Sonic and Sega Retro Message Board: Sonic 3D Blast MD, 2017 and beyond! - Sonic and Sega Retro Message Board

Jump to content

Hey there, Guest!  (Log In · Register) Help
  • 27 Pages +
  • ◄ First
  • 25
  • 26
  • 27
    Locked
    Locked Forum

Sonic 3D Blast MD, 2017 and beyond! Split screen!Debug mode with lost crab!Director's Cut!

#391 User is offline Cooljerk 

Posted 07 May 2018 - 06:30 PM

  • NotEqual Tech, Inc - VR & Game Dev
  • Posts: 4198
  • Joined: 06-April 06
  • Gender:Male
  • Wiki edits:9

View PostKat, on 27 September 2017 - 03:37 PM, said:

Sega Channel included some limited advertising messages while games downloaded. :)/>


You know, I may have asked you this before, but just checking -- you aren't Kool Kat, are you? As in the person who used to write little messages on Sega Channel between downloads?

View PostJaxTH, on 29 April 2018 - 03:50 PM, said:

So is someone saving these to put on the wiki later (We also need Kamiya's Bayonetta playthrough from Sega JP's YouTube as well)?


I save copies of most Youtube videos I come across like these, yeah. Just in case, you never know.

also, I can kind of understand why the name was changed from Sonic Spindrift. You would have had Sonic the hedgehog, Sonic Spinball, Sonic Drift, and Sonic Spindrift all being different games. To fans, not too confusing, but to a parent trying to buy a game for their kid for christmas or whatever? Super confusing.

#392 User is offline tokumaru 

Posted 07 May 2018 - 10:56 PM

  • Posts: 793
  • Joined: 17-June 07
  • Gender:Male
  • Location:Rio de Janeiro
  • Project:Platformer for the NES

View PostRalakimus, on 07 May 2018 - 01:48 PM, said:

68000 to C compiler for the Saturn port?

What the hell?

I'm not surprised... IIRC, this is also what they did when porting Sonic CD to the PC. Not sure about Sonic & Knuckles Collection.

#393 User is offline sonicblur 

Posted 07 May 2018 - 11:27 PM

  • Posts: 1195
  • Joined: 18-February 08
  • Gender:Male
  • Wiki edits:6

View Posttokumaru, on 07 May 2018 - 10:56 PM, said:

View PostRalakimus, on 07 May 2018 - 01:48 PM, said:

68000 to C compiler for the Saturn port?

What the hell?

I'm not surprised... IIRC, this is also what they did when porting Sonic CD to the PC. Not sure about Sonic & Knuckles Collection.

Digital Eclipse did the same thing for the GBA ports of the Phantasy Star games. It was mentioned in an interview long ago. I think they also did something similar in Mega Man Legacy collection 1, because Capcom didn't want them to emulate the NES.

It's probably been done for several other games as well.

#394 User is online MainMemory 

Posted 07 May 2018 - 11:54 PM

  • Every day's the same old thing... Same place, different day...
  • Posts: 4194
  • Joined: 14-August 09
  • Gender:Not Telling
  • Project:SonLVL
  • Wiki edits:1,339
Sonic CD is also a 68000-to-C conversion, Sonic & Knuckles Collection is a 68000-to-x86 conversion.

But the whole C conversion isn't news, the guy who wrote the converter signed up here several years ago and answered questions in a thread.

#395 User is offline Glaber 

Posted 10 May 2018 - 12:08 AM

  • Has Beaten Sonic Genesis for GBA
  • Posts: 1002
  • Joined: 14-January 03
  • Gender:Male
  • Location:Mobius
  • Project:Gmod Ragdolls and Props, Pony maps
  • Wiki edits:10
Apparently Pleasure Castle's track was suppose to be for Knuckle's Special stage


Someone want to get on making a mock up or 3d blast style remix of the track?
This post has been edited by Glaber: 10 May 2018 - 12:09 AM

#396 User is offline Kat 

Posted 10 May 2018 - 04:07 PM

  • Posts: 237
  • Joined: 11-January 03
  • Gender:Female

View PostCooljerk, on 07 May 2018 - 06:30 PM, said:

You know, I may have asked you this before, but just checking -- you aren't Kool Kat, are you? As in the person who used to write little messages on Sega Channel between downloads?


