Wow! This is plain awesome. An no worries there, I like the art and the design. Though.. at the last level a bug is pondering me. Spoiler At the second section where you roll or run down the stalactite, you can actually fall off the stalactites falling into the Yadrins. Happens most of the time. Spoiler Oh, and at the end of the stalactite when you roll, you can fall through the floor. EDIT: I hate the new spoiler tags...
Heh, don't worry about that, the emulator I'm using, Gensoid for Android IS very bad as far genesis emulators go (you should see what it does to water levels, and god that poor flying battery music), but it's better than having to use a frameskip of 10 for GenPlusDroid or having to tolerate massive input lag with md.emu :v:
See those three levels? You are so going to die for those... Also I failed lots of times in some levels because for some reason sometimes the jump button wouldn't react (especially prone to happen if you spindash into a wall, I guess Sonic is getting stuck or something).
Great work! You absolutely deliver the goods every single year out of nowhere. I haven't been this frustrated at Sonic since I was a child. I'm on mission 39 and wow! You truly are an evil cunt ColinC10! So, I finished 39... not so much as a congratulations an ending, a surprise or anything. Not cool!
Very impressive, I just played this for like 80 minutes straight, and I almost finished it, I still need to beat a few levels from the last filesystem which are quite hard, and since I want to play this all in the honest way without any savestate whatsoever, I am going to need some more time. In the mean time, have a direct link to a mirror so people don't have to see the ads on mediafire: http://dl.dropbox.com/u/17315175/Sonic VR.zip (I also recompressed the zip file so it's smaller). I have to agree with MarkeyJester that there are some issues in the Casino Nightmare level: stuck there with no way out why am I not rolling I found a bug also in the Discography level, basically I launched myself against the left wall at a very high speed (because I jumped at the wrong time), and Sonic started running downwards on the wall, going beyond the ground level, dying. I didn't take a screenshot of this one because it happened so fast and I didn't manage to recreate it. It was something like this: (yay for my awesome drawing skills)
I officially award you and anybody else who completes the game this S rank: Happy now? Yes, the final level is indeed a bastard. I deliberately cranked up the challenge factor for that one to really sort out who the pros are. In every hack I make I try to avoid the player feeling they have to use save states in order to make reasonable progress. This game is no exception, as many levels that seem extremely difficult actually have an "easy when you know how" element to them. I have to admit the last level is a little on the lengthy side so I understand if you're tempted to save your sanity by hitting F5, it's just a game after all and you get nothing for completing it. However, I believe the individual traps within it are all fair (so long as you don't fall through the floor - oops...), so there's no reason it can't be done in one run if you think you're up to the challenge. As the name implies, the gimmick behind the level is that it contains one obstacle from each of the previous 39 levels. It's effectively a final exam of sorts - there's nothing you haven't met before. If you're having trouble with a particular section, such as the Wall of Death wall run, it might help to go back to the level where the obstacle came from and get some practice. Of course, if you haven't completed all of the previous levels then you may find that some hazards leave you stumped.
Colin, if you agree, I would like to make some videos and put them on Youtube. Unlike my "honest" attempt I will use savestates in them though so I don't keep on dying :v: Sadly some of the sound effects are indeed broken in Gens Movie, though. (I've been using Fusion for my "honest" playthrough as you suggested and indeed it works perfectly). I understand if you say you don't want any videos to be made (even though other people will be likely to ignore your decision and upload videos anyway).
Man, everyone's complaining about the last set of levels and I'm still stuck on "Look before you leap". Haha, I really suck at these types of things, but I do love them. Especially this. I refuse to skip any stages until I beat "LBYL", so I can't speak with much experience, but it is really fun.
Yeah, no problem, I'm happy for you to make videos. I was actually considering making one myself to prove that the last level can be done without savestates! I love watching other people playing my hacks, and I'd be interested to see how you or anybody else tackle some of these levels.
Can someone please give me a tip on how to cross the alternating crushers in Multiple Choice and All Together Now?
OH GOD. Yes, I passed those on Multiple Choice. You have to Spoiler spindash at EXACTLY the right moment so that you fly under them when they are both up. Use the middle set.
Or walk under and against the second piston, as the other piston is coming down softly tap jump and you'll clear it.
The video will be available at this link eventually: Spoiler http://www.youtube.com/watch?v=5a8Khb21kVA WARNING: it contains a solution for all the levels, so it's a gigantic spoiler. Consider to not watch it if you want to avoid spoilers. It is slightly tool-assisted to avoid deaths and show only gameplay, but it's not a speedrun, I used savestates in a minimalistic way just to keep the video entertaining. And yes the music sounds like crap in Gens Movie and many sound effects are broken.
Easily the best hack I've played. And extremely clever to boot. I am most certainly impressed by this.
It seems like the lives weren't entirely coded out: if you die a total of 255 times across all the levels, the music stops and you get sent to a glitched remnant of the SEGA screen, then everything just freezes. That's no good.
You inspired me. After playing the hack through (and man, those last 2 levels are hard), I did do a (tool-assisted) speed-run: http://www.youtube.com/watch?v=Q9pYcx_yyow Same warning applies as for Nineko's video, which is why I am linking to the video instead of embedding it. I wish I could hear the sound effects and music as they were intended as I play; but for me, Kega won't run on Wine (needs 16-bit color on windowed, and I did not have any luck getting it to go full screen), and the Linux version refuses to acknowledge I have a sound card...
Open "~/.Kega Fusion/Fusion.ini" and change the line ALSADeviceName=plughw to ALSADeviceName=default. EDIT: may need to turn on "use alternate timing" to get correct framerate though (otherwise it may run at like 30 FPS >_>).