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Main Character Art Sonic/Tails/Knuckles and Shit

#121 User is offline Matwek 

Posted 19 November 2008 - 12:53 PM

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View PostKamon62, on Nov 19 2008, 05:44 AM, said:

. With sonic (Seeing as all he gets is a Short shield where when you jump and press jump again you get that flash that acts like a shield) Maybe he should have to fight a path of flying enemies with no ground underneath. Also the enemies shall be spiked so you can't jump on them normally. A really hard puzzle that will be really hard to solve. But all you have to do is simple. you use the Flash shield and you can hit them anyway, bouncing one to the other until you reach the other side. Really challenge the players' abilities! What do you think?


If I remember correctly usually when you hit a spiked enemy with the instant shield you just pass straight through.
I was thinking of using the instant shield for the traps. With the power off doors are locked so you have to take the long way round past easier traps, but with the power on short-cuts are opened that require you to use the instant shield to get past more dangerous traps.
Up to the player if hes wants to risk going for a faster time.

#122 User is offline Phoenix 

Posted 19 November 2008 - 06:00 PM

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Nope, the insta-shield is the only way to kill an enemy covered in spikes.

So, anyways, if we implement the "incomplete metal sonic" boss battle, we have to have Roller in there. I know at least some of the people who will read this see Roller as a Metal Sonic prototype, so why not?

#123 User is offline Stealth 

Posted 19 November 2008 - 08:29 PM

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View PostPhoenix, on Nov 19 2008, 03:00 PM, said:

I know at least some of the people who will read this see Roller as a Metal Sonic prototype, so why not?

....Roller is an armadillo. Does this make the rolling pillbug in Sonic CD a "Metal Sonic prototype", too?

#124 User is offline Polygon Jim 

Posted 19 November 2008 - 08:29 PM

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Metal Mighty proto.

#125 User is online LordOfSquad 

Posted 20 November 2008 - 09:22 PM

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View PostStealth, on Nov 19 2008, 06:29 PM, said:

View PostPhoenix, on Nov 19 2008, 03:00 PM, said:

I know at least some of the people who will read this see Roller as a Metal Sonic prototype, so why not?

....Roller is an armadillo. Does this make the rolling pillbug in Sonic CD a "Metal Sonic prototype", too?


I dunno, I always saw Roller as a kind of Metal Sonic. Maybe have him make a cameo in the background or something?

#126 User is offline Tweaker 

Posted 20 November 2008 - 09:32 PM

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View PostLordOfSquad, on Nov 20 2008, 09:22 PM, said:

I dunno, I always saw Roller as a kind of Metal Sonic. Maybe have him make a cameo in the background or something?

The only thing about the Roller that even somewhat resembles Metal Sonic is the fact that it rolls into a ball and is blue. That's it. I don't see how that implies that it must be a "prototype Metal Sonic"... the actual enemy is an Armadillo, is it not? It's enclosed in a shell, anyway.

But yeah, no.

#127 User is offline Jordanime 

Posted 21 November 2008 - 12:36 AM

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Logos?

Posted Image
Brighter Yellow, Duller Blue /w White BG

Posted Image
Duller Yellow, Lighter Blue /w Black BG

Posted Image
Duller Yellow, Lighter Blue /w White BG

Posted Image
Duller Yellow, Lighter Blue /w Black BG


Posted Image
Brighter Yellow, Duller Blue .PNG /w Transparent BG

Posted Image
Duller Yellow, Lighter .PNG /w Transparent BG
This post has been edited by Jordanime: 21 November 2008 - 12:37 AM

#128 User is offline Phoebius 

Posted 21 November 2008 - 06:42 AM

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Last one, but all are awesome.

#129 User is offline PC2 

Posted 21 November 2008 - 07:43 AM

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Awww, but what about mine? ;)

Posted Image Posted Image
Posted Image Posted Image
Posted Image

Classic blue and orange, yellow and blue, red and yellow, white and blue, and a black and white one (the B&W one looks best on light backgrounds).
This post has been edited by PC2: 21 November 2008 - 07:44 AM

#130 User is offline Jayextee 

Posted 21 November 2008 - 08:12 AM

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No offense, guys. Those are all the same. Namely, all PC2's are identical in terms of composition and basic elements, same for Jordanime's.

Why don't you try different arrangements of type, different sizes? All you're doing here is applying different colours and effects (Please, lose the emboss. It was cutting edge in 1993, take the hint). Start experimenting.

Sorry about the general tone here, but this sort of über-conservative approach needs to be knocked on the head before it becomes commonplace. There's some real ability here, but you're refusing to just let go.

#131 User is offline Jordanime 

Posted 21 November 2008 - 03:34 PM

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Well if the idea is to make something that's dedicated to the old school Sonic, I don't think it's at all necessary to abandon the old logo style. Of course there could be merit in trying something different...
This post has been edited by Jordanime: 21 November 2008 - 03:45 PM

#132 User is offline roxahris 

Posted 22 November 2008 - 07:08 AM

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What about something like this logo?
Posted Image
It's the official site logo, so a fangame named after it should have a similar logo...

Quote

Posted Image
That generi-steel lolcool font sucks.

Quote

Posted Image
This just looks like the Sonic logo with a few random words added in a different font.
This post has been edited by roxahris: 22 November 2008 - 07:12 AM

#133 User is offline PC2 

Posted 22 November 2008 - 11:17 AM

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Posted Image

Posted Image
Hi-res, for your viewing pleasure. While this may not really be the thread to discuss it, I'll try out few more designs and see what looks decent. :argh:

#134 User is offline Flare 

Posted 22 November 2008 - 12:03 PM

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Adding to this logo talk, personally I hate this orange / blue, although it is used in the old logos personally something similar to the Sonic compilation logo.

Posted Image
This post has been edited by Flare: 22 November 2008 - 12:03 PM

#135 User is offline PC2 

Posted 22 November 2008 - 12:16 PM

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Just finished these:
Posted Image

Posted Image

QUOTE (Flare @ Nov 22 2008, 12:03 PM) [post="248821"]Posted Image[/quote]Fair enough, I'll keep trying then.
This post has been edited by PC2: 22 November 2008 - 02:36 PM

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