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A look at the progression of Sonic music

#31 User is offline Lostgame 

Posted 28 April 2016 - 12:52 PM

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Yeah, 3D Blast's music is just...absolutely phenomenal.

Next remix up on my list is Oil Ocean.

For some reason most of the music from Sonic 2 seems...well-suited to the game, but oddly forgettable.

Listening to them again, I found an interesting nostalgia for the tracks, but that's about it. Unlike, say, Sonic CD's, or Sonic 3D Blast's (Gen or Sat) music, it doesn't 'click' with me.

I picked Oil Ocean because it's a huge part of the reason I have an interest in Middle Eastern music - I remember listening to it as a kid with musical parents, asking them 'what the hell is this', kinda thing...I gave a re-listen to all of the tracks from S2 and I gotta say, it really stands out to me.

I had my mind set on Metropolis, for the longest time, it was my favourite as a kid, but I can't imagine it making its way over to modern electronic music very well. Oil Ocean is a no-brainer for a sick trap or down-low dub beat.

The only other track from S2 I will be working on is 'Hidden Palace', as it's the album's namesake. I will also be coming up with my own fake cover for 'Dust Hill.'

I'm thinking 'Star Light Zone' from S1, as I play the sax, and would love to get that in there. ;)

#32 User is offline Shalpp 

Posted 29 April 2016 - 03:27 PM

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Maybe it's just me, but Angel Island act 1 sounds like the kind of music you'd hear if you bought a CD off some guy on the street in the Caribbean. I don't exactly know the genre, but it's "islanders get their hands on a drum machine and make music" kind of music.
I wish I had some examples so I don't seem like an idiot saying words :v:/>

#33 User is offline ParleyMint 

Posted 30 April 2016 - 05:52 PM

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View PostLostgame, on 27 April 2016 - 02:43 PM, said:

I'm interested at the lack of inclusion of any of the Game Gear titles in this initial analysis.

While I've only been considering Genesis/CD/32x/Saturn Sonic titles for this remix album, I'm thinking there may be a need to dip into some of the GG/SMS music.

Bridge Zone (S1)...Green Hills Zone (S2)...there's some good shit there.


Thanks for pointing that out. I never even remembered the GG games' music when typing that analysis, so I'll do a quick one now.

Sonic 1 GG

Yuzo Koshiro kills it as always. Green Hill sounds particularly nice on the chiptune of the system. The newly composed tracks are actually quite good and might even rival those from its original Genesis counterpart. Bridge Zone is pleasant sounding and has a REALLY nice melody to it. Scrap Brain Zone is one track I, daresay, think is much better than the Genesis version. It has a very climatic feel to it that the Genesis version, while it definitely sounds like final level music, doesn't scream "you made it, this is the last stretch!" Sky Base Zone is a nice accompanying piece to end the final boss with. I think Yuzo understood the direction Nakamura was going with the Genesis version and made a very nice interpretation of that vision.

Sonic 2 GG

To be completely honest, this soundtrack never stuck well with me aside from two songs: Underground Zone and Crystal Egg Zone (and maybe even that very ethereal Unused Music). The rest of the soundtrack sounds a bit generic to my ears, which is surprising considering the soundtrack was composed by Masafumi Ogata and Naofumi Hataya, my two favorite Sonic composers. Of note is the Green Hills Zone (get it? ha...) music, which is an 8-bit version of the Sonic CD JP theme, You Can Do Anything. I'd also like to recommend the track "Sonic Goes UG" from the Sonic Gems Collection soundtrack, which is a very nice interpretation of the Underground Zone theme.

Sonic Chaos

Generic tracks continue with this game. Turquoise Hill Zone has a decent melody and Mecha Green Hill Zone has yet another version of You Can Do Anything, but less recognizable thankfully. My favorite track from here is Aqua Lake Zone, which is interesting melodically and manages to keep me entertained the whole time listening to it. Otherwise, this soundtrack is ultimately decent at best.

Sonic Triple Trouble

Five words.

Sunset Park Zone Act 2

Listen to it now, it's all you need to hear from this game. And maybe Robotnik Winter Zone.

Sonic Blast

HAHAHAHAHAHAHAAHHAHAHHAAHAHAHAHAAHAHAHAHAHAH no. If the incredibly mediocre tracks don't deter you, its the very crowded instrumentation that will.

All in all, in my opinion, these games have their fair share of great tunes, but come nowhere near the prestige, nor the ambition that the collective Genesis games have.

#34 User is offline Jimmy Hedgehog 

Posted 01 May 2016 - 04:06 AM

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How could you not mention Jungle Zone for Sonic 1 8-bit? Plus Labyrinth's music was better than its 16-bit counterpart in my opinion. I agree with a lot of the rest of the 8-bit stuff though.

