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Sonic 2 HD General

#16 User is offline Sparks 

Posted 23 June 2014 - 11:46 PM

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And please, please don't spend forever on artwork again. The amount of time it took to have assets made was ridiculous.

Even if the asset looks mediocre, at least use it as a placeholder or something before a new one is made. Just don't repeat last time.
This post has been edited by Sparks: 23 June 2014 - 11:46 PM

#17 User is offline corneliab 

Posted 23 June 2014 - 11:47 PM

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haha what the hell

I was totally convinced that the project was dead for good and thought this was a joke at first. I'm wondering how different things are going to be development-wise, since I remember creating/finalizing art being a slooooooow and contentious process.

Not really holding my breath on this, but I guess we'll see.

#18 User is offline Hodgy 

Posted 24 June 2014 - 01:38 AM

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Awesome! This project was the reason I signed up to this site all those years ago! I would absolutely love to assist in programming but unfortunately game studios are a bit iffy with letting their staff work on outside projects :(/>
This post has been edited by Hodgy: 24 June 2014 - 01:38 AM

#19 User is offline Aerosol 

Posted 24 June 2014 - 01:42 AM

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Good for them. But I don't really care anymore. Maybe that will change.

#20 User is offline GeneHF 

Posted 24 June 2014 - 01:49 AM

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Cautiously optimistic. Apparently a lot of the crap came from L0st and weird team organization. They apparently have three programmers now and a better sense of organization, so... might actually result in something getting done before 2016 :v:

#21 User is offline Felik 

Posted 24 June 2014 - 02:05 AM

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I highly doubt this will go anywhere.
Also why is this thread in the "General Sonic Discussion"?

#22 User is offline GeneHF 

Posted 24 June 2014 - 02:33 AM

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Not really a fanwork topic as that would require the actual team to talk about the project, I imagine. I'll leave it here for now, but if another mod wants to move it, then by all means.

#23 User is offline Black Squirrel 

Posted 24 June 2014 - 03:20 AM

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I thought they'd moved into the indie scene - the trajectory was away from Sonic Retro last time I heard. Because a community partly formed on dissecting Sonic 2... spent too much time dissecting Sonic 2... or something.

Hey I hope the Emerald Hill Zone music has those missing notes put back in this time around :specialed:

#24 User is online Master Emerald 

Posted 24 June 2014 - 03:43 AM

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View PostSkyler, on 23 June 2014 - 10:14 PM, said:

Give me HD Hidden Palace and I'm good.


THIS

#25 User is offline The Taxman 

Posted 24 June 2014 - 04:06 AM

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View PostBlack Squirrel, on 24 June 2014 - 03:20 AM, said:

I thought they'd moved into the indie scene - the trajectory was away from Sonic Retro last time I heard. Because a community partly formed on dissecting Sonic 2... spent too much time dissecting Sonic 2... or something.

Hey I hope the Emerald Hill Zone music has those missing notes put back in this time around :specialed:/>/>


You're right about that (the moving onto independent games at least). You're thinking of Scanline99 and Cerulean Nights who went on to form PagodaWest Games and create Major Magnet. Considering we hung out together at E3, I can say they're not working on Sonic 2 HD.
This post has been edited by The Taxman: 24 June 2014 - 04:20 AM

#26 User is offline Yeow 

Posted 24 June 2014 - 05:19 AM

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It's pretty cool news that what has essentially been Sonic Retro's dream project is being revived from the dead, but by this point it needs to expand on it's original purpose in order to garner interest for the project again.

We already have the results of what the game looks and sounds like and what content it was going to have, and on top of that Taxman/Stealth's Sonic 2's remaster with it's bonus features galore (especially the Hidden Palace remake) kinda blows the general idea of a HD remake of Sonic 2 out of the water (the likes of Sonic 4 and Generations remaking levels and recycling content from the original game doesn't help things either). Though I am not necessarily calling for it to expand into some general remake of all of the Genesis/CD games, the project will have to be more than a HD remake with a few bonus features in order to turn more heads.

Nonetheless, I hope progress goes much more smoothly than the last effort and I do hope to see and play the finished product sometime. It also helps that I am genuinely more interested in how this product turns out much more than the Boom games and Sonic Team's next attempt at a Sonic game, as I have little-to-no enthusiasm whatsoever for any of those three games.
This post has been edited by Yeow: 24 June 2014 - 06:49 AM

#27 User is offline WAC 

Posted 24 June 2014 - 05:31 AM

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It would be interesting if you guys attempted to remake all three Genesis games, but with a consistent art direction that took the best ideas from all three games in terms of art direction. That idea would be insanely ambitious and extremely time consuming though.

#28 User is offline LordOfSquad 

Posted 24 June 2014 - 07:10 AM

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Neat, was just thinking about Sonic 2 HD the other day. I'm looking forward to it.

#29 User is offline GerbilSoft 

Posted 24 June 2014 - 09:05 AM

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Obvious questions:

  • What programming language is the new "engine" written in?
  • Will this eventually be open-source and/or multi-platform?
  • Will "Hack Detection" be implemented as an easter egg? :v: (I did this in GCN MemCard Recover v0.2)

This post has been edited by GerbilSoft: 24 June 2014 - 09:11 AM

#30 User is offline Aerosol 

Posted 24 June 2014 - 09:16 AM

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I highly, highly, HIGHLY doubt no.2 for some reason. I doubt it so much that I'm actually wondering if you're being sarcastic.

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