Sonic and Sega Retro Message Board: Sonic 4: Episode 2 Discussion - Sonic and Sega Retro Message Board

Jump to content

Hey there, Guest!  (Log In · Register) Help
  • 274 Pages +
  • ◄ First
  • 76
  • 77
  • 78
  • 79
  • 80
  • Last ►
    Locked
    Locked Forum

Sonic 4: Episode 2 Discussion Electric Bogaloo

#1156 User is offline Guess Who 

Posted 23 February 2012 - 02:07 AM

  • It's a miracle!
  • Posts: 4257
  • Joined: 22-December 03
  • Gender:Male
  • Location:New Mexico
  • Project:lol
  • Wiki edits:2
Despite taking steps forward, Sega still has not earned back enough good will for me to trust them to not fuck this up. While I do think the screenshots reflect considerably more effort than was put into Episode I (though still not where I'd like it to be - Ritz is right to suggest that they have the art talent at Sega to make much more beautiful levels), the failures of the previous episode coupled with an overall dearth of information on what has been changed are reason enough to be pessimistic.

#1157 User is offline Solid SOAP 

Posted 23 February 2012 - 02:32 AM

  • has covered wars
  • Posts: 1523
  • Joined: 27-April 08
  • Gender:Male
So through my extremely boring night I wound up watching a Let's Play of Episode I out of boredom and a little hype for this new trailer. You know, the length of the game isn't really a problem. Accompanied with the special stages, for a Sonic title, it's of decent length. The problem lies within the fact that there are so few levels, thus a lack of variety. If they made it so each level was two acts, with an additional level or two to make up for the absence I would be very happy with the longevity of the episodes because there would be a fair bit of variety. My hope is that even with the 4 level limit, is that the acts will have a fair bit of variety to them visually and gameplay wise. The Aquatic Ruin lookalike seems to change from act to act as far as lighting and scenery goes, the snow/carnival level seems to have a huge change in environment between acts, etc. Stuff like that will make me happier with the game as a whole if it's a decent game to begin with.

#1158 User is offline Dark Sonic 

Posted 23 February 2012 - 08:03 AM

  • Fresh coat of paint
  • Posts: 8014
  • Joined: 21-April 06
  • Gender:Male
  • Wiki edits:10
^ Exactly. Sonic Colors has this same problem with 6 levels with 6 acts. If it was like 9 levels with 3 acts it would have been the ultimate game.

#1159 User is offline Arique 

Posted 23 February 2012 - 11:34 AM

  • It's Just Business.
  • Posts: 990
  • Joined: 14-April 10
  • Gender:Male
  • Location:Good ol' Connecticut
  • Project:Fhqwhgads 2007: My 2nd Daft Punk x Strong Bad mashup album
26 minutes left until the trailer debuts. My body is somewhat ready.

#1160 User is offline Skyler 

Posted 23 February 2012 - 12:02 PM

  • Posts: 2988
  • Joined: 26-January 09
  • Gender:Male
  • Location:Sacramento, CA
  • Wiki edits:136
They're always late with these.

#1161 User is offline Kogen 

Posted 23 February 2012 - 12:03 PM

  • Derp
  • Posts: 628
  • Joined: 16-February 04
  • Gender:Not Telling
  • Location:Bouvet Island
  • Project:Last Party on the Moon
  • Wiki edits:28
Jet Set Radio!!!

I do not even like that game, but OK.

#1162 User is offline XCubed 

Posted 23 February 2012 - 12:04 PM

  • Will Someday Own a Rent-A-Center
  • Posts: 2875
  • Joined: 23-November 04
  • Gender:Male
  • Location:Ft. Lauderdale, FL
  • Wiki edits:5
"I'm WAITING".....


*taps foot and looks at watch*

I keep refresing the S4E2 Gamespot Page as well as the SEGA Blog.

