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The Supreme Topic of 'Other' Knowledge. The stuff that simply has no other home.

#4741 User is offline minichapman 

Posted 02 December 2016 - 03:49 PM

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Double post because I seem to be a thread killer whenever I post somewhere.

Today I learnt that each of the 2P characters in SA2 has their own colour scheme when you load up a level. For example: Metal Sonic

Posted Image

I found this going on a character swap vid.


#4742 User is offline Dark Sonic 

Posted 02 December 2016 - 03:54 PM

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^ I've always been curious about that. Is that a fact or was that added via a mod?

So is anyone familiar with this Sonic Adventure concept art depicting an early Egg Carrier?

Posted Image

Turns out it was used for something after all, in Sonic Pinball Party of all things:

Posted Image

The Egg Carrier concept art is used as a target in the X Zone map.
This post has been edited by Dark Sonic: 02 December 2016 - 03:59 PM

#4743 User is offline GerbilSoft 

Posted 02 December 2016 - 04:16 PM

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View Postkazblox, on 20 November 2016 - 11:49 AM, said:

Happy, uh.... birthday, I guess?

Quote

Posted Image


EDIT: Just to be clear, this date comes from Hidden Palace's writeup about SEGA's Final ROM Archive.

A bit late, but for what it's worth, this is the final build date, not the release date. The game was sent to manufacturing around that time, and the game hit store shelves on 2/2/94 ("Hedgehog Day") in the US. (Slightly later in other regions; for some unknown reason, Sega decided to region-lock Sonic 3, so they had three separate ROMs that all differed by a single byte.)
This post has been edited by GerbilSoft: 02 December 2016 - 04:16 PM
Reason for edit: -'s

#4744 User is offline Black Squirrel 

Posted 02 December 2016 - 04:19 PM

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View PostDark Sonic, on 02 December 2016 - 03:54 PM, said:

The Egg Carrier concept art is used as a target in the X Zone map.

Well spotted - it's always good to see concepts being recycled rather than thrown away entirely.

#4745 User is offline Dark Sonic 

Posted 02 December 2016 - 04:38 PM

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View PostBlack Squirrel, on 02 December 2016 - 04:19 PM, said:

View PostDark Sonic, on 02 December 2016 - 03:54 PM, said:

The Egg Carrier concept art is used as a target in the X Zone map.

Well spotted - it's always good to see concepts being recycled rather than thrown away entirely.

Ya I was quite surprised to see that used again (Only playing that game again since it makes a pretty good cell phone game via emulator). Sonic Pinball Party was a very strange game though. It had Sonic Advance 1 themes but then threw in some Sonic 1 music, Sonic R music, some Sonic Adventure themes, and it was Metal Sonic's only appearance on the GBA (complete with ripped off Sonic CD art).
This post has been edited by Dark Sonic: 02 December 2016 - 04:39 PM

#4746 User is offline minichapman 

Posted 02 December 2016 - 04:43 PM

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View PostDark Sonic, on 02 December 2016 - 03:54 PM, said:

^ I've always been curious about that. Is that a fact or was that added via a mod?


I just realised that the character swap mod showcased in that video was made by our very own MainMemory which leads me to think that he's made them himself. Regardless, I dropped a quick message anyway to his inbox to clarify if he had or not.

EDIT: MainMemory got back to me insanely quickly. Apparently Neo did the colour schemes for the SA2: New Challengers mod.
This post has been edited by minichapman: 02 December 2016 - 04:47 PM

#4747 User is offline MainMemory 

Posted 02 December 2016 - 04:46 PM

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Yeah, Neo made those for Sonic Adventure 2: The New Challengers and I stole them for my mod. The base game only cares about the primary character designation (Sonic, Tails, Knuckles, Shadow, Eggman, Rouge).
This post has been edited by MainMemory: 02 December 2016 - 04:48 PM

#4748 User is offline Lanzer 

Posted 02 December 2016 - 05:43 PM

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View PostDark Sonic, on 02 December 2016 - 03:54 PM, said:

^ I've always been curious about that. Is that a fact or was that added via a mod?

So is anyone familiar with this Sonic Adventure concept art depicting an early Egg Carrier?

Posted Image

Turns out it was used for something after all, in Sonic Pinball Party of all things:

Posted Image

The Egg Carrier concept art is used as a target in the X Zone map.


Hi.

Funny enough that was 1 of my first few posts on Retro, so thank you for the flashback! :)/>
This post has been edited by Lanzer: 02 December 2016 - 05:44 PM

#4749 User is offline Black Squirrel 

Posted 03 December 2016 - 09:09 AM

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(top tip: for something to become common knowledge, put it on the wiki)

#4750 User is offline kazblox 

Posted 04 December 2016 - 02:15 PM

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View PostGerbilSoft, on 02 December 2016 - 04:16 PM, said:

A bit late, but for what it's worth, this is the final build date, not the release date.

Yes, that's the joke. I was celebrating the birthday of this ROM, not the release of the game itself.

#4751 User is offline JaredAFX 

Posted 06 December 2016 - 10:28 AM

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So there I was, watching PewDiePie talking about how he's going to delete his channel after he hits 50 million subscribers as a sort of disobedience act. He mentions that YouTube has started to recommend content that the client doesn't care about. This clearly isn't the thread for talking about this, but while I could understand where he was coming from, I find it really ironic that I looked to the sidebar and found a video that was actually really interesting to me.

The video happens to be random Sonic knowledge, hence why I'm posting this.


#4752 User is offline TimmiT 

Posted 08 December 2016 - 09:14 PM

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Google now has a Sonic easter egg

#4753 User is offline BluexBlur 

Posted 09 December 2016 - 09:12 PM

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So everyone loves the Sonic Unleashed opening, but did you know that there are actually three versions of it?

To show the differences, I will be using one specific frame for comparison.

Most are familiar with the version used in the 360/PS3 version of the game, which is all over YouTube.

Posted Image

Another one that is also well known, but many don't realize is different, is the version that is used in the PS2/Wii version of the game and in the trailers. This one has the cutscene displayed in a native 16/9 aspect ratio, rather than the cropped, 160/67 aspect ratio used in the 360/PS3 version of the game. Unfortunately, the only full version of this is in 480p.

Posted Image

The least well known one is actually the most interesting. This version is only available on Marza's website. The difference here is that, for a few frames, Sonic's skeleton shows up when he is being electrocuted. It is unknown why this was removed. Unfortunately again, this one has the lowest quality of them all.

Posted Image

#4754 User is offline Sonic Warrior TJ 

Posted 10 December 2016 - 12:48 AM

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I remember reading in Prima's Sonic Advance 2 guide that SEGA has a rule against showing Sonic's skeleton. I gotta go dig that up.

EDIT: Found it. Second from the bottom.
Posted Image
This post has been edited by Sonic Warrior TJ: 10 December 2016 - 12:59 AM

#4755 User is offline The KKM 

Posted 10 December 2016 - 05:58 AM

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Isn't that referring to the fake Genocide City rumours though

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