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Sonic 1 Version 3! Spikes bug fixed
#2
Posted 13 March 2004 - 11:07 AM
uh... it did fix the spike problem... but it also seems to have screwed up invincibility for spikes..
#7
Posted 14 March 2004 - 06:22 AM
There's a patch in my topic =P
There's a code that checks if you have invisibility stars (FE2D), and if you are, it RTS (so the spikes won't hurt you). After that code, I made a simple addon, which jumps to RTS when you have been hit and you are flashing (TST.B (#0x30,A1)). It was an easy one.
There's a code that checks if you have invisibility stars (FE2D), and if you are, it RTS (so the spikes won't hurt you). After that code, I made a simple addon, which jumps to RTS when you have been hit and you are flashing (TST.B (#0x30,A1)). It was an easy one.
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