Yup, it's him again. But we all know the only Shadow in S1 (made by FeliciaVal) hasn't aged well over the years, and so, I took a couple of months to develop a more presentable one: Controls: B/C: Jump Down + A/B/C: Spin Dash Jump + Hold C: Drop Dash A: Light Dash (Only in midair) A/B/C: Forced Rolling Jump + Hold Up + B: Super Shadow / Revert (needs 6 emeralds) Jump + Hold Down + B: Chaos Blast (Only as Super, drains 10 rings) Due to some personal stuff, I haven't been able to improve the Light Dash more than planned, but I think it will be fine until the next major update I do. And before you ask "Where's the Homing Attack?", just take note that almost everyone in the hacking scene agrees the technique is a big NO for classic Sonic games. So I made an exception here and brought the Drop Dash directly from Sonic Mania, in order to provide a bit of variety. Download (v1.1 - SHC 2019) Credits E-122-Psi: Coding and feedback (Thanks again!) JoenickROS: Custom SMPS (I Am All Of Me) Crash (SSRG): Original Light Dash code MarkeyJester: Coding TheKKM, MotorRoach & Kapacitado: Sprites related stuff (check my sprite sheet for more info) J4y and Lisnovski: Additional Spritework VladikComper: MegaPCM Gemini0: Coding and Betatesting Mercury: Demo recording tool Aier: Betatesting Iso Kilo: Special Thanks Spoiler: EXTRAS Go play on the Sound Test these numbers for the following features! 93: Get all the six Chaos Emeralds 9E: Credits 9F: Ending Sequence Special Moves (you can only activate one at a time) 9A: Chaos Spear: Press A to shoot, even in midair! 9B: Gun Mode: Same as the Chaos Spear, but faster. Both moves cannot hit the Final Boss for now; also these nerfs the main moveset and the ability to turn Super. ------------------------------------------------ 9C: Speak Mode (voice clips): Now you can make Shadow speak during certain actions, with both English and Japanese voices depending the console's region! There's also a little easter egg at the beginning and end of the 4th special stage! (English only) 9D: Deactivate everything ------------------------------------------------ Oh and, there's a little cameo on MZ right where a known plumber's face kinda shown up... Spoiler: CHANGELOG Version 1: Initial release ---------------------------------------------- Version 1.1: Sonic Hacking Contest 2019 release Added Spindash/Dropdash release's dust (directly from Mania), and the camera delay. Replaced Dropdash's sound effect with a more accurate one. Addition of new secret modes (including new spritework), and minor extras features. Removed HUD from the Ending Sequence. EDIT (12/09/20): Updated to Version 1.1 (SHC2019). Check the changelog for more details.
While it is, of course, 'yet another' Shadow hack, the addition of new moves always adds a much greater sense of desire for a full play-through then just a simple sprite swap. Looks like good stuff, I'll give it a shot later tonight.
I just wanted to say that the sprite work is VERY well done here. I've always wanted Shadow with a proper classic style run and you've delivered in spades!