Posted 25 December 2012 - 08:17 AM
When metal jumps would love to see him do the electrocution attack.
Spin dash for the jet attack. ( although it would be cool to be able to pull that off while running somehow.)
running than rolling could also make a nice use for the electrocution attack animation.
Posted 26 December 2012 - 09:36 AM
Posted 16 May 2013 - 12:08 PM
EDIT: Let me rephrase this a bit: Sonic CD's RSDK unpacks perfectly fine, but Sonic 1's RSDK refuses to unpack. Can we get an updated version that is compatible with Sonic 1?
Posted 17 May 2013 - 05:56 PM
By the way, while looking for stuff in the binary of Sonic 1, I found this in the code. It may be related to decryption, but I'm not sure:
Posted 20 May 2013 - 08:17 PM
It will unpack all of the files in a Data.rsdk that don't have the encryption flag set in the file table. Ogg vorbis files will be named with an .ogg extension, everything else with bin. Real filenames are not available at this time, because everyone is probably interested in the music files anyway.
This is a command-line tool.
RSDKvB file format. All numerical values little endian
Header "RSDKvB" text
0x6 - 16 bit number of files in archive
0x8 - Start of files
Files: (Each entry is 24 bytes)
0x00-0x10 Filename "hash"
0x10 - 32-bit offset of file in archive
0x14 - 32-bit file size which must be & with 0x7FFFFFF. MSB is the encryption flag, if set file is encrypted.
Enjoy. Feel free to point out any mistakes.
Posted Yesterday, 02:36 PM
It can even repack the archives.
Support for the S1 remake isn't complete (no de-/encryption, filenames can be generated, although not extracted), but it works quite well so far. And it includes the source code.