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I'm currently working on my Second ROM Hack

Discussion in 'Engineering & Reverse Engineering' started by Everlast, Oct 10, 2003.

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  1. Everlast

    Everlast

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    I Finished Hill Top Zone and Emerald Hill Zone
     
  2. SGR

    SGR

    Give me the gams. Member
    cool, in my Hack HTZ is Ice Mountain (everyone does that) and EHZ is gonna be Ruby Hills.(part of WZ's pallette)
     
  3. Everlast

    Everlast

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    My EHZ is called SAPPHIRE HILL ZONE and my HTZ is called ICE PALACE ZONE
     
  4. SGR

    SGR

    Give me the gams. Member
    My hack's MZ is gonna be like a Good Future of MZ, but I'll probably make the title...uh...Utopialis
     
  5. Everlast

    Everlast

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    My MZ is called Metal Gear Zone
     
  6. Mecha Mazgoth

    Mecha Mazgoth

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    Bowels of Hell!!!!
    Super Sonic part1: The Beginning
    A MG/MGS fan , eh?
     
  7. SGR

    SGR

    Give me the gams. Member
    Cool Metal Gear, makes sense.
     
  8. Irondude

    Irondude

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    YEA! GUNS! *bangbangbang* *shot*
     
  9. Everlast

    Everlast

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    here's what I named the Zones:

    Emerald Hill = Sapphire Hill
    CHemical Plant = Mako Reactor
    Aqautic Ruin = ????
    Casino Night = Diamond
    Hill top = Ice Palace
    Mystic Cave = Ashbury Park
    Oil Ocean = Kansas City
    Metropolis = Metal Gear
    Sky Chase = Final Rush
    Wing Fortress = Sky Island or Flying Battery
    Death Egg = ???????
     
  10. Rika Chou

    Rika Chou

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    You should consider editing the level art as well. Simple pallet hacks just don't get much attention cause they aren't as fun.

    you don't.
     
  11. Mecha Mazgoth

    Mecha Mazgoth

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    Bowels of Hell!!!!
    Super Sonic part1: The Beginning
    Well that really sucks! ;)
     
  12. Everlast

    Everlast

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    I'm working on Mako Reactor Zone right now
     
  13. Everlast

    Everlast

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    Does anybody wanna Beta Test what I got so far?
     
  14. Mase

    Mase

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    You bet! :)
    Don't send it by e-mail, that doesn't always work. Just post a link.
     
  15. Everlast

    Everlast

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    Are there any places that will host it for free?
     
  16. Mase

    Mase

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    Asdffdsa used Angelfire, but I'm not sure if it's free.
     
  17. LOst

    LOst

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    Objects can't be deleted
     
  18. Rob Jinnai

    Rob Jinnai

    Not really master of theory debunking anymore Tech Member
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    Custom Game Engine Prototypes
    You might as well summarize it:

    Objects can't be easily added OR deleted because you're only editing what already exists in the ROM. You can't easily change positions of other data because that would break other dependencies which rely on particular data being in a particular place.
     
  19. Everlast

    Everlast

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    Right I've finished Sapphire Hill, Ice Palace, and Mako Reactor. Im almost done with Metal Gear Zone
     
  20. XFox Prower

    XFox Prower

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    x86 Assembly, Tails Search Assistant
    That makes sense. But I just look around the Sonic 2 docs and found out that everything has a pointer (I guess I didn't know what those were before). So that gives freedom to make an area as big as you need as long as you update those pointers. I'm you can add level data and sprites from other sonic games with this much in mind. Wow, all along I thought modifying roms left you crammed in a small area that you can't make bigger or smaller. Object porting doesn't sound easy (I don't know how to add a new pointer to the area of existing ones yet) but its interesting how Sega has managed to fit so much into such a tiny rom. But I don't think the emulators would be picky disk cspace isn't as precious as chip size. I'm guessing that S&K's header had pointers to direct the Sonic 3 cart at the end to be used, hmm.
     
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