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Totino Challenge

Discussion in 'Engineering & Reverse Engineering' started by AURORA☆FIELDS, Oct 26, 2016.

  1. AURORA☆FIELDS

    AURORA☆FIELDS

    The cute one here Tech Member
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    AMPS
    So, since the topic for RAGE this year was Totinos, I present to you Totino Challenge! A quick homebrew I wrote in 24 hours for the contest. Even with the bad topic, I decided to take it on for the challenge. I think it turned out very well for the little time I had to write it in. In fact, I have taken a snapshot of every single day of work as a separate ROM for anyone who is interested. The source code is included also, with a tool I used to convert images to the right format! Do note the game is intentionally incredibly difficult, however I can assure you it is perfectly completable.

    Download
     
  2. MarkeyJester

    MarkeyJester

    Original, No substitute Resident Jester
    2,200
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    This was a pain in the arse...

    HOW WAS I SUPPOSED TO KNOW THAT WAS A SPRING?!!!

    This is a pretty cool game from a technical point of view, the size of the ROM and the engine is simple, yet genius~

    Do you plan on making your own proper game at some point? Like some sort of homebrew?
     
  3. kazblox

    kazblox

    Member
    178
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    Diassemblies and decompilations.
    I wish I had some Totino's pizza rolls to help me through playing this game, because it sure is hard!
     
  4. AURORA☆FIELDS

    AURORA☆FIELDS

    The cute one here Tech Member
    216
    24
    18
    Finland
    AMPS
    I am not planning on making any homebrew games at this point in time.

    Also the engine is a huge hackjob, I would hardly describe it as "genius" :V