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Sonic 3C 0408 discussion

#16 User is offline Dahamugo 

Posted 23 February 2008 - 07:32 PM

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So... I'm not quite sure this is worth spending my first post ever around here, but I just had to mention the first thing I discovered while messing around with this proto.

It seems like the Icecap zone glitch is there, but a little different from what we've seen on the final version: Tails is the one to get affected by it, rather than Sonic.

Anyway, here's a screenshot of just how it looks like.

Posted Image

#17 User is offline muteKi 

Posted 23 February 2008 - 07:32 PM

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Seems like Knuckles can jump higher and also that hitting a power-up in LRZ with the end-of-level sign yields rocket power-up that lands on the bottom of the rock platform (go forward once act 2 starts and then go back).

#18 User is offline TheBarAdmin 

Posted 23 February 2008 - 07:33 PM

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death egg zone 2 ends with a egg prision and then you go to doomsday (it's messed up)
This post has been edited by TheBarAdmin: 23 February 2008 - 07:34 PM

#19 User is offline Sonic the Human 

Posted 23 February 2008 - 07:51 PM

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Ok drx can you post the level select codes? There are some levels you can't acess via level select...

#20 User is offline Dahamugo 

Posted 23 February 2008 - 08:42 PM

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Seems like flying battery wasn't fully complete. Here's the same place on the proto and on the final version of the game.

Posted Image

Posted Image

#21 User is offline Dracula 

Posted 23 February 2008 - 08:43 PM

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Debug Code:

Sound Test number 1, 3, 5 & 7.

#22 User is offline TweeterMan 

Posted 23 February 2008 - 08:52 PM

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Posted Image

hay wuts goin on in doomsday 1

#23 User is offline MK 

Posted 23 February 2008 - 08:52 PM

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I pressed A in debug to switch gravity while on the teleporter in HPZ, as Sonic. The moment it ended, I landed on the ceiling of the top one, then, it teleported me again o_O I ended up in the wall. Did that occur in the final?

Also, you can stand on the master emerald, even as Robotnik takes it away...

#24 User is offline Puto 

Posted 23 February 2008 - 09:01 PM

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The rock in AIZ1 that in S3K final always breaks when you're Knuckles (to prevent you from going to Sonic's boss arena as Knuckles) doesn't break in this build, ergo Knuckles can go to Sonic's boss arena. However the boss always loads in Knuckles' arena, so you get stuck.

#25 User is offline Quexinos 

Posted 23 February 2008 - 09:03 PM

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after beating Robotnik in Lava Reef 2, the little balloon platform you're standing on floats to the right... then you jump on some other balloon platforms and run to the end of the tunnel to find NOTHING!... cause you can't move on =/



LRZ2 is a dead-end. The rock you're standing on floats to a nearby rock bridge you can jump on, which leads to the tunnel that WOULD go to HPZ, but the level transition doesn't kick in.

this is what happens when I search for "Lava Reef" =P
Sorry about that dude.
This post has been edited by Quexinos: 23 February 2008 - 09:04 PM

#26 User is offline Trunks 

Posted 23 February 2008 - 09:06 PM

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The best object ever, a gravity button.
Posted Image
God I wish this didn't get cut. It's fun to play with in debug mode.


In this beta, the spinning sign at the end of each act 1 has a frame which includes a blue knuckles while playing as sonic. I'm unaware of whether or not this is in the final, but I thought I should make mention of it.

This post has been edited by Trunks: 23 February 2008 - 09:20 PM

#27 User is offline Cinossu 

Posted 23 February 2008 - 09:11 PM

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QUOTE (Trunks @ Feb 24 2008, 02:06 AM) [post="179974"]Posted Image
God I wish this didn't get cut. It's fun to play with in debug mode.[/quote]
lul what, it is in the final

#28 User is offline Dominus Draconis 

Posted 23 February 2008 - 09:17 PM

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in doomsday 2, it takes you to what appears to be where you face giant egg robo at the end of death egg, but, it is incomplete, but, if you use debug to look around, it is every pose, so, it is basically testing the skins before they are compiled into working sprites, also, as was said before, many sounds are missing, particularly noticable in death egg

#29 User is offline Kamek 

Posted 23 February 2008 - 09:38 PM

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Posted Image
Knuckles standing on the rock in AIZ1 that leads up to Sonic's boss. Someone else already pointed it out but here's a screenshot.

Posted Image
This lamppost is present in Sonic 3 final, but not in Sonic 3 & Knuckles final. It doesn't seem to be necessary in this version; if you die without triggering the lamppost you get brought back to the start of the act.

Posted Image
Knuckles can't seem to climb up this wall properly -- he keeps falling off when he reaches the top.

Additionally, the distinct "clap" sound you hear in the final when Knuckles latches onto a wall is absent from both this beta and the 0517 beta.
This post has been edited by Kamek: 23 February 2008 - 09:56 PM

#30 User is offline McAleeCh 

Posted 23 February 2008 - 09:44 PM

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You can access Hidden Palace Zone (Sky Sanctuary Act 1? =P) through normal gameplay by completing Lava Reef 2 as Knuckles - did this by selecting Lava Reef 2 via level select, but before I read this topic and found the debug code, so it's not debug-related. =P

Just thought I'd mention it, since I've heard it mentioned that it's not accessible as Sonic & Tails through normal gameplay. Apologies if this was blindingly obvious, or if the info I'd heard is incorrect.

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