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Sonic 4: Episode 2 Discussion Electric Bogaloo

#676 User is offline MastaSys 

Posted 14 February 2012 - 05:52 PM

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Plot in Sonic is not the important part of it, but still nice to discuss.
I was actually a bit afraid how they would tie Sonic CD to the main classic series as they were saying, converting Little Plannet to a new Death Egg(ish stuff) was a brilliant idea to do so.

It's somewhat nice saying that CD is part of the Death Egg Saga (CD+2+3&K) it's quite the package.
This post has been edited by MastaSys: 14 February 2012 - 05:55 PM

#677 User is offline Blue Emerald 

Posted 14 February 2012 - 05:58 PM

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Deviating a bit from the overall leak, but you know, I'd be just a little bit disappointed if they don't end up calling that Little Planet/Death Egg mish-mash "Egg Planet." Not only is it cool, but it's also a little "punny." =P

#678 User is offline Aerosol 

Posted 14 February 2012 - 06:03 PM

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Has the same awful bluish-bloom that Sonic Fan Remix has, but atleast it's more interesting to look at that Paper Cut Outs: The game.

Still though. Only 4 zones again? Looks like I'm waiting till there's more information on what else there is to do in the fucking game besides getting from A to B before I commit to spending a dime on it.

#679 User is offline Afti 

Posted 14 February 2012 - 06:10 PM

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Texas Tea Zone there actually looks interesting and novel! And while the new winter level and the ruins level aren't novel to the same extent they aren't simple rehashes. Color me impressed!

#680 User is offline Keith Stack 

Posted 14 February 2012 - 06:12 PM

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Posted Image

Posted Image

What is the deal with those socks on sticks? Is that, like, a thing?

#681 User is offline Kogen 

Posted 14 February 2012 - 06:13 PM

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I hope it has an RPG level-up system to make going from A to B more in-depth. I want to spam level-up on Bubbles for 3 hours between each zone.

#682 User is offline SmashX5000 

Posted 14 February 2012 - 06:16 PM

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Well, color me impressed. I really like how the screens look, and though I wouldn't be too interested in any rehashed zones most of the time, Aquatic Ruin I can live with. Especially this screen, it just looks fantastic to me.

Spoiler


I'm interested in seeing how the online co-op turns out, but if it works well, that will give me a lot more reason to replay Ep.2



As for the complaints about only 4 zones, it's not really that surprising. Episode 1 was short, as was Colors and Generations. If it's like Episode 1, we'll be getting 3 acts per zone, so that's not too bad, I suppose. Still would've liked more, but oh well.

#683 User is offline steveswede 

Posted 14 February 2012 - 06:17 PM

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View PostKeith Stack, on 14 February 2012 - 06:12 PM, said:

Posted Image

Posted Image

What is the deal with those socks on sticks? Is that, like, a thing?


It's a windsock.

#684 User is offline Blue Emerald 

Posted 14 February 2012 - 06:18 PM

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View PostKeith Stack, on 14 February 2012 - 06:12 PM, said:

Posted Image

Posted Image

What is the deal with those socks on sticks? Is that, like, a thing?

They're windsocks. Kinda like weather vanes in that they show you where the wind is blowing, but also how fast it's blowing.

#685 User is offline Kogen 

Posted 14 February 2012 - 06:24 PM

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View PostKeith Stack, on 14 February 2012 - 06:12 PM, said:

Posted Image

Posted Image

What is the deal with those socks on sticks? Is that, like, a thing?

It is Robotnik hanging out his laundry. Ignore that 'windsock' foolishness.

#686 User is offline Keith Stack 

Posted 14 February 2012 - 06:44 PM

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Welp, eggs on my face.

Posted Image

I'm saddened by a lack of a gigantic, bearded Robotnik crushing those pillars that are coincidentally forming a roman numeral two.

#687 User is offline TheKazeblade 

Posted 14 February 2012 - 06:45 PM

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View PostKeith Stack, on 14 February 2012 - 06:44 PM, said:

Welp, eggs on my face.

Posted Image

I'm saddened by a lack of a gigantic, bearded Robotnik crushing those pillars that are coincidentally forming a roman numeral two.


Those renders are still disgusting-looking. I totally forgot about them after seeing how good the game itself looks. I really wish they would fix that.

#688 User is offline Mykonos 

Posted 14 February 2012 - 06:47 PM

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So I guess the zone with Pillars is either the first Zone in the game, or important to the over-all plot.

More than likely the former. Either way, like most everyone else here I like what I am seeing, and am awaiting seeing it in action before making a more finalized opinion on the matter.

EDIT: oh I get it, the Pillars make out "II", I see now
This post has been edited by Mykonos: 14 February 2012 - 07:26 PM

#689 User is offline Keith Stack 

Posted 14 February 2012 - 06:52 PM

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View PostTheKazeblade, on 14 February 2012 - 06:45 PM, said:

Those renders are still disgusting-looking. I totally forgot about them after seeing how good the game itself looks. I really wish they would fix that.

I don't think it would look nearly as disgusting if Sonic's head were properly tilted down, to better match the cool pose on the title screen of Sonic two. As is Sonic just looks so... lame.

#690 User is offline Solid SOAP 

Posted 14 February 2012 - 06:53 PM

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Looks a ton better than Episode I, and it likely will be. However, 4 zones is really shitty for a $15 game, even with 3 acts each. 5, at the very least, would suffice.

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