Posted 07 April 2012 - 04:42 PM
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Impish, on 07 April 2012 - 04:02 PM, said:
Powerstone is made by Capcom, so Sega wouldn't have any say in remaking it.
Darn; I didn't even think about that. Have all the dreamcast re-releases been games only made by Sega or Sonicteam up to this point?
Posted 08 April 2012 - 03:29 AM
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Turbohog, on 07 April 2012 - 04:42 PM, said:
Impish, on 07 April 2012 - 04:02 PM, said:
Powerstone is made by Capcom, so Sega wouldn't have any say in remaking it.
Darn; I didn't even think about that. Have all the dreamcast re-releases been games only made by Sega or Sonicteam up to this point?
What kind of question is this?
If you are only counting the ones SEGA are releasing, then yes.
Posted 08 April 2012 - 08:53 AM
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I just want the GameCube version with Big the Cat's cameos all in place. Well, that and removing "Battle" from the name.
Posted 08 April 2012 - 05:45 PM
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Impish, on 07 April 2012 - 04:02 PM, said:
Powerstone is made by Capcom, so Sega wouldn't have any say in remaking it.
I know. But one can dream...
Posted 10 April 2012 - 03:49 PM
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Sonic Adventure 2 is a well loved game by many... Do you guys think the game will get the same kind of love as Sonic CD had and Jet Set Radio is getting?
Posted 10 April 2012 - 03:51 PM
- Dark Blonic
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VizardJeffhog, on 10 April 2012 - 03:49 PM, said:
Sonic Adventure 2 is a well loved game by many... Do you guys think the game will get the same kind of love as Sonic CD had and Jet Set Radio is getting?
As Sonic CD? No. JSR? Probably
Posted 10 April 2012 - 03:53 PM
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It will get the same amount of "love" as the SADX XBLA release got. It's a quick and dirty cash-grab that only exists because it hasn't been for about 10 years or so. I doubt it'll even get wide-screen support. The only thing it has going for it is the fact that it has no PC port to draw from, so there's a chance it'll be a more successful conversion than SADX.
Posted 10 April 2012 - 04:04 PM
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TheKazeblade, on 10 April 2012 - 03:53 PM, said:
It will get the same amount of "love" as the SADX XBLA release got. It's a quick and dirty cash-grab that only exists because it hasn't been for about 10 years or so. I doubt it'll even get wide-screen support. The only thing it has going for it is the fact that it has no PC port to draw from, so there's a chance it'll be a more successful conversion than SADX.
Right, so JSR levels of love. All they have to do is fix the menus and widescreen should work fine.
Posted 10 April 2012 - 04:06 PM
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Dark Sonic, on 10 April 2012 - 04:04 PM, said:
TheKazeblade, on 10 April 2012 - 03:53 PM, said:
It will get the same amount of "love" as the SADX XBLA release got. It's a quick and dirty cash-grab that only exists because it hasn't been for about 10 years or so. I doubt it'll even get wide-screen support. The only thing it has going for it is the fact that it has no PC port to draw from, so there's a chance it'll be a more successful conversion than SADX.
Right, so JSR levels of love. All they have to do is fix the menus and widescreen should work fine.
I'm not sure about that, like I said, I doubt widescreen. People here were able to implement it relatively easily, but Sega didn't do it then. And isn't JSR getting upscaled? I highly doubt SA2 will.
Posted 10 April 2012 - 04:07 PM
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TheKazeblade, on 10 April 2012 - 04:06 PM, said:
Dark Sonic, on 10 April 2012 - 04:04 PM, said:
TheKazeblade, on 10 April 2012 - 03:53 PM, said:
It will get the same amount of "love" as the SADX XBLA release got. It's a quick and dirty cash-grab that only exists because it hasn't been for about 10 years or so. I doubt it'll even get wide-screen support. The only thing it has going for it is the fact that it has no PC port to draw from, so there's a chance it'll be a more successful conversion than SADX.
Right, so JSR levels of love. All they have to do is fix the menus and widescreen should work fine.
I'm not sure about that, like I said, I doubt widescreen. People here were able to implement it relatively easily, but Sega didn't do it then. And isn't JSR getting upscaled? I highly doubt SA2 will.
I was under the assumption that they were going to treat future Dreamcast ports with greater care after people were so disappointed with the laziness of the last bunch.
Posted 10 April 2012 - 04:11 PM
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Dark Sonic, on 10 April 2012 - 04:07 PM, said:
TheKazeblade, on 10 April 2012 - 04:06 PM, said:
Dark Sonic, on 10 April 2012 - 04:04 PM, said:
TheKazeblade, on 10 April 2012 - 03:53 PM, said:
It will get the same amount of "love" as the SADX XBLA release got. It's a quick and dirty cash-grab that only exists because it hasn't been for about 10 years or so. I doubt it'll even get wide-screen support. The only thing it has going for it is the fact that it has no PC port to draw from, so there's a chance it'll be a more successful conversion than SADX.
Right, so JSR levels of love. All they have to do is fix the menus and widescreen should work fine.
I'm not sure about that, like I said, I doubt widescreen. People here were able to implement it relatively easily, but Sega didn't do it then. And isn't JSR getting upscaled? I highly doubt SA2 will.
I was under the assumption that they were going to treat future Dreamcast ports with greater care after people were so disappointed with the laziness of the last bunch.
It could be possible. I'd like to think that I'm wrong (which I more often than not am), but with their recent lay-offs, I would question if they can afford to divert more resources than they need to in order to bring it over.
Posted 10 April 2012 - 05:21 PM
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Everyone is saying no PC port exists...
...a PC version was planned but canned before release.
Surely this means a PC version could exist internally within SEGA...possibly in a complete state?
Posted 10 April 2012 - 07:13 PM
- This member title has been edited by TimmiT
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TheKazeblade, on 10 April 2012 - 04:11 PM, said:
Dark Sonic, on 10 April 2012 - 04:07 PM, said:
TheKazeblade, on 10 April 2012 - 04:06 PM, said:
Dark Sonic, on 10 April 2012 - 04:04 PM, said:
TheKazeblade, on 10 April 2012 - 03:53 PM, said:
It will get the same amount of "love" as the SADX XBLA release got. It's a quick and dirty cash-grab that only exists because it hasn't been for about 10 years or so. I doubt it'll even get wide-screen support. The only thing it has going for it is the fact that it has no PC port to draw from, so there's a chance it'll be a more successful conversion than SADX.
Right, so JSR levels of love. All they have to do is fix the menus and widescreen should work fine.
I'm not sure about that, like I said, I doubt widescreen. People here were able to implement it relatively easily, but Sega didn't do it then. And isn't JSR getting upscaled? I highly doubt SA2 will.
I was under the assumption that they were going to treat future Dreamcast ports with greater care after people were so disappointed with the laziness of the last bunch.
It could be possible. I'd like to think that I'm wrong (which I more often than not am), but with their recent lay-offs, I would question if they can afford to divert more resources than they need to in order to bring it over.
If they don't have enough money to make a decent port than I worry about any upcoming game in development at SEGA. The SADX port isn't much to go by because the Dreamcast ports released afterwards are all widescreen.
This post has been edited by TimmiT: 10 April 2012 - 07:14 PM
Posted 10 April 2012 - 07:53 PM
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Right. The port of Crazy Taxi supports 720p, for example.
Posted 10 April 2012 - 08:06 PM
- Dark Blonic
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muteKi, on 10 April 2012 - 07:53 PM, said:
Right. The port of Crazy Taxi supports 720p, for example.
That's not proper widescreen though. The game may be 720p but it's stretched out from 4:3 and looks ugly because of it.