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Jet Set Radio Future was set in 2024?

#1 User is offline Aerosol 

Posted 11 February 2011 - 12:50 PM

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Does anyone have a source on this?

#2 User is offline DigitalDuck 

Posted 11 February 2011 - 03:06 PM

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QUOTE (AerosolSP @ Feb 11 2011, 05:50 PM)
Does anyone have a source on this?


I doubt it. Not only is there no reference to the year in either the manual or the game, but the only times I've ever seen a year in relation to the game (until that page) has always been 2004.
This post has been edited by DigitalDuck: 11 February 2011 - 03:07 PM

#3 User is offline Aesculapius Piranha 

Posted 16 February 2011 - 10:15 PM

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QUOTE (DigitalDuck @ Feb 11 2011, 09:06 PM)
QUOTE (AerosolSP @ Feb 11 2011, 05:50 PM)
Does anyone have a source on this?


I doubt it. Not only is there no reference to the year in either the manual or the game, but the only times I've ever seen a year in relation to the game (until that page) has always been 2004.

2004 being the release year. Hardly makes sense for that to be the setting year. I've never read any region's manual myself, nor have I played the game in it's entirety.

Unfortunately JSRF is a shining example of why you don't reboot a game series in it's second title... Good game, but ultimately unnecessary change in theme. Course the outlook for a sequel is bleak... >_>

#4 User is offline DigitalDuck 

Posted 17 February 2011 - 06:15 AM

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QUOTE (Aesculapius Piranha @ Feb 17 2011, 03:15 AM)
2004 being the release year.


It was released in 2002. And with the whole oppression of freedom of expression subtext, it implied that it could take place at any point in the near future, which 2004 would make sense.

#5 User is offline Aerosol 

Posted 17 February 2011 - 07:37 AM

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I've always looked at JSRF as telling the same story as JSR in another setting. Kinda like Legend of Zelda.

In any event, this claim of JSRF takin place in 2024 seems like a baseless assumption. Any chance that that info will be removed?

#6 User is online Black Squirrel 

Posted 17 February 2011 - 10:16 AM

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I shamelessly copied that "fact" from Mobygames. Though not always the most reliable source in the world, they do seem to have loose checking proceedures in place so it might be in a manual.

#7 User is offline DigitalDuck 

Posted 17 February 2011 - 10:45 AM

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QUOTE (Black Squirrel @ Feb 17 2011, 03:16 PM)
I shamelessly copied that "fact" from Mobygames. Though not always the most reliable source in the world, they do seem to have loose checking proceedures in place so it might be in a manual.


It seems that the internet in general accepts 2024 as the year, although I've had no luck finding a source; it's not in the EU or US full-game manuals or the EU JSRF/SGT2002 manual either. Anyone have a Japanese manual to check?

#8 User is offline muteKi 

Posted 17 February 2011 - 01:38 PM

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QUOTE (Aesculapius Piranha @ Feb 16 2011, 10:15 PM)
Unfortunately JSRF is a shining example of why you don't reboot a game series in it's second title...


Zelda, Mario, Castlevania say hi

#9 User is offline Vangar 

Posted 17 February 2011 - 07:26 PM

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Don't forget Quake

#10 User is offline Aesculapius Piranha 

Posted 17 February 2011 - 09:22 PM

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QUOTE (muteKi @ Feb 17 2011, 07:38 PM)
QUOTE (Aesculapius Piranha @ Feb 16 2011, 10:15 PM)
Unfortunately JSRF is a shining example of why you don't reboot a game series in it's second title...


Zelda, Mario, Castlevania say hi

Okay, fine. Jest Set Radio Future was a terrible series to reboot in the second title, because the setting isn't timeless or fantastic enough to be like one of the above games where a common theme is passed down through a long timeline, nor does it put a fun new spin on the original gameplay.