#1163 User is offline Kogen 

Posted 23 February 2012 - 12:06 PM

  • Derp
  • Posts: 628
  • Joined: 16-February 04
  • Gender:Not Telling
  • Location:Bouvet Island
  • Project:Last Party on the Moon
  • Wiki edits:28
Talk about Jet Set Radio until then.

My copy does not work any more since I got it very scratched, although it did used to work. GD-ROMs, eh?

I never got too far into it and it lagged when all the police showed up. The police detective was cool, though. I will try a demo on PSN if they have one.

#1164 User is offline JaxTH 

Posted 23 February 2012 - 12:14 PM

  • Pudding Deity
  • Posts: 6126
  • Joined: 29-March 10
  • Gender:Male
  • Location:Los Angeles
  • Project:Jack shit.
  • Wiki edits:2
So GameSpot's "On the Spot" show happens in an hour.

Maybe it's there...But then SEGA has lied to us all.

#1165 User is offline FeliciaVal 

Posted 23 February 2012 - 12:15 PM

  • Posts: 689
  • Joined: 04-March 10
  • Gender:Female
  • Location:Spain
aaaand the Sega Blog goes down. At least it's not loading for me right now, and it was loading like 5 minutes ago :/ they're either updating or the traffic is inmense.
This post has been edited by FeliciaVal: 23 February 2012 - 12:16 PM

#1166 User is offline TheKazeblade 

Posted 23 February 2012 - 12:15 PM

  • "We'll Be Like Torches! Torches Together!"
  • Posts: 1819
  • Joined: 05-April 10
  • Gender:Male
  • Location:West Coast, US
Dangit. I should know better than to succumb to the hype anymore... but I'm still dang excited.

#1167 User is offline jasonchrist 

Posted 23 February 2012 - 12:16 PM

  • Give Us A Wank
  • Posts: 1893
  • Joined: 22-July 08
  • Gender:Male
  • Project:Sonic Classic Hybrid Project


#1168 User is offline XCubed 

Posted 23 February 2012 - 12:16 PM

  • Will Someday Own a Rent-A-Center
  • Posts: 2875
  • Joined: 23-November 04
  • Gender:Male
  • Location:Ft. Lauderdale, FL
  • Wiki edits:5

View PostFeliciaVal, on 23 February 2012 - 12:15 PM, said:

aaaand the Sega Blog goes down. Or at least it's not loading for me and it was loading like 5 minutes ago :/ they're either updating or the traffic is inmense.



I was just about to say the same thing! I'm over in the Forums there and the trailer countdown topic has ballooned exponentially: http://forums.sega.c...ountdown/page11



***EDIT*** GUESS WHOS BACK?! ----the Sega Blog page! Now it's back up, but with nothing changed.
This post has been edited by XCubed: 23 February 2012 - 12:19 PM

#1169 User is offline W.A.C. 

Posted 23 February 2012 - 12:17 PM

  • I abuse text smilies way too much.
  • Posts: 4045
  • Joined: 05-April 10
  • Gender:Male
  • Location:California
  • Project:Art Assets for a Game Project
  • Wiki edits:2

View PostJaxTH, on 23 February 2012 - 12:14 PM, said:

So GameSpot's "On the Spot" show happens in an hour.

Maybe it's there...But then SEGA has lied to us all.

I have been refreshing that page frequently for the last 15 minutes. Prior to that, I was being productive with homework. If this takes over an hour, I'll be super pissed.

#1170 User is offline Kogen 

Posted 23 February 2012 - 12:19 PM

  • Derp
  • Posts: 628
  • Joined: 16-February 04
  • Gender:Not Telling
  • Location:Bouvet Island
  • Project:Last Party on the Moon
  • Wiki edits:28
I was trying to masturbate to Super Hang-On Arranged Album and then I had to stop mid-wank. This is unacceptable. Here I am with chubs, big fat chubs for Super Hang-On and nothing to do.

  • 274 Pages +
  • ◄ First
  • 76
  • 77
  • 78
  • 79
  • 80
  • Last ►
    Locked
    Locked Forum

1 User(s) are reading this topic
0 members, 1 guests, 0 anonymous users