some prototype footage from Summer CES 1993.
The noticeable differences between that "CES sneak preview" and this build are:
-Items and enemies in the preview seem to either not exist at all (doubtful) or are deactivated so that people won't get to see the ugly pencil tests of the enemies that were being worked on for the CES. Every object is present in the prototype dump, finished or otherwise.
-Life meter was changed from a Genie meter to the final lamp. The old one seems to have been even more in line with the "snake meter" in their Jungle Book builds before Eurocom changed it.
-Lives icon changed from regular Aladdin to Prince Ali (but still drawn in pixel art style)
-Changed the background at Sultan's Palace to the final one.
Disregard, see below.
That's why the graphics in The Jungle Book look more like Global Gladiators than Aladdin, and also why the level design feels like a step backwards. The Shiny guys seemed to learn a lot about level design between this Aladdin prototype and the final version.
You can read more about this game's story here. There was a Blue Sky version of the Genesis game at one point, even!
EDIT: Also, here's a topic I made about it some time ago.