Posted 17 May 2009 - 01:25 PM
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QUOTE
Regen 0.972 and 0.972D released
New releases are up after a very major bug related to EEPROM was discovered. This bug could cause some games to work incorrectly (Micro Machines) and some to totally fail (NBA Jam Tournament Edition).
As always, download from
here.
Sorry for any inconvenience caused. I am now thinking of adding an auto-updating feature due to all these quick releases.
I hope this release is stable and good enough <_<.
This post has been edited by AamirM: 25 October 2009 - 07:16 AM
Posted 17 May 2009 - 06:12 PM
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QUOTE (Regen)
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Regen.exe - Unable To Locate Component
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This application has failed to start because zlib1.dll was not found. Re-installing the application may fix this problem.
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OK
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This is starting fresh; straight from the .zip to an empty directory.
Posted 17 May 2009 - 06:15 PM
- RickRotate'd.
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QUOTE (Delta @ May 17 2009, 07:12 PM)

QUOTE (Regen)
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Regen.exe - Unable To Locate Component
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This application has failed to start because zlib1.dll was not found. Re-installing the application may fix this problem.
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OK
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This is starting fresh; straight from the .zip to an empty directory.
http://www.zlib.net/zlib123-dll.zipDownload, extract zlib1.dll, and place in the Regen directory.
This post has been edited by GerbilSoft: 17 May 2009 - 06:15 PM
Posted 17 May 2009 - 06:20 PM
- Yeah, bye.
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QUOTE (Regen when I try to launch it)
ERROR - Creating secondary surface failed

Any ideas on how to fix?
This post has been edited by Master3k: 17 May 2009 - 06:21 PM
Posted 17 May 2009 - 09:59 PM
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QUOTE
This is starting fresh; straight from the .zip to an empty directory.
Damn, I forgot to add it, again. I'll silently update the archive later today.
QUOTE
Any ideas on how to fix?
Seems like you have a problem with DirectX or video drivers. Update to latest DX and update your video drivers as well. Also make sure your video card has at least 32MB memory :P .
Posted 18 May 2009 - 05:55 AM
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Updated.
Now contains zlib1.dll and fixes "disable sprite limitations" bug. Re-download if you want any of those two things otherwise don't bother.
Posted 18 October 2009 - 10:17 AM
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New releases are up now.
This post has been edited by AamirM: 18 October 2009 - 10:19 AM
Posted 22 October 2009 - 06:10 PM
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Great stuff! I definitively like where the debugging functions are going, keep up the good work
Posted 23 October 2009 - 10:06 AM
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Of course I am always looking for suggestions to improve the debuggers. Currently the VDP debugger has a very ugly layout and I am looking for ideas to make it more elegant and easy/simple.
This post has been edited by AamirM: 23 October 2009 - 10:07 AM
Posted 24 October 2009 - 11:38 AM
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New maintenance release is up. Lot more stable and crashes less than the previous one.
Posted 24 October 2009 - 09:06 PM
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Ever see that episode of Futurama with the time-skips? I'm seeing something just like that right now. Randomly, the system kicks into high speed for an instant. I'm using Ubuntu 9.04 amd64.
Also, is there gamepad support?
Posted 25 October 2009 - 07:18 AM
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Another update to the 0.97 series is now up after I botched up my EEPROM code. <_<
QUOTE
Ever see that episode of Futurama with the time-skips? I'm seeing something just like that right now. Randomly, the system kicks into high speed for an instant. I'm using Ubuntu 9.04 amd64.
Also, is there gamepad support?
Are you using the linux port or the Windows one using WINE?
Posted 25 October 2009 - 05:17 PM
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Posted 26 October 2009 - 04:26 AM
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Have you tried using different sound drivers? Also, try increasing/decreasing the "SoundBufferSize" value (which is 52 ms by default) in "~/.regen/regen.cfg" and see if it fixes the problem. Also, if you want, you can specify the sound device by pointing "SoundDevice" to the device.
Also, gamepads are not supported. They will be in the next release which should be out soon.
This post has been edited by AamirM: 26 October 2009 - 04:27 AM
Posted 26 October 2009 - 09:59 AM
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OSS works. ALSA results in an "error while initializing sound.":
CODE
ALSA Error: snd_pcm_open(&alsa_pcm, id ? id : "hw:0", SND_PCM_STREAM_PLAYBACK, 0) Device or resource busy
I'm using PulseAudio, and ALSA apps usually work.
Also are libcanberra-gtk-module, libgvfsdbus, libgioconf, or libgioremote-volume-monitor important? Regen always complains about the 64/32 mismatch, but if they aren't needed I'm not going to install 32bit versions.