As if 06 being given momentum based movement would even fix all of it's problems anyways.
There's also the way the level design is built for automation in specific areas, which would have to be changed if you don't want the game to continuously play itself. Then there's the Spin Dash, which would need to actually move like a Spin Dash to not feel really clunky and strange to control. Then there's the "too many moves on one button" problem that'd have to be fixed because noone at Sega seemed to think that was a good idea until 2008, and then there's the cheap shot death pits surrounding every possible corner that'd have to be improved upon somewhat to be bearable (meaning building more level design). Then the combat system (and the lack of ability to hit enemies with a regular jump) would have to be severely changed / removed just to make the game less tedious and stop-and-go.
Then the art style would have to be improved somewhat to be less bland and dull.. and the models for characters and NPCs changed to actually look like Sonic stuff and not really ugly or out of place (probably changed to Unleashed style or something like it).. and then the story changed to be less confusing and dumb super-serious junk..
This is what I mean. The game's got so many problems from all directions that fixing one thing isn't going to fix everything else. While a few people in particular may just so happen to like most of the game's design decisions, most believe the game to be pretty bad on all
fronts, and to make this game good would require such a huge reimagining that it wouldn't even be the same game anymore.
It'd be interesting, though, which is why I wish the talents behind this would've been for something like that, but I digress.
This post has been edited by Azookara: 08 December 2015 - 09:46 AM