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Chaotix 119 discussion

Discussion in 'Prototype Discussion' started by drx, Feb 24, 2008.

  1. drx

    drx

    mfw Researcher
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    :rolleyes:
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  2. Heran Bago

    Heran Bago

    Ah! It's Puyo battle then. Tech Member
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    What the hell is Cassablanca project.
     
  3. Heran Bago

    Heran Bago

    Ah! It's Puyo battle then. Tech Member
    Time Attack is much different in this one but still unplayable.
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    Player/monitor icons are finalized... They look like crap just like in the final now:
    [​IMG]
     
  4. Vinsent

    Vinsent

    Member
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    Featuring Espio the chameleon unlike in the final version.
    As stated above time attack is broken.
    Wehicnda has messed up sprites.
    Knuckles and Espio still spin in the opening stage but Espio disappears.
    Pressing start during the tutorial will make the Dpad and buttons disappear.
    Debug mode is enabled by default.
    The HUD for powerups is not there.
    You can choose your player before you return to the level hub from the intro level.
    Instead of collecting world rings you collect holy rings.
    It is possible to get a negative score.
    Amazing arena does not change music once you hit the light switch.
    There is the map of Newtrogic high zone in the Sega screen.
     
  5. Rockman Zero

    Rockman Zero

    Hello there, my little friend. Member
    1,036
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    Videos for Hellfire Commentaries.
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    What the poo!? Someone's STILL missing!!!!

    Also, when you enter the world selection stages, the morning version of the world selection BGM plays, regardless of the time of day.
    If you exit, you'll the band of stars that bind the two characters together will enlarge.
     
  6. Spiked ball object in SSZ 1

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    Don't remember seeing this anywhere in the final. Been a while since I played though.
    it behaves like the spiked balls in S3 marble zone, except they rotate around a 3D axis.
     
  7. muteKi

    muteKi

    Fuck it Member
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    Nope, they were in the final.
     
  8. Yuski

    Yuski

    Dragons, dragons everywhere! Oldbie
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    Mighty's wallkick is also different from final. You can't jump up, only for opposite direction.

    [​IMG]
    Also, the attraction picture in World Entrance spins
     
  9. Waluigi Prower

    Waluigi Prower

    Avatar-less. Member
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    A house in the middle of nowhere.
    Not another Sonic 2 Hack
    In the intro, they got rid of Metal Sonic from the 111 proto, and replaced it with Robotnik repairing the Combi Capsule (or whatever the hell it is). Then Knuckles moves right to Espio, but you can run away from him if you run to the left of him.
     
  10. Yuzu

    Yuzu

    Member
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    Wechidna can no longer fly now unlike in 0111.
     
  11. Spanner

    Spanner

    The Tool Member
    The World Entrance is fucked up, from pallete issues, deformation problems & the inability to select a stage:
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    [​IMG]
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  12. MathUser

    MathUser

    3rd top wiki contributor Researcher
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    It looks like almost noone is bothering to update the wikipedia. I put the info from here to the wikipedia, which will need some rewording. So should I announce in the threads that the info has been ported? Or is that spam?
     
  13. Tweaker

    Tweaker

    Banned
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    I guess it's okay, though you may as well wait until the threads die off to do so—it might become difficult to keep up with.
     
  14. MathUser

    MathUser

    3rd top wiki contributor Researcher
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    It's seemed pretty dead to me now. That's why I'm doing it. I was waiting for Sonic cult to put the stuff on their site but so far noone has. So I figured I'd just put all this info as is on the wikipedia and let people in the know tidy it up, if anyone decides to do it anyway. It's better than reading the threads trying to get info on them that way.