And how the fuck does Mario fit into that?
This post has been edited by Aesculapius Piranha: 17 February 2011 - 09:23 PM

#11 User is offline Dan Genesis 

Posted 17 February 2011 - 11:42 PM

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QUOTE (Aesculapius Piranha @ Feb 17 2011, 07:22 PM)
QUOTE (muteKi @ Feb 17 2011, 07:38 PM)
QUOTE (Aesculapius Piranha @ Feb 16 2011, 10:15 PM)
Unfortunately JSRF is a shining example of why you don't reboot a game series in it's second title...


Zelda, Mario, Castlevania say hi

Okay, fine. Jest Set Radio Future was a terrible series to reboot in the second title, because the setting isn't timeless or fantastic enough to be like one of the above games where a common theme is passed down through a long timeline, nor does it put a fun new spin on the original gameplay.

And how the fuck does Mario fit into that?


My thoughts exactly. The original Super Mario Bros. 2 (Called Super Mario Bros: The Lost Levels in the US), was, much like Super Mario Bros., a trek through the Mushroom Kingdom to rescue Princess Peach who had gotten herself kidnapped again. This would pretty much be the formula that all Mario games would follow.

The US Super Mario Bros. 2 (Super Mario USA in Japan) was a completely different game, in a compeletely different setting, which has never been revisted. Doesn't sound like a reboot to me.

#12 User is offline DigitalDuck 

Posted 18 February 2011 - 05:51 AM

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QUOTE (Dan Genesis @ Feb 18 2011, 04:42 AM)
My thoughts exactly. The original Super Mario Bros. 2 (Called Super Mario Bros: The Lost Levels in the US), was, much like Super Mario Bros., a trek through the Mushroom Kingdom to rescue Princess Peach who had gotten herself kidnapped again. This would pretty much be the formula that all Mario games would follow.

The US Super Mario Bros. 2 (Super Mario USA in Japan) was a completely different game, in a compeletely different setting, which has never been revisted. Doesn't sound like a reboot to me.


Super Mario Bros. is the second Mario Bros. game.

Mario Bros. looks like this:



#13 User is offline Aerosol 

Posted 18 February 2011 - 07:13 AM

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QUOTE (Aesculapius Piranha @ Feb 17 2011, 09:22 PM)
QUOTE (muteKi @ Feb 17 2011, 07:38 PM)
QUOTE (Aesculapius Piranha @ Feb 16 2011, 10:15 PM)
Unfortunately JSRF is a shining example of why you don't reboot a game series in it's second title...


Zelda, Mario, Castlevania say hi

Okay, fine. Jest Set Radio Future was a terrible series to reboot in the second title, because the setting isn't timeless or fantastic enough to be like one of the above games where a common theme is passed down through a long timeline, nor does it put a fun new spin on the original gameplay.

And how the fuck does Mario fit into that?


It's not like JSR had a really in-depth storyline that needed to be developed further. JSRF is basically JSR in a more futuristic setting, allowing for even crazier environments to hop around in.

#14 User is offline Impish 

Posted 18 February 2011 - 02:13 PM

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QUOTE (DigitalDuck @ Feb 18 2011, 11:51 PM)
QUOTE (Dan Genesis @ Feb 18 2011, 04:42 AM)
My thoughts exactly. The original Super Mario Bros. 2 (Called Super Mario Bros: The Lost Levels in the US), was, much like Super Mario Bros., a trek through the Mushroom Kingdom to rescue Princess Peach who had gotten herself kidnapped again. This would pretty much be the formula that all Mario games would follow.

The US Super Mario Bros. 2 (Super Mario USA in Japan) was a completely different game, in a compeletely different setting, which has never been revisted. Doesn't sound like a reboot to me.


Super Mario Bros. is the second Mario Bros. game.

Mario Bros. looks like this:



Actually, while it may be a reboot gameplay wise, it isn't story-wise. Their is a loose story between them, which involves Mario and Luigi living in Brooklyn as plumbers, when they get sucked into a magical pipe, and they have to travel through the sewers in Mario Bros and when they come out they are in the mushroom kingdom, which leads into Super Mario bros. It also explains how the donkey kong series is connected, its in the "real" world, as the original Donkey Kong games happen before Mario Bros.
This post has been edited by Impish: 18 February 2011 - 02:14 PM

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