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Sonic Maker

#271 User is offline AndyMan 

Posted 04 December 2010 - 07:22 PM

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I'm using Windows XP and the program won't start, it says I need to download something from a .NET or something like that. What's wrong?

#272 User is offline Aerosol 

Posted 04 December 2010 - 07:24 PM

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Go get the latest .NET redistributable. Google it or something?

#273 User is offline Mercury 

Posted 05 December 2010 - 05:19 AM

  • His Name Is Sonic
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About the Undo thing, I'm grappling with the same problem in my own editor.

Say, for example, the user deletes all the tiles in the room with 1 "clear all tiles" command. In order to "revert to the previous value", you'd need to recreate hundreds of tiles in their original positions! It does seem that temp files are the only way to go with something this complex.

I wrote a multi-step undo for my Sonic 1 Special Stage editor (the whole stage data was small enough to store many copies of easily and quickly). If you'd like the code to look at, Sonica, PM me.

#274 User is offline Sonica 

Posted 05 December 2010 - 08:24 AM

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I now have 5 undo/redo steps almost working, in a minute I should have it fully functional.

If anyone wants me to push the history count up (max 10) just say and I'll see how it is.

#275 User is offline Max Firestorm 

Posted 05 December 2010 - 08:27 AM

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I'd say 5 should be alright... Thinking about it this way, before Vista, Paint only had 3 Undo steps =P

#276 User is offline Sonica 

Posted 05 December 2010 - 08:50 AM

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2 bugs to sort. Not being able to redo the last step, and when clicking undo straight after a change, it un-does 2 steps.

They might be related.

...but they are friggin' pains, I can't find the cause.

Edit: I made it 10 steps anyway my little sugar plums.
This post has been edited by Sonica: 05 December 2010 - 09:38 AM

#277 User is offline Azu 

Posted 05 December 2010 - 10:00 AM

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Unlimited undos.


Paint has 4 undos. Which is why paint sucks.
This post has been edited by Azu: 05 December 2010 - 10:00 AM

#278 User is offline Sonica 

Posted 05 December 2010 - 10:04 AM

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Sorry, but I have to put a cap on it, or I will have to do another re-write. And I don't want to, not in v3.

I have to fix the current bugs first, anyway. wink.png
This post has been edited by Sonica: 05 December 2010 - 10:04 AM

#279 User is offline Aerosol 

Posted 05 December 2010 - 12:00 PM

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QUOTE (Mercury @ Dec 5 2010, 05:19 AM)
About the Undo thing, I'm grappling with the same problem in my own editor.

Say, for example, the user deletes all the tiles in the room with 1 "clear all tiles" command. In order to "revert to the previous value", you'd need to recreate hundreds of tiles in their original positions! It does seem that temp files are the only way to go with something this complex.


Most every professional software I've ever used that allows you to change how many undo levels you have creates a pagefile or something. I'm pretty sure it's standard practice.

#280 User is offline Sonica 

Posted 05 December 2010 - 04:34 PM

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Undos & Redos will now be officially limitless!
This post has been edited by Sonica: 05 December 2010 - 04:44 PM

#281 User is offline Aerosol 

Posted 05 December 2010 - 04:48 PM

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Wahey. One step closer to release then!

#282 User is offline AndyMan 

Posted 05 December 2010 - 05:22 PM

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I second that. Or if not infinite undos, then like 50 or at least 20.
Also, I got v2 up and running on my PC -- think maybe you can fix the physics some?

#283 User is offline Aerosol 

Posted 05 December 2010 - 05:40 PM

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They've been fixed already, I believe.

#284 User is offline Sonica 

Posted 06 December 2010 - 11:20 AM

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QUOTE (AndyMan @ Dec 5 2010, 10:22 PM)
think maybe you can fix the physics some?

New engine. Brilliant physics. Fantastic.


And Undo-Redo is working... properly & limitless. smile.png
This post has been edited by Sonica: 06 December 2010 - 12:13 PM

#285 User is offline AndyMan 

Posted 06 December 2010 - 05:33 PM

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QUOTE (Sonica @ Dec 6 2010, 12:20 PM)
New engine. Brilliant physics. Fantastic.

I'm sorry, I must've had something in my ear. Can you please repeat that?
QUOTE (Sonica @ Dec 6 2010, 12:20 PM)
Brilliant physics.

*Jaw drops* That's exceedingly awesome.
QUOTE (Sonica @ Dec 6 2010, 12:20 PM)
And Undo-Redo is working... properly & limitless. smile.png

Limitless? Very cool.

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