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Engineering & Reverse Engineering (343 posts)
22-February 06
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My Information

Member Title:
Do you want to taco 'bout it?
26 years old
March 20, 1991
Male Male
Nova Scotia, Canada
Beta Testing, Web Development, Sleeping...

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GoldenEye: Source, Other Stuff
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Posts I've Made

  1. In Topic: Sonic Mania (Switch, PS4, Xbox One, PC)

    17 March 2017 - 02:55 PM

    View PostHivebrain, on 17 March 2017 - 02:51 PM, said:

    What are the yellow things? Ray the Squirrel's severed head?

    Looks like an Orbinaut. I'm more curious what that purple thing is.
  2. In Topic: Sonic Forces

    16 March 2017 - 08:27 PM

    Guys, what if the last gameplay style was Adventure styled? Then that would mean the Boost formula could focus on quick reactions, while this focus on exploration.
  3. In Topic: Sonic Social Media Shenanigans (This totally just happened...)

    09 March 2017 - 01:10 PM

    View PostYeow, on 09 March 2017 - 01:05 PM, said:

    Posted Image


    ...kinda looks like Metal Sonic's leg....but if he didn't have the metal halfpipe part to cover the lower half of said leg, and if he had a blue paintjob for his shoes?

    I think it is his leg, but the thigh part going to his kneecap, maybe even his arm to elbow. Compare it to something like this.
  4. In Topic: Sonic Mania (Switch, PS4, Xbox One, PC)

    23 February 2017 - 10:54 AM

    View PostDark Sonic, on 22 February 2017 - 03:25 PM, said:

    Speaking of which, I wonder what the bosses will be like? Will they go for a Sonic 4 remix type thing, just stick to the original battle, or come up with something completely different? We've already seen the GHZ miniboss which has a nice take on the wrecking ball boss, but we haven't seen Robotnik yet.

    I think it would be really neat if the mini-bosses were in reference to the original bosses for the classic levels (But not carbon copies), while still allowing new and unique bosses for the Eggman fight.
  5. In Topic: Sonic 2 HD General

    19 February 2017 - 10:21 AM

    New blog post about the Rexon.