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Sonic CD now out for everything except Nintendo consoles

#1951 User is offline The Taxman 

Posted 14 December 2011 - 10:19 AM

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Oh right, maybe it's higher than 25 minutes then :P. 25 is for the achievement.

#1952 User is offline MarzSyndrome 

Posted 14 December 2011 - 10:20 AM

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View PostSkyler, on 14 December 2011 - 10:14 AM, said:

iOS version isn't out till tomorrow.
I thought they said 14 December, aka 'same day as XBLA'?


Having said that though, it looks like it's available to Kiwis already.

#1953 User is online W.A.C. 

Posted 14 December 2011 - 10:20 AM

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It's too bad that level wasn't completed. It looks awesome. Also, a patch for the game would be appreciated. >_> I'd like to replay the game with both physics for replay value sake with the original physics being accurate.
This post has been edited by W.A.C.: 14 December 2011 - 10:20 AM

#1954 User is offline Skyler 

Posted 14 December 2011 - 10:21 AM

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View PostMarzSyndrome, on 14 December 2011 - 10:20 AM, said:

View PostSkyler, on 14 December 2011 - 10:14 AM, said:

iOS version isn't out till tomorrow.
I thought they said 14 December, aka 'same day as XBLA'?


Having said that though, it looks like it's available to Kiwis already.

SEGA blogs had the date as the 15th. Hm, not sure what it is then.

#1955 User is offline MarzSyndrome 

Posted 14 December 2011 - 10:23 AM

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View PostSkyler, on 14 December 2011 - 10:21 AM, said:

View PostMarzSyndrome, on 14 December 2011 - 10:20 AM, said:

View PostSkyler, on 14 December 2011 - 10:14 AM, said:

iOS version isn't out till tomorrow.
I thought they said 14 December, aka 'same day as XBLA'?


Having said that though, it looks like it's available to Kiwis already.

SEGA blogs had the date as the 15th. Hm, not sure what it is then.
Looking at Wikipedia again, it now says the 15th. It said 14th only yesterday. Guess it's an "Apple approval" delay or something like that?

EDIT: Bloody hell, apparently the Android version is out today and not being delayed till the new year.
This post has been edited by MarzSyndrome: 14 December 2011 - 10:24 AM

#1956 User is online GeneHF 

Posted 14 December 2011 - 10:24 AM

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As much as I'd like to see Desert Dazzle become reality, it's probably for the best it's not done in Sonic CD. It'd be nice to see it launched in an all new endeavor using the Retro Engine, but that's ultimately up to Sonic Team and related parties.

Too bad. I'm a big proponent of getting a western desert trope started in 2D Sonic. It's always been Egyptian ruins instead of cactai, tumbleweeds and plateaus.

Any details that you're at liberty to give on Final Fever or did that not even leave the drawing board?

#1957 User is offline Kogen 

Posted 14 December 2011 - 10:25 AM

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Sonic Team not wanting to deviate the games from their source material? That is kind of hilarious.

#1958 User is online W.A.C. 

Posted 14 December 2011 - 10:29 AM

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Maybe the level can be redone for the inevitable Sonic 2 remake! >_>

#1959 User is offline Glaber 

Posted 14 December 2011 - 10:32 AM

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better yet, why not pull in the 2 levels cut from this remake, the lost levels from Sonic 2, and make a Sonic Lost Zones game?
This post has been edited by Glaber: 14 December 2011 - 10:33 AM

#1960 User is offline steveswede 

Posted 14 December 2011 - 10:33 AM

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Nah there should have been an extended mode in this remake. Maybe that speedcap fix could go with these extras in a future DLC.

#1961 User is offline Dark Sonic 

Posted 14 December 2011 - 10:36 AM

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What have you done Taxman? You've created a new Dust hill zone DX For shame.

#1962 User is offline Polygon Jim 

Posted 14 December 2011 - 10:39 AM

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Taxman! I fixed the opening song for you. I heard you can't use the original lyrics because Sega doesn't own them, so I remixed the song using my advanced musical knowledge. Please give Honk Honk Sonic Viking a chance, it's a bit rough but we can work together to get it ready for a day 1 patch like Activision!

Posted Image

This post has been edited by Polygon Jim: 14 December 2011 - 08:17 PM

#1963 User is offline Effexor 

Posted 14 December 2011 - 10:47 AM

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So assuming Desert Dazzle and Final Fever were in the game, would they have had time zones as well? And were they far enough along to have music? :ohdear:

#1964 User is offline Secret Bonus 

Posted 14 December 2011 - 10:52 AM

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Okay those two zones seriously need to be DLC at some point for an extended mode or something. This is what DLC should be used for, finishing content that wasn't ready by release! It's 2011, we have the technology!

#1965 User is offline Azukara 

Posted 14 December 2011 - 11:00 AM

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I'm willing to cough up extra money for Desert Dazzle & Final Fever. For everything I get this on, at that.

That is, whenever I get this hunka burnin' game. Just have to play the waiting game for the iOS and Steam.
This post has been edited by Azukara: 14 December 2011 - 11:06 AM

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