Hey guys, this is my latest project, I haven't named it yet but I've been working on this engine for the past year on and off. The engine runs on Unreal Engine 4 and uses only blueprints, I have not written any C++ code. It all started when I downloaded Unreal Engine 4 and saw the potential the engine had. I started researching on how to implement 360 degree movement using blueprints, however everywhere I looked everyone said that such a mode of movement would be impossible to implement with blueprints only. Long story short I needed to know C++ to make a Sonic Engine in UE4. I chose to peruse this topic further and built a prototype that featured no 360 degree movement (so loops couldn't be used) but had gimmicks such as springs, dash panels, and boosting. Eventually I hit a dead end with the blueprint scripting and decided to scrap the engine around 2 months in due to complications with the movement.
Around September, I decided to revisit this idea, now having much more knowledge on how to use Unreal Engine 4, here is how the engine looks now.
Engine Features
- Boost Gameplay Style
- 360 Degree Movement
- Common Sonic Game Gimmicks (Springs, Dash Panels, Dash Rings, etc.)
- 2.5D and 3D Gameplay
Confirmed Levels
- Green Hill Zone Act 1 & 2 (Generations)
- Windmill Isle Act 1 (Unleashed)
- Hydrocity Zone (Remake)
- Terminal Altitude (Original Level)
- Rooftop Run (Undecided)
*(Original Level) - This tag means that the level will not be ported from any other Sonic game and will be an original level.
*(Remake) - This tag means that the level will include remastered elements (like higher poly models or even a complete level remake from 2D to 3D).
Major Things Left To Do
- Fix control rotation so it works like in Unleashed
- Add QTE
Implement grinding (Code is there just needs to be implemented)- Better 2D path following
AnimationsSmooth rotation when in air
The engine is still in a very early stage so I won't be releasing any game play builds in the meantime (maybe in the summer). However I look forward in hearing your thoughts and opinions about the engine //forums.sonicretro.org/public/style_emoticons/default/smile.png/>/>/>/> . Any recommendations? Clearly there are things I don't know how to do however I am trying my best to learn.
[Engine updates are uploaded more on my Youtube channel.]
Features:
- Smooth Air Rotation
- Fixed Boost
- Homing Attack
- Animations :D
- Bug Fixes
- Grinding
Version 0.15:
https://www.youtube....h?v=6Xm4m28RN0k
https://www.youtube....h?v=q9OSydRlMUA
Old Versions:
Version 0.1:
https://youtu.be/3Wc8Mt9Jwls
Version 0.04:
https://www.youtube....h?v=brQY79IJrxk
All feedback is greatly appreciated! //forums.sonicretro.org/public/style_emoticons/default/smile.png/>/>/>/>