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General Sonic Discussion (35 posts)
10-April 15
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21 years old
July 9, 1995
Not Telling Not Telling
Another Dimension
Music Composition
Sonic games

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  1. In Topic: Dreamcast mods for SADX

    23 March 2017 - 06:45 PM

    Hmm, Chao could do that in the SA1 Chao Races? That would be the first that I heard of it. I won't be able to be of much help with that, unfortunately.
  2. In Topic: Dreamcast mods for SADX

    23 March 2017 - 05:40 PM

    For the Child Chao, move the magnitude slider to a value that's very close to 1 to get the right appearance. The major portions of the textures of neutral-aligned Child Chao become whiter as they age, which makes the actual base colors become more prominent. I used a Neutral Normal Chao because it closely matches the appearance of an older Chlid Chao, but there are noticeable differences between the two like the color of the emotion ball.

    The Child Chao in SA1 seem to look different, having an appearance that resembles older Child Chao in SA2 and the ports of both games. It's merely a difference in how SA1's Chao system works compared to the ports, so things like the magnitude shouldn't be altered by the mod. It will cause the Chao to evolve earlier than it should.
  3. In Topic: Dreamcast mods for SADX

    23 March 2017 - 04:52 PM

    Thanks! I also looked at the picture of the Chao that was used for the cockroach race and it looks like a Two-Tone Black Chao as well, so both are certainly the same.
  4. In Topic: Dreamcast mods for SADX

    23 March 2017 - 01:29 PM

    Hmm. How interesting. It seems that Chacron and the Chao from the Dreamcast version's Black Egg are the same after all. The picture of the Black Chao on the website made it seem as if the one from the egg was lighter-colored as well. I wonder why Chao Island states they were different colors.

    Jmtshaw's pictures are of a much better quality than the ones on the website, so I believe it. After looking at them, I immediately proceeded to take pictures of the Two-Tone Black and Two-Tone Grey Chao to compare them with his. It appears that what I said was wrong. the Two-Tone Black Chao looks more similar to Chacron and the Chao from the Black Egg than the Two-Tone Grey Chao does. Here is the picture of the Two-Tone Black Chao and here is the picture of the Two-Tone Grey Chao. I'll report the error on the website and I apologize for my unintentional misinformation.

    Jmtshaw, would you mind if we used these pictures in the website instead?

    Edit: I now wonder whether in the Dreamcast version of SA2, Chacron and the Black Chao that you could get from the online black market are both Two-Tone Grey Chao. After looking at the image of the Black Chao used in the online Black Market more closely, it seems to resembles a Two-Tone Grey Chao more than it resembles a Two-Tone Black Chao.
  5. In Topic: Would Knuckles Chaotix play better as a solo game?

    13 March 2017 - 04:07 PM

    Oh. That's understandable. I do wish that there were more set pieces to distinguish the different levels of each attraction from each other. However, I don't think that having a more vertical level design is itself worse. Of the five attractions, I like the level designs of Botanic Base, Marina Madness, and Amazing Arena the most. Techno Tower and Speed Slider need more to distinguish the early levels from each other, in my opinion.

    Related to that, I wish that the day-night cycle played more of a part in the game. It's not immediately noticeable, but there are some small differences in the ways that the different attractions affected by it. There are doors in Botanic Base that open only in certain times of day, the one-way barriers in some levels of Speed Slider change position, the bosses of Marina Madness and Techno Tower have their attack patterns change, and the optional sub-boss in the different levels of Amazing Arena takes a different amount of hits depending on the time of day. However, it's overall not utilized well enough to make much of a difference.