don't click here

Sonic Extreme

Discussion in 'General Sonic Discussion' started by SegaLoco, Apr 29, 2011.

  1. I'm really disappointed that this game didn't go through. It looks really fun to play. I wonder if there are any more Sonic gems laying around :v:

    Does anyone else get an SSX feel with all the floating rails in the sky?
    [​IMG]
     
  2. SegaLoco

    SegaLoco

    W)(at did you say? Banned
    I'm not fueling an argument, I'm just saying there are a lot of people there that rub a proto in EVERYONEs face until the entire world knows they have it and then say how they won't dump it because it ruins it's value or whatever. I'm not saying you are one of them, I just have a problem with those people who act all arrogant about their finds and then won't actually contribute to research and what not, but rather want to "protect their investment". It's cool, I didn't mean to offend you :p

    Edit: Anyway, on topic I pointed him to the irc so if he wants to talk or w/e he can :p
     
  3. ProtonX

    ProtonX

    Member
    8
    0
    0
    So, I played through all parts of the game.
    And yes you can ride the rails.

    The goal of the missions is to get a key and then open a lock. That ends the misson. I could swear the first time I played it I got to at least misson level 2 and then a 3... but it has been freezing up or sending me back to the game screen when I get the lock... maybe im missing something.

    Then the combat is a small area with 4 sub-zones. There are 4 keys, 1 for each zone. There are grenades, firecrackers, homing rockets and mines that can be picked up and used against the other player or to destory crates. Also pressing the R and L triggers at the same time moves both players back to the middle of the level- not effecting key earned or boxes destoryed. I couldn't figure out a way to win/lose/leave without quitting.

    Then there is the race level. It feels a lot like Sonic Adventure 2 battle- the first level. You go around a seemingly neverending track, then when you finish it boots you to the game screen.

    I will hopefully have some more videos tomorrow about winning the first mission and the race part.
     
  4. Titan

    Titan

    Member
    173
    15
    18
    UK
    Great discovery! Are Sonic and Shadow the only characters in this particular build?
     
  5. Aesculapius Piranha

    Aesculapius Piranha

    つづく Oldbie
    4,534
    143
    43
    Unknown
    Diva
    Looks like it coulda been a fun THPS clone... but it doesn't seem like anything I would have liked to have seen the light of day. Nothing could reek of "I'm Sonic, and I swear I am not trying too hard to act cool" more.
     
  6. Black Squirrel

    Black Squirrel

    no reverse gear Wiki Sysop
    8,581
    2,479
    93
    Northumberland, UK
    steamboat wiki
    Very interesting. If it does end up being part of the Sonic Riders development cycle, perhaps we'll get confirmation once that GameCube proto is dumped.
     
  7. MathUser

    MathUser

    3rd top wiki contributor Researcher
    2,151
    8
    18
    If you take another video then try to start recording from the title screen.
     
  8. GeneHF

    GeneHF

    SEGA-ier than you'll potentially ever be. Site Staff
    8,429
    59
    28
    Scenic Studiopolis
    Complete Global Conquest
    Regurgitating what I posted on the front page:

     
  9. MathUser

    MathUser

    3rd top wiki contributor Researcher
    2,151
    8
    18
    It is wikified. Feel free to add to it or change it if needed

    Sonic Extreme
     
  10. SomeSortOfRobot

    SomeSortOfRobot

    Member
    659
    5
    18
    Mid-Southern US
    http://legendoflucy.com
    Kinda reminds me of Grind Session or MTV Skateboarding with the way he moves.
     
  11. Dark Sonic

    Dark Sonic

    Member
    14,631
    1,611
    93
    Working on my art!
    Personally I'm quite glad Sonic the Hedgehog pro skater never got released. Sonic Riders may be a bit silly, but this is just stupid.
     
  12. Black Squirrel

    Black Squirrel

    no reverse gear Wiki Sysop
    8,581
    2,479
    93
    Northumberland, UK
    steamboat wiki
    I'd actually disagree on that one. They're both strange ideas (but hey wasn't everything coming out of Sonic Team that was released between 2003 and 2008-ish?), but Sonic Hawk's Pro Skater makes more sense to me than Sonic Riders ever did.

    The common complaint about Sonic Riders' premise as far as I know is that it's a racing game... on hoverboards, despite the fact Sonic and pals have made their name through running. So whichever way you look at it something in the game was out of place. I take the view that Sonic was thrown in there to help the game sell in the thousands - would have made more sense to me to introduce a new IP... seeing as they were already introducing three new main characters.

    This demo seem to give them more of a practical use, because it's difficult for Sonic to do a 180 kickflip with just his feet... sorta. It's not the greatest concept in the world but I think it fits in better with the rail grinding and snowboard riding of Sonic Adventure 1 and 2 than hoverboard racing.
     
  13. Techokami

    Techokami

    For use only on NTSC Genesis systems Researcher
    1,373
    81
    28
    HoleNet!
    Sonic Worlds Next
    Small request: Would it be possible to get a capture card to make cleaner videos?
     
  14. I agree that it probably wouldn't have been able to stand alone do to it huge parallels to THPS unless it pulled out some really huge differences...

    But lets think about the other possibilities it could have ventured into...

    It would have been a HELL of a special stage for the modern games had it of been implemented that way.

    Even though this looks like its dated post SA2, I could totally see this as a multiplayer option in there as-well.

    EDIT:
    Wait did someone say Sonic Hawk?
    [​IMG]
     
  15. Dark Sonic

    Dark Sonic

    Member
    14,631
    1,611
    93
    Working on my art!
    Oh dear god cannot unsee :argh:
     
  16. PARASOL

    PARASOL

    Member
    It kind of reminds you of that skateboarding thing with Snake in Metal Gear solid 2 doesnt it?
     
  17. Gardow

    Gardow

    Member
    81
    0
    0
  18. SegaLoco

    SegaLoco

    W)(at did you say? Banned
    Well considering how early this was, it was probably just an engine test for more stuff if anything. Who knows what became of this :p (Probably Riders, but in code or concept?)
     
  19. TeriosLP

    TeriosLP

    Member
    10
    0
    0
    United States
    Let's Play Sonic 4 Episode 1/Sonic Colors
    I'll be honest, I would be a sucker for this. I love the Pro Skater series, so I probably would've picked this one up. I honestly don't see how everyone can compare Riders to a Tony Hawk knock-off though. Sure both games, you ride on some sort of board, per-say, but they both are entirely different. One is a game where you can goof off in preform tricks, the other one is Mario Kart without the items, riding boards.
     
  20. AeonicB

    AeonicB

    Oldbie
    813
    12
    18
    Freelance
    Welcome to Retro, for one. Glad you found your way here. :)

    For two, this looks exciting. I loved the older Tony Hawk games, and this would have fared far better than Riders, IMHO.

    Though, can't deny that Un-Gravitify is actually a pretty awesome song...

    I can easily see bits of this being used for an Adventure game mode, and would have been quite fun.

    I hope we can see more of this. :)