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  1. In Topic: Sonic Mania (Switch, PS4, Xbox One, PC)

    20 May 2017 - 04:38 AM

    View Postwinterhell, on 20 May 2017 - 03:34 AM, said:

    Why do they keep advertising the 60fps.... sigh

    In fairness, the above advert is fan-made. But no, I totally agree. I guess it's just a way of clearly telling people that it looks visually much smoother than the originals because of increased animation fidelity this time around, even though the old games were also 60fps. You'd be a fool not to expect a game like this to run at 60.
  2. In Topic: Sonic Forces

    19 May 2017 - 06:00 PM

    View PostDark Sonic, on 19 May 2017 - 04:55 PM, said:

    View PostBlue Blood, on 19 May 2017 - 04:17 PM, said:

    View Postbig smile, on 19 May 2017 - 04:09 PM, said:

    View PostDark Sonic, on 19 May 2017 - 12:10 PM, said:

    Yea I'm curious. Who came up with the idea of Not Bowser and his Not Kooplings? Were the characters made and then the writers had to make the plot work with them (along with giving them "personalities") or was the game written, they made the characters and then Sonic Team had to make the game around that.


    Are you talking about the Deadly Six? According to this interview Sonic Team came up with the design and personalities. The writers mostly did the dialogue.

    If you are talking about Cubot and Orbot, according to this interview Pontac had to fight to keep them in as Sega didn't think they were appropriate for Eggman.
    I agree with Sega, I don't think Cubot and Orbot suit Eggman. They might help with comedy and exposition, but I think having them was a mistake.

    Orbot, or rather "SA-55" was pretty great in Unleashed. Ever since then he's been annoying, and Cubot much worse. They only really work in Boom.

    The Deadly Six though... they were always awful. And while it was Sonic Team who designed them, I want to know who cooked up the idea of making Lost World a relative Mario clone.

    So ok, Sonic Team made the worst part of Lost World's plot then they should be to blame. However I didn't know Pontac fought to keep Orbot and Cubot in. I like the idea of Eggman having a robot assistant, I guess since I'm so used to the idea from the various cartoons. But Cubot can kindly fuck off now. Orbot is fine, I enjoy his sarcasm and passive aggressiveness towards Eggman.

    And yea, Not Bowser and Not Koopalings was a nod to the Deadly Six, as they're blatant rip offs along with all of Lost World. And if Sonic Team thought of the Deadly Six I'd have to imagine they decided to make the game a sorta Mario clone.

    No, I mean literally which individual decided to take the game in that direction? Was it an order from upper management? We'll never know.
  3. In Topic: Sonic Forces

    19 May 2017 - 04:17 PM

    View Postbig smile, on 19 May 2017 - 04:09 PM, said:

    View PostDark Sonic, on 19 May 2017 - 12:10 PM, said:

    Yea I'm curious. Who came up with the idea of Not Bowser and his Not Kooplings? Were the characters made and then the writers had to make the plot work with them (along with giving them "personalities") or was the game written, they made the characters and then Sonic Team had to make the game around that.


    Are you talking about the Deadly Six? According to this interview Sonic Team came up with the design and personalities. The writers mostly did the dialogue.

    If you are talking about Cubot and Orbot, according to this interview Pontac had to fight to keep them in as Sega didn't think they were appropriate for Eggman.
    I agree with Sega, I don't think Cubot and Orbot suit Eggman. They might help with comedy and exposition, but I think having them was a mistake.

    Orbot, or rather "SA-55" was pretty great in Unleashed. Ever since then he's been annoying, and Cubot much worse. They only really work in Boom.

    The Deadly Six though... they were always awful. And while it was Sonic Team who designed them, I want to know who cooked up the idea of making Lost World a relative Mario clone.
  4. In Topic: Sonic Forces

    19 May 2017 - 12:14 PM

    What does everyone think about this?


    It perfectly explains some of the big issues I have with the games that Sonic Team puts out these days, especially Forces as it's following close behind Mania. I really dislike a lot of what we know about Forces, but the worst part is just how it's not really improving upon past attempts at all. Sonic Team are horribly complacent.
  5. In Topic: Sonic Forces

    18 May 2017 - 10:49 AM

    View Postancara, on 18 May 2017 - 10:27 AM, said:

    View PostDissident, on 18 May 2017 - 10:24 AM, said:

    For what it's worth I think the original character thing is fucking stupid in Dragon Ball too. If I'm buying the game I want to be Goku, not some time travel asshole ("""""me"""""") fighting next to Goku-- why does anyone want that? The appeal is completely over my head. It makes the characters that actually matter less important to make room for a blank slate boring asshole for no reason.

    People love to fantasize always about being part of their favorite fictional universe. It's a big part of why fanfiction, fanart, ect. is such a big thing, and a lot of people passionately love this sorta stuff. So the idea of actually being able to BE a part of said fictional universe as your own character is a dream come true for many. Thus why quite many love this sorts stuff, me included. :v:/>/>

    I personally absolutely hate this for a pre-existing universe with characters that I already care about. I don't give a crap about being in the story, or expressing myself in the game. Forces custom characters should be a part of a separate title that doesn't use Sonic, Tails, Eggman or anyone else we already know. They could still tell the story of a world where Eggman's forces have won, but a long time has passed since then and Sonic and Co have all disappeared from the world/it's an alternate universe, so a rag-tag team no unremarkable heroes, aka "the Sonic Forces", must band together to save the world.

    Why does Sonic need my help? And how the hell am I going to impact the story and work as a character? I just don't think that it's at all right. If the series continued down this track without also going the more traditional route too I'd be seriously disappointed.