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Two new Dreamcast betas released System Shock 2 and Thief II

#1 User is offline Scarred Sun 

Posted 19 September 2010 - 09:48 PM

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So, apparently there were plans for Dreamcast conversions of System Shock 2 and Thief II that never saw the light of day.

UNTIL TODAY, THAT IS.

PSO Archive has put the beta versions of each game's port up for download, but apparently they are not in playable state right now.

#2 User is offline Lobotomy 

Posted 19 September 2010 - 10:16 PM

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Dude, System Shock 2? Why didn't any of the awesome ports get released on Dreamcast?

#3 User is offline Namo 

Posted 19 September 2010 - 11:10 PM

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First the original Halo was planned, then Half Life completely finished and never sold, now System Shock 2?! The Dreamcast could have been even better then it already was.
This post has been edited by Namo: 19 September 2010 - 11:50 PM

#4 User is offline Billy 

Posted 19 September 2010 - 11:48 PM

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QUOTE (Namo @ Sep 19 2010, 10:10 PM)
First the original Halo was planned

Wow really? That's awesome.
QUOTE
then Half Life 2 completely finished and never sold

I think you mean Half life one, but yeah.

#5 User is offline Namo 

Posted 19 September 2010 - 11:51 PM

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Yeah, typo on Half Life 2. It's a shame Half Life wasn't actually published for the DC.

#6 User is offline Meat Miracle 

Posted 20 September 2010 - 03:50 AM

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I don't think the first Halo was ever planned for DC.

#7 User is offline DigitalDuck 

Posted 20 September 2010 - 07:03 AM

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QUOTE (Meat Miracle @ Sep 20 2010, 09:50 AM)
I don't think the first Halo was ever planned for DC.


It definitely was. I remember seeing it in the DC magazine.

#8 User is offline Ollie 

Posted 20 September 2010 - 07:15 AM

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So was GTA III and the first Max Payne, I even think several screen shots were featured in magazines. So even though these ports are up to download, can they be emulated at all? Just the builds are far too early to be playable or what?

#9 User is offline Overbound 

Posted 20 September 2010 - 08:58 AM

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Damn all those games? You guys are depressing me. Still even if the DC wasn't canned could it really have competed with PS2, XBox, and GCN. I mean wasn't way underpowered compared to them I don't think it could handle a lot of the multi-platform games.

#10 User is offline DigitalDuck 

Posted 20 September 2010 - 09:27 AM

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QUOTE (Overbound @ Sep 20 2010, 02:58 PM)
Damn all those games? You guys are depressing me. Still even if the DC wasn't canned could it really have competed with PS2, XBox, and GCN. I mean wasn't way underpowered compared to them I don't think it could handle a lot of the multi-platform games.


The PS2 wasn't that much more powerful than the Dreamcast; although it was the runt of the litter, it still had power. The main problem was the use of GD-ROMs instead of DVDs; Dreamcast games had to fit on 1.2GB per disk, whereas 4.7GB was available for the other consoles. Also because of that, Dreamcasts couldn't be used as DVD players.

#11 User is offline LocalH 

Posted 20 September 2010 - 09:39 AM

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QUOTE (DigitalDuck @ Sep 20 2010, 10:27 AM)
The PS2 wasn't that much more powerful than the Dreamcast; although it was the runt of the litter, it still had power. The main problem was the use of GD-ROMs instead of DVDs; Dreamcast games had to fit on 1.2GB per disk, whereas 4.7GB was available for the other consoles. Also because of that, Dreamcasts couldn't be used as DVD players.

Gamecube games could only use 1.4GB per disc. Also, many earlier PS2 games came on the blue-colored CD media rather than DVDs.

#12 User is offline DigitalDuck 

Posted 20 September 2010 - 09:55 AM

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QUOTE (LocalH @ Sep 20 2010, 03:39 PM)


Oh, huh. I assumed that because they were using miniDVDs that they had the same storage capacity. I guess not.

#13 User is offline Covarr 

Posted 20 September 2010 - 11:50 AM

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QUOTE (DigitalDuck @ Sep 20 2010, 07:55 AM)
QUOTE (LocalH @ Sep 20 2010, 03:39 PM)


Oh, huh. I assumed that because they were using miniDVDs that they had the same storage capacity. I guess not.

miniDVD is called that because it uses the same laser, not because it has the same storage capacity (it doesn't). It's pretty much the center of a DVD with the outside removed.

#14 User is offline DigitalDuck 

Posted 20 September 2010 - 01:38 PM

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QUOTE (Covarr @ Sep 20 2010, 05:50 PM)
miniDVD is called that because it uses the same laser, not because it has the same storage capacity (it doesn't). It's pretty much the center of a DVD with the outside removed.


Yeah, I understand that now, thanks.

#15 User is offline Lobotomy 

Posted 25 September 2010 - 10:26 PM

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Are these .isos selfboot?

If not, I'll make selfboot versions and host them.
This post has been edited by Lobotomy: 25 September 2010 - 10:27 PM

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