Sonic and Sega Retro Message Board: ultima espio - Viewing Profile - Sonic and Sega Retro Message Board

Jump to content

Hey there, Guest!  (Log In · Register) Help

Member: Members
Active Posts:
458 (0.1 per day)
Most Active In:
General Sonic Discussion (152 posts)
29-March 05
Profile Views:
Last Active:
User is offline Today, 04:31 AM

My Information

25 years old
April 5, 1992
Male Male
United Kingdom

Contact Information

Click here to e-mail me
Website  http://

Previous Fields

National Flag:
SA2 Emblems:

Latest Visitors

Posts I've Made

  1. In Topic: Sonic Adventure 2 Hacking

    07 June 2017 - 04:38 PM

    I think it's because there's not the same amount of textures for the trial model, so the cutscene heads are trying to load a texture that doesn't exist and crashes.
  2. In Topic: Hirokazu Yasuhara revealing all kinds of Sonic development stuff

    24 May 2017 - 06:46 AM

    Dust Hill as a ruined Green Hill makes sense. Dust doesn't mean sand, but ashes. So badly destroyed there's nothing left, only "dust".
  3. In Topic: Hirokazu Yasuhara revealing all kinds of Sonic development stuff

    22 May 2017 - 02:46 PM

    It's interesting how the levels are totally different to their other time counterparts, unlike CD. Olympus might have turned into Aquatic Ruin thinking about it, the columns in the map sorta look like the ones in ARZ.
  4. In Topic: The center of Angel Island

    19 March 2017 - 04:23 PM

    I'd have Mushroom Hill closer to Launch Base, remember that Knuckles fell into the zone, so it must be close by.
  5. In Topic: SADX Lantern Engine

    23 December 2016 - 10:50 AM

    This is definitely one of the best mods for this game, it makes such a big difference :)/> It crashes at the character select screen if you have the character select mod on though.