I recieved my copy of this CD on Friday and I got to say this. The album plays the first part of the loop once and fades on the second loop. So those hoping for extended cuts are going to be a little disappointed, giving that the original game only used 57 minutes. So the additional 20 minutes (technical limit of an audio CD under 80 min) that could have been used wasn't. Some tracks seem to have unnatural loop going (but it could just be me) while others have like why couldn't hear more of the song like a better flow to towards the looping before the fade. And "Cosmic Eternity - Believe In Yourself" is the standard game size version and not the extended cut. The past versions are the highlight of sound quality, sounding naturely clean (like from a DAT tape) unlike the PC version of them that has a little noise and the Sonic 1 + 2 sounding artifically clean. The dynamic range seems to sound about the same as the original game. It's has the full version of Sonic Boom - Opening Theme on it and two remixes. One of Stardust Speedway (American) with Cash Cash VS Jun Senoue and Sonic Boom with Crush40 VS Cash Cash. Edit: CD info on Wiki. If someone wants to iron out the bugs since I'm wiki novice here, I kindly thank you.
Got any credits for individual music? Or just the usual pair of Naofumi and Masafumi for every track? EDIT: Sorry, I was not getting the wiki page up until I had posted this Hataya was credited for every music that had his style to it. I like that information :D
I'm confused. So where do these credits come from? They clearly state both who wrote each original song and who arranged each of the remixes, usually with one of them being made by the guy who didn't compose the original (such as the case of Ogata making the "B" mix for Palmtree Panic).
According to a thread over at VGMDB, one of their former members put those credits up based on speculation. Although it seems that person got almost everything correct. Strange.
Sometimes one most corrupt himself with darkness to achieve greater power. I wasn't the kind of person that was going to sit around and let things go as they were: unattended and unresolved, and in my search I found the key clues I needed. -Ogata being the sole credited composer for the After-6290 Mix originating from this album (Special Stage, Wacky Workbench, Tidal Tempest, Collision Chaos) -Rolling Eggman's credit in this NiGHTs album (Final Fever) -The remix album as a whole (Boss [Dr. "Gigglymen"], Special Stage [#8th SPACE], Quartz Quadrant [Miracle Blue ~Little Planet~]) -Game credits for games that reuse the music (Palmtree Panic, Stardust Speedway, Metallic Madness) I'm still surprised, though, how I was able to apply what I had learned to Sonic 2 (8-bit). The songs that have resemblances to those I've given Hataya credit for are just as "stylish", as LOst said earlier, thus assuring that the accuracy of my speculation was quite on-point. I don't regret what I did to be where I am now, and don't worry I'll match whatever is in the album once I see appropriate scans of the information, as right now I only see the composer for each at best. -E102, aka kyubihanyou.
The booklet for the 20th anniversary soundtrack has individual track credits on it. My rip of the album reflects those credits.
I see. Thank you, Ashram. When I heard Metal Sonic use SS "B" Mix like it did, I knew my inevitable error rate was going to strike me down. It's become that regular an occurrence, but it also means I've done that well of a job to have but one mere exception squeak through the cracks. So NiGHTS' soundtrack really is one-of-a-kind, then. I thought all the Bad Futures were Ogata's since he is to techno as Hataya is to funk - the exception being MM because it was essentially a lead-in for Final Fever - and Hataya, then, with the Good Future variations. Great that this is finally taken care of. Now we can really focus into ripping into S3&K - the war that is truly ours to fight.
Most of the loops are really quick and dirty, with only a handful being someone decent. If you notice, they don't even have the original files, at least as far as this album is concerned, that were from the 510 prototype. It's the same songs as the final, but they didn't fade out. Easier material to work with, which is why I used them.
If only we could get those in wav though. The 510 proto is the only one without a bin/cue rip unfortunately, and I know why but I'm not at liberty to share Although, I do hope another copy of the disc pops up or the original owner finally asses himself to come forward with it.
Protip: The 712 prototype does not have the fadeouts either. This one is available in lossless unlike the 510 prototype.
I direct you to SonAR to find BIN/CUE dumps. You can use CDmage to open the CUE and extract the audio tracks as WAV. I would host the FLAC myself somewhere but can't. :specialed:
Hey guys, I just noticed that Sonic CD and the other 20th Anniversary soundtracks are on iTunes in the US. Sonic CD SA1 SA2 Sonic Heroes