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Dr. Robotnik's Pinball Revenge

#1 User is offline Black Squirrel 

Posted 10 December 2015 - 03:59 PM

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They say Sonic Spinball was inspired by Casino Night Zone of Sonic 2. I figured that was just a bloated way of saying "they both have bumpers and flippers".




From issue #33 of Player One, July/August 1993:

Posted Image

(current magazine scan is missing pages so I've not bothered to upload it to Retro CDN)


Early concept art? Sonic 2-styled Eggpod?

#2 User is offline Sparks 

Posted 10 December 2015 - 04:09 PM

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I would've loved a Sonic pinball game that took influence from the Japanese artwork instead of SatAM. :v:

#3 User is offline DSE 

Posted 10 December 2015 - 06:27 PM

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View PostBlack Squirrel, on 10 December 2015 - 03:59 PM, said:

(current magazine scan is missing pages so I've not bothered to upload it to Retro CDN)

You will probably found the missing pages there.

View PostSparks, on 10 December 2015 - 04:09 PM, said:

I would've loved a Sonic pinball game that took influence from the Japanese artwork instead of SatAM. :v:/>/>

Hum, Sonic Pinball Party ?

#4 User is offline Black Squirrel 

Posted 11 December 2015 - 07:27 AM

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View PostDSE, on 10 December 2015 - 06:27 PM, said:

You will probably found the missing pages there.


That's where it's from ;)

#5 User is offline baba944 

Posted 13 December 2015 - 08:47 AM

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Is it possible for someone to translate this? I've taken French classes, so I can barely translate this.

#6 User is offline Kat 

Posted 13 December 2015 - 02:05 PM

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Ehh, this should give you at least an idea:

----------------------------------------

JOURNEY TO THE LAND OF GENESIS!

A dream week with Sega of America development studios and publishers as famous as Virgin Games and Interplay ... this is the fabulous trip that we organized with Sega France to prepare for the Mega CD release. So, we can not resist the pleasure of taking you with us!

We started the visit with the biggest piece, namely Sega of America! Located south of San Francisco, brand new offices spread languorously along an artificial lake. Sega is spread over several buildings. Our first meeting was with Paul Rioux, Vice President of Sega. He explains Sega's objectives and future. Three areas stand out in their strategy: in the short-term, the Mega CD; the medium-term future: a 32 bit console; and virtual reality in the very long-term (see box on the Sega VR in Chicago, this issue).

SEGA INSTITUTE OF TECHNOLOGY

Under this name hides Sega's most secretive development studio. It is from within these walls that Sonic 2 emerged. Note that the new policy of the Japanese manufacturer is to develop more than 80% of games home in the United States. The teams that make up the Sega Insitute are << mixed >>, Americans and Japanese alongside each other. Skills are well-mixed between the two cultures to make the most of it. Right now, Sega Institute is in the full commotion of combat. It must be said that they are working on Sonic 3, which is about to be completed (release scheduled for Christmas), and another Sonic specially dedicated to the Game Gear. Unfortunately, despite the efforts of Sega France officials who accompanied us and our repeated assaults, it was impossible to see even a pixel ... The shadow of industrial espionage weighs decidedly very heavily in this kind of place! In contrast, Sonic Spinball, a pinball simulation inspired by the Casino Zone in Sonic 2, was perfectly visible and almost completed. This is not a revolution, but a nice little game that should be fun. Finally, we have seen the beginnings of Jester, a promising platform game. Interestingly, the Sega Institute programmers are already developing the first games on the Saturn ... QED!


(Inset picture, top right) Sonic Pinball: the layout of the first table?
This post has been edited by Kat: 13 December 2015 - 02:11 PM

#7 User is offline baba944 

Posted 13 December 2015 - 02:32 PM

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Thank you. for the translation, Kat. What's QED?

#8 User is offline Kat 

Posted 13 December 2015 - 02:45 PM

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It's the closest I could come to the original "CQFD" (Ce Qu'il Fallait Démontrer).

QED (quod erat demonstrandum - "which is what had to be proven") is similar and more recognizable to English speakers. It's usually used at the end of mathematical proofs.

#9 User is offline baba944 

Posted 13 December 2015 - 04:46 PM

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Ah. I never learned math proofs in HS (I'm just graduating now). Thank you.

But back on topic. I wonder if this was a scrapped version of an actual Sonic pinball game.
This post has been edited by baba944: 13 December 2015 - 04:47 PM

#10 User is offline Black Squirrel 

Posted 13 December 2015 - 05:18 PM

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View Postbaba944, on 13 December 2015 - 04:46 PM, said:

But back on topic. I wonder if this was a scrapped version of an actual Sonic pinball game.

No it's definitely Sonic Spinball - you wouldn't have two separate "Sonic + pinball" projects on the go at STI at the same time. The brief genuinely seems to be "take Casino Night Zone and make it into a full game", except unlike the final Sonic Spinball, this piece of concept art actually looks a bit like Casino Night Zone.

The next step was this. And then we start seeing something that looks like the final game.

#11 User is offline baba944 

Posted 13 December 2015 - 05:46 PM

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View PostBlack Squirrel, on 13 December 2015 - 05:18 PM, said:

View Postbaba944, on 13 December 2015 - 04:46 PM, said:

But back on topic. I wonder if this was a scrapped version of an actual Sonic pinball game.

No it's definitely Sonic Spinball - you wouldn't have two separate "Sonic + pinball" projects on the go at STI at the same time. The brief genuinely seems to be "take Casino Night Zone and make it into a full game", except unlike the final Sonic Spinball, this piece of concept art actually looks a bit like Casino Night Zone.

The next step was this. And then we start seeing something that looks like the final game.


Wow, I've never saw that before. Very interesting. Thank you.

#12 User is offline ICEknight 

Posted 13 December 2015 - 05:58 PM

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I wonder if those designs are from before it became apparent that Sonic 3 wouldn't be ready by Christmas and they had to remodel the project into their holiday blockbuster.

The title and initial concepts make it look more of a side game, almost on par with Mean Bean Machine... Maybe there was a whole "Dr. Robotnik's" spinoff series planned?

#13 User is offline roymcgeeters 

Posted 13 December 2015 - 08:23 PM

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Sonic's Picnic Table Pinball: now with more checkered patterns than you can fill a hill with.

#14 User is offline Meat Miracle 

Posted 13 December 2015 - 09:55 PM

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Yeah, this is definitely Spinball, but I wonder what's up with that art in the magazine? Concept art for the game used internally? Or just some mockup drawn by the magazine?

#15 User is offline Azookara 

Posted 13 December 2015 - 11:55 PM

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Dear lord that looks so much better than the final product.

Ugh. SatAM..

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