, on 02 December 2011 - 03:45 PM, said:

Just wanted to let people know it's not dead.

That just means that the project is tentatively cancelled. :v:

No this is what I've been working on for god knows how many years now. I'm not going to let all my work go to waste.

#284 User is offline Sik 

Posted 03 December 2011 - 09:40 AM

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View PostVarion Icaria, on 03 December 2011 - 04:09 AM, said:

It's much easier I tell you that much :P
I said it was more interesting, not more difficult =P

#285 User is offline Irixion 

Posted 03 December 2011 - 11:22 PM

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View PostVarion Icaria, on 03 December 2011 - 04:09 AM, said:

View PostSik, on 02 December 2011 - 05:05 PM, said:

View PostVarion Icaria, on 02 December 2011 - 04:45 PM, said:

Yeah I've been so busy, I moved back to SC and opened up a Business making car parts. Though I'm on my own schedule with it thankfully.
That sounds much more interesting than being a generic employee in some store :v:

It's much easier I tell you that much :P

View PostThousand Pancake, on 02 December 2011 - 06:08 PM, said:

View PostVarion Icaria, on 02 December 2011 - 03:45 PM, said:

Just wanted to let people know it's not dead.

That just means that the project is tentatively cancelled. :v:

No this is what I've been working on for god knows how many years now. I'm not going to let all my work go to waste.



So you're taking ALL of the credit? :| Gee.

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