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SAGE 2016 #wow #woah

#31 User is offline Overlord 

Posted 15 September 2016 - 01:37 PM

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View PostDarkVDee, on 14 September 2016 - 06:17 PM, said:

View Post360, on 14 September 2016 - 06:05 PM, said:

View PostHez, on 14 September 2016 - 03:22 PM, said:

A lot of people are expanding beyond sonic. It'd be nice to keep the SAGE name, but expand to something like Super Amateur Gaming Expo. It might attract a bigger crowd.


This is an interesting point. Back in the day some of the original games featured in SAGE got the spotlight and were pretty amazing. I recall one or two expos with some great original projects. If SAGE's light could expand to be more encouraging and inclusive of original projects I think that could be a really good thing and increase the relevance and importance of the event. Just something to think about.

Excited and looking forward to this year's show.


Wow. That's all interesting. I second on the whole expanding SAGE if it's possible.
Also how come the SAGE article/history isn't up to date?

Feel free to edit the wiki. =P

#32 User is offline Neo Hazard 

Posted 15 September 2016 - 05:55 PM

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View PostHez, on 14 September 2016 - 03:22 PM, said:

A lot of people are expanding beyond sonic. It'd be nice to keep the SAGE name, but expand to something like Super Amateur Gaming Expo. It might attract a bigger crowd.


I won't lie, this is something I wanted to do this year but we decided against because we felt the sudden change after not having a SAGE for almost two years wouldn't sit so hot with people. In truth, I'd like to drop the Sonic and Amateur parts of the name both to open it up (which SAGE is already by the way! Any game is welcome, fan or otherwise!) and because I feel like calling it "Amateur" is dated. No one here is making Sonic video games for a living, but that doesn't mean SAGE games haven't gone on to be commercial products.

Obviously we'll be sticking to the Sonic Amateur Games Expo this time around, but if people are willing and ready, I would be more than happy to expand our horizons together in 2017!

#33 User is offline Strife 

Posted 16 September 2016 - 02:49 AM

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I feel like SAGE's strong point is how it makes an earnest attempt to show gamers and developers (i.e. Sega) the harmlessness of fangames alongside other types of fan works like art and music. With that in mind, if the event shifts into a more general indie theme in the coming years, I hope it still tries to put the subject of fangaming front and center.

#34 User is offline Neo Hazard 

Posted 21 September 2016 - 09:26 AM

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Reminder that Friday is the deadline to get footage in for your game! If you'd like your game to be featured, submit 10 seconds of footage to [email protected]! We're pretty flexible about the time on Friday, but the sooner, the better!

#35 User is offline DarkVDee 

Posted 22 September 2016 - 11:54 PM

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Just submitted my 10 second video clip. Someone that's in charge of SAGExpo, please reply to me that my message got through or send me a private message.

#36 User is offline BlazeHedgehog 

Posted 24 September 2016 - 05:20 AM

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View PostStrife, on 16 September 2016 - 02:49 AM, said:

I feel like SAGE's strong point is how it makes an earnest attempt to show gamers and developers (i.e. Sega) the harmlessness of fangames alongside other types of fan works like art and music. With that in mind, if the event shifts into a more general indie theme in the coming years, I hope it still tries to put the subject of fangaming front and center.


Yep, that was the whole point of SAGE originally, and with what Nintendo's been doing lately with fan projects, I think it's still an important message

#37 User is offline Neo Hazard 

Posted 24 September 2016 - 03:50 PM

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Get hype.



#38 User is offline Ell678 

Posted 24 September 2016 - 04:03 PM

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Incursion will still be submitted, but it seems I won't be including the level in that trailer :v:

#39 User is online Felik 

Posted 24 September 2016 - 04:43 PM

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That feeling when you submit almost raw quality 60fps footage and it gets butchered down to like 5 fps and rescaled to hideous 4x3 ratio
Anyway can't wait. There are some surprise gems in there I really wanna try out.

#40 User is offline Neo Hazard 

Posted 24 September 2016 - 05:08 PM

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View PostEll678, on 24 September 2016 - 04:03 PM, said:

Incursion will still be submitted, but it seems I won't be including the level in that trailer //forums.sonicretro.org/public/style_emoticons/default/v.png

Still excited, can't wait to finally play it!

View PostFelik, on 24 September 2016 - 04:43 PM, said:

That feeling when you submit almost raw quality 60fps footage and it gets butchered down to like 5 fps and rescaled to hideous 4x3 ratio


I have no idea what the hell happened but no matter what I did, your footage would get mangled. Everything that could've gone wrong with making this simple trailer did and that's one of the 800 different issues I ran into. Sorry that it turned out like that, didn't want to drop it from the video altogether because I've already seen folks hoping it'd make it in, now that twice as hype to see it at all.

#41 User is offline Vangar 

Posted 25 September 2016 - 12:39 AM

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Is there any news of RAGE running alongside this? I remember there being potentially another RAGE when SAGE finally happened?

#42 User is offline Neo Hazard 

Posted 28 September 2016 - 10:07 AM

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View PostVangar, on 25 September 2016 - 12:39 AM, said:

Is there any news of RAGE running alongside this? I remember there being potentially another RAGE when SAGE finally happened?


Quote



:ssh:
This post has been edited by Neo Hazard: 28 September 2016 - 10:08 AM

#43 User is offline NioZero 

Posted 28 September 2016 - 10:31 AM

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View PostNeo Hazard, on 02 September 2016 - 11:59 AM, said:

  • The time at which you would like to broadcast your stream.



I have a question: What timezone do i use to send my available times?

I can stream almost everyday but only at certain hours.
This post has been edited by NioZero: 28 September 2016 - 10:31 AM

#44 User is offline Neo Hazard 

Posted 28 September 2016 - 10:37 AM

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Tentatively, let's go with Central Standard Time. Schedule is still (mostly) wide open, especially during the week!

#45 User is offline Overlord 

Posted 28 September 2016 - 02:32 PM

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(Assuming he means Central Daylight Time, that's UTC -5.)

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