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Sonic 3D Tech Demo (Saturn) discussion

#46 User is offline muteKi 

Posted 03 April 2008 - 05:58 PM

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I had problems with SSF at one time and run Vista, but I will say that redownloading it changed that.
I'm not sure what caused it, and never had it happen before or since.

#47 User is offline Lostgame 

Posted 03 April 2008 - 11:25 PM

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So at this point, Cassini is no longer the best emulator? I haven't kept with the times.

#48 User is offline muteKi 

Posted 03 April 2008 - 11:30 PM

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Yes; I think that anyone with a good processor should use SSF.

#49 User is offline superstarCSB 

Posted 05 April 2008 - 10:24 PM

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I tried installing another copy but still no luck. An error will pop up usually right after the Sega screen. Here's an example of one:

MasterSH code=8E3B
060963CC: (8E3B) Unknown code

SlaveSH2 code = B0BE
20000200: (B0BE) BSR H'20000380
20000202: (277A) XOR R7, R7
68000 code = 3040
00001176: (3040) MOVEA.W D0, A0
SH2 Unknown code: 8E3B

#50 User is online evilhamwizard 

Posted 26 September 2009 - 01:27 AM

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CODE
gfx.c...gfxvars.c...table.c.palette.c...music.c.creat.c...collide.c...level.c.ri
ng.c..sprite.c....creatsub.c..levelfx8.c..levelfx7.c..levelfx6.c..levelfx5.c..lev
elfx.c...creatxtr.c..debris.c....general.c...levelfx4.c..levelfx3.c..levelfx2.c..
misc.c..flicky.c....interupt.c..init.c..move.c..scroll.c....anim.c..segainit.c..v
ars.c..macro.c.register.c..jonsonic.c


Found some references to source code. Will edit this post when I find some more stuff.

EDIT1: In VRAM.BIN, it has RINGS written out in ASCII. Can't paste it here, go look at it yourself.
This post has been edited by evilhamwizard: 26 September 2009 - 01:35 AM

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