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SADX/SA1 Hacking/Modding Now with more research and development!

#2656 User is offline LordOfSquad 

Posted 12 October 2017 - 11:58 AM

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Speaking as someone who knows nothing of the subject, modifying the existing models seems like it'd be the easiest thing. Sonic (his DC model at least) basically just needs shorter spines and a texture swap.

#2657 User is online Dark Sonic 

Posted 12 October 2017 - 12:26 PM

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View PostBlue Spikeball, on 12 October 2017 - 11:39 AM, said:

Somebody would have to create Classic models that didn't feel out of place, though. Generations models are too hi-poly, while the Saturn models are too low poly. Perhaps by taking the Generations models, lowering the poly count, replacing the textures and tweaking some details?

The Mania Special stage models actually might work nicely :v:

#2658 User is offline Jmtshaw 

Posted 12 October 2017 - 12:37 PM

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The DC Sonic model is already pretty much just Sonic 3 with longer limbs and spines:
Spoiler


A classic version of that model would probably end up looking something like a touched up version of what's in Tails' mission cards:
Posted Image

EDIT: Sorry for the shit quality but here's along the lines of what the model looks like with some trims and edits:
Spoiler

This post has been edited by Jmtshaw: 12 October 2017 - 02:31 PM

#2659 User is offline Morph 

Posted 12 October 2017 - 05:32 PM

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Posted Image

#2660 User is offline azureinferno 

Posted 16 October 2017 - 04:40 AM

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How do Sonic and Tails' Sky Chase models compare to their ones from the Saturn games? More importantly, if their Saturn/Sonic The Fighters models along with Amy and Metal Sonic's from the latter game were imported into Adventure, would the mouth rigging or lack thereof depending on which model is being used conflict with Tails and Amy's flashbacks? I can't remember whether or not Tails opens his mouth during his flashback.

#2661 User is online Blue Spikeball 

Posted Yesterday, 11:39 AM

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Hey guys, I just made a new boxart-based SADX icon that matches the SA2 icon:
Posted Image

For comparison:
Posted Image

Also available as an alternate flavor that uses the official Steam version's icon for lower resolutions that 128x128 (64x64 is the highest and only resolution that icon was available as):
Posted Image

The linked zip files include the mod loader-compatible game executables with the icon replaced, as well as the icon file.
This post has been edited by Blue Spikeball: Yesterday, 12:44 PM

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