Ha, no, unfortunately not - I was only a subscriber of the service. :)

#397 User is offline TheKazeblade 

Posted 10 May 2018 - 07:57 PM

  • "Our Life is More than a Side-Effect"
  • Posts: 2663
  • Joined: 05-April 10
  • Gender:Male
  • Location:West Coast, US
I'm very curious what it was specifically with his work on 3D Blast that made Jun Senoue so inclined to recycle so much of it. Not that it's necessarily a bad thing, a lot of it was great and benefitted from being used in Adventure, but it's strange this game specifically we had 4 tracks lifted wholesale for later titles.

I suppose it's possible that since Adventure in some form was probably being worked on for the Saturn in '96 maybe there was some crossover between development, but that's just conjecture. Just a very strange interesting subject.

#398 User is offline Rlan 

Posted 10 May 2018 - 08:13 PM

  • Posts: 169
  • Joined: 16-August 04
I feel it's more that, from Jun's perspective, Japan never got to experience that music, since 3D Blast on the Megadrive never made it over there until Mega Collection on Gamecube.

#399 User is offline ICEknight 

Posted 13 May 2018 - 12:53 PM

  • Posts: 10970
  • Joined: 11-January 03
  • Gender:Male
  • Location:Spain
  • Wiki edits:18
Or perhaps he composed those with the next main Sonic game in mind, before it was decided that they'd go in 3D Blast?

#400 User is offline Sir_mihael 

Posted 13 May 2018 - 01:43 PM

  • DON'T TRUST THIS MAN
  • Posts: 681
  • Joined: 26-June 11
  • Gender:Male
  • Location:Isle of Wight, UK

View PostRlan, on 10 May 2018 - 08:13 PM, said:

I feel it's more that, from Jun's perspective, Japan never got to experience that music, since 3D Blast on the Megadrive never made it over there until Mega Collection on Gamecube.

This is the exact answer I got from Jun when I asked him about this same topic (or at least asked on my behalf) in a Summer of Sonic Q&A back in 2011 (At the 12:50 mark if the link doesn't take you there)

It makes sense that he wanted to reuse his favourite tracks again since Japan never heard them.

MADE MAH DAY :v:
This post has been edited by Sir_mihael: 13 May 2018 - 01:46 PM

#401 User is offline Hez 

Posted 13 May 2018 - 05:56 PM

  • Asshole
  • Posts: 2875
  • Joined: 11-January 03
  • Gender:Male
  • Location:Hell
  • Project:Your mother
  • Wiki edits:27

View PostGlaber, on 10 May 2018 - 12:08 AM, said:

Apparently Pleasure Castle's track was suppose to be for Knuckle's Special stage


Someone want to get on making a mock up or 3d blast style remix of the track?

https://www.youtube....h?v=7Zmt2xIW9eU

Found that? All the others suck

#402 User is offline TheInvisibleSun 

Posted 14 May 2018 - 08:26 PM

  • OVER THE TOP TECHNO-BLAST
  • Posts: 1376
  • Joined: 09-December 09
  • Gender:Male
  • Location:Buffalo, NY, USA
  • Project:Sonic 1 Color Contrast

View PostGlaber, on 10 May 2018 - 12:08 AM, said:

Apparently Pleasure Castle's track was suppose to be for Knuckle's Special stage




Now that I think about it, why didn't it make it into the Saturn version?

#403 User is offline SHowin 

Posted 14 May 2018 - 08:35 PM

  • Posts: 8
  • Joined: 16-February 17

View PostTheInvisibleSun, on 14 May 2018 - 08:26 PM, said:

View PostGlaber, on 10 May 2018 - 12:08 AM, said:

Apparently Pleasure Castle's track was suppose to be for Knuckle's Special stage




Now that I think about it, why didn't it make it into the Saturn version?


Cuz that version had a completely new soundtrack made by Richard Jacques and he made original songs for the saturn release.

#404 User is offline Blue Blood 

Posted 14 May 2018 - 08:35 PM

  • Posts: 4533
  • Joined: 15-January 05
  • Gender:Male
  • Wiki edits:6

View PostTheInvisibleSun, on 14 May 2018 - 08:26 PM, said:

View PostGlaber, on 10 May 2018 - 12:08 AM, said:

Apparently Pleasure Castle's track was suppose to be for Knuckle's Special stage




Now that I think about it, why didn't it make it into the Saturn version?

Because the entire soundtrack was a huge rush job by Richard Jacques who probably only had the final Mega Drive version tracks to listen to at best. Chances are he didn't even hear the demo tracks that Senoue had written.

  • 27 Pages +
  • ◄ First
  • 25
  • 26
  • 27
    Locked
    Locked Forum

1 User(s) are reading this topic
0 members, 1 guests, 0 anonymous users