Sonic 2 HD Alpha release
Posted 18 April 2012 - 08:19 PM
Posted 18 April 2012 - 08:23 PM
See, this is funny! I've been pretty offhand and dismissive of this project in the past, but I can't help feeling sorry for the way in which it's fizzled out. And on that note…
Vincent: It's great that you gave a detailed and honest explanation. I think your reasoning is fair and understandable. I'm not saying it's a good thing that this happened, but I can't really find fault in your reaction.
Posted 18 April 2012 - 09:13 PM
Posted 18 April 2012 - 09:16 PM
To think it'd get THIS much public response though is staggering. L0st has managed to besmirch the Retro community. What foul luck hath been dealt.
I personally don't see why there was so much speculation for this project, though. It's just a high definition remake of a game we played near 20 years ago. Unless you planned to make it run on a PS3 in 1080p, it seems more like wasted effort just considering the idea in the first place. I don't hate the idea, but it seems so pointless and droll.
Project is dead, though. L0st is an ass. That about sums it up.
Posted 18 April 2012 - 09:23 PM
I have a bit more to say on the subject as someone who's watched all of this unfold in real time over the years, but unfortunately I don't have the time tonight to write a post that would actually do everything justice, so I'll leave it at this: the S2HD team took the best crack at their project that they could, and that is still to be commended.
Posted 18 April 2012 - 09:33 PM
Yes well, while L0st wasn't the entire issue, he damn sure was a large chunk of the issue.
In fact, from the post, I gathered that with L0st taking the source code for himself, that does kinda send all future plans and keeping in with the same quality assurance well down the drain.
Posted 18 April 2012 - 09:43 PM
In fact, I'd daresay his actions are partly why two of the art members resigned. I say "partially" because I do not have enough hubris to suggest that he is THE reason they left. What with contributing to the destruction of Sonic 2 HD's image in the eyes of the public with DRM, and generally being an ass to his teammates and keeping the source code to himself.... A lot of the blame for Sonic 2 HD's failure CAN be pinned on LOst.
Although, again, I'm not going to say he had everything to do with it. Vincent and Canned Karma's real life obligations are likely very separate from the drama that's unfolded in front of us over these past few months.
Posted 18 April 2012 - 09:55 PM
S2HD was a great experience for me, it taught me a good deal about game design (both what to do and not to do) and I met some extremely talented people who have become close friends. Even though it didn't turn it to the dream project I felt it could have, it actually helped put me in a position where I was able to follow a different dream! That said, had LOst not been the lead programmer, you can bet that S2HD would have flourished as something truly amazing. There was some more minor drama going with another artist a few years back, but after that got sorted out we as a team were working in perfect sync. All except for one person that is.
So Scarred Sun, I ask you to think very hard about what you post, because chances are anything you've learnt was through hearsay or the odd message from Vince or Canned Karma. I'd hate to see a second rumor about our project stated as fact and posted to Retro's frontpage, the first one stung bad enough.
Posted 18 April 2012 - 10:00 PM
Posted 18 April 2012 - 10:02 PM
He is all the artists would be still working on this if lost wasn't a dick. LOst's actions created a domino effect where two of the main artists got fed up and left that resulted in a quality drop that both Vincent and Canned Karma didn't want to pursue. Can't blame them for getting fed up considering Vincent mentioned that he'd been doing what the fuck he wanted for the past two years.