Cerulean Nights, on 18 April 2012 - 09:55 PM, said:
Scarred Sun, I won't speak for the whole team, but the reason I left the team is almost completely directly to LOst. I went from putting my all into the project every single day in the beginning to practically not caring about it in the slightest after it didn't release last Jan 15th. Why would I put so much of my effort into something I honestly was beginning to believe would never come out? Once I had that realization, I knew it was time to move on with life. We could have found another programmer, sure (and don't think for a second we didn't talk to many other people about it, including Taxman about using the Retro Engine), but I was so burnt out with the whole ordeal I just didn't care anymore. I know I'm not alone in feeling that way.
S2HD was a great experience for me, it taught me a good deal about game design (both what to do and not to do) and I met some extremely talented people who have become close friends. Even though it didn't turn it to the dream project I felt it could have, it actually helped put me in a position where I was able to follow a different dream! That said, had LOst not been the lead programmer, you can bet that S2HD would have flourished as something truly amazing. There was some more minor drama going with another artist a few years back, but after that got sorted out we as a team were working in perfect sync. All except for one person that is.
So Scarred Sun, I ask you to think very hard about what you post, because chances are anything you've learnt was through hearsay or the odd message from Vince or Canned Karma. I'd hate to see a second rumor about our project stated as fact and posted to Retro's frontpage, the first one stung bad enough.
....Well.
Um.
I wasn't exactly expecting someone to say they left ENTIRELY because of LOst after I implied he may have been partially responsible for people's resignations!
That being said, though, I don't think ANYONE here holds it against you for losing your passion for the project, considering what (or more specifically, who) you had to work with.
Hoping your future projects go much more smoothly than this did!