#35 User is offline Skyler 

Posted 01 May 2016 - 07:14 AM

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View PostParleyMint, on 30 April 2016 - 05:52 PM, said:

Sonic Blast

HAHAHAHAHAHAHAAHHAHAHHAAHAHAHAHAAHAHAHAHAHAH no. If the incredibly mediocre tracks don't deter you, its the very crowded instrumentation that will.

Green Hill, Yellow Desert, and Red Volcano would like to have a word with you. :colbert:

#36 User is offline ParleyMint 

Posted 01 May 2016 - 12:09 PM

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View PostSkyler, on 01 May 2016 - 07:14 AM, said:

View PostParleyMint, on 30 April 2016 - 05:52 PM, said:

Sonic Blast

HAHAHAHAHAHAHAAHHAHAHHAAHAHAHAHAAHAHAHAHAHAH no. If the incredibly mediocre tracks don't deter you, its the very crowded instrumentation that will.

Green Hill, Yellow Desert, and Red Volcano would like to have a word with you. :colbert:/>


Hey, if you enjoy them, mad props :) Music is subjective as all hell and this franchise is no different. People think Sonic CD's US soundtrack is unbearable but I heavily disagree on that.

#37 User is offline Ravenfreak 

Posted 03 May 2016 - 11:10 AM

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I second what Skyler said about Blast, I love the soundtrack. :P And Sonic Chaos has the best 8-bit soundtrack out of all the 8-bit Sonic games. Electric Egg Act 3/Master System Intro music is by far the best track in the game. Also the unused Sunset Park music is better than the Triple Trouble version too. Honestly Triple Trouble's soundtrack is really bland, I only like two songs from it and the rest really just don't stick with me like most tracks from the previous 8-bit games.

#38 User is offline nesboy43 

Posted 02 June 2016 - 12:13 AM

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Thought this was great. Spencer Nilsen talking for an hour about the Sonic CD soundtrack. Definitely great to listen to, especially for those of us who love the US Soundtrack:

http://www.vgmpire.c...spencer-nilsen/

#39 User is offline XCubed 

Posted 22 June 2016 - 03:52 PM

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View Postnesboy43, on 02 June 2016 - 12:13 AM, said:

Thought this was great. Spencer Nilsen talking for an hour about the Sonic CD soundtrack. Definitely great to listen to, especially for those of us who love the US Soundtrack:

http://www.vgmpire.c...spencer-nilsen/


Some takeaways:

The only reason the Past music was the same, was a political/business issue....XD This is where the inconsistencies began.....all SEGA of America's fault. How many Sonic fans had an epiphany once they heard the JP/EU soundtrack nearly two decades later for the first time and have the past music make sense???

The first soundtrack that I heard was the JP/EU version and is still my favorite, so for me, it's not the "I like what I can't have" situation. I played the 510 version that I burned as an ISO back in the day. The only great thing to come out of the US version was Sonic Boom and Palmtree Panic present...and Sonic 4 Ep Metal basically carries this point.....Sonic Boom into Toot Toot Sonic Warrior was pretty genius.

Interesting he never heard the JP/EU music first, Palmtree Panics have brass hits and Tidal Tempest similarities are interesting.

It's cool that Collision Chaos US was worked on by a percussionist who's worked with Santana. But again, the heavy drums sound a little similar to me.

Tidal Tempest...yeah, drippy water is a sound that can transcend many game levels...no mention that the US Future could easily be porn music.

Quartz Quadrant...no mention of the enhancement to the US version official soundtrack release? No mention of the rare 3/4 meter?....Accusing the JP team of having less freedom...LOL

At least they didn't read the US Manual (mentioning Amy instead).

Wack Workbench Again, no mention of the enhanced synth soundtrack version. The JP/EU present actually sounds more dark and menacing here...wow.

Stardust Speedway, I really like both for the Present, but the JP/EU absolutely owns the Futures as I could never get which US Future was good or bad. Fuck them for not playing the JP/EU Bad Future!

Metallic Madness....dawn of the Metal Age (how the US Version makes me feel)....JP/EU: THIS IS THE LAST LEVEL BITCH

Great interview overall! It's given me a better appreciation of the US tracks!

#40 User is offline SpeedsMyGame 

Posted 05 July 2016 - 07:14 AM

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My favorite soundtrack is probably Sonic '06. I love Sonic Unleashed's soundtrack, as much as I love the game, and I quite like Colours. Now I will talk about '06.

The soundtrack of Sonic '06 was flawless, unlike the rest of the game. Wave Ocean made me feel as if I'm relaxing at the beach, which then switches onto the Mach Speed section, with also makes me feel as if I'm chasing a giant battleship. Dusty Desert, Tropical Jungle, and Flame Core were rather pleasant as well, especially 'The Cavern' (or Act 2) of Flame Core. White Acropolis is great as it fits the idea of Sonic infiltrating Dr. Eggman's base in a snowy region. Man, Crisis City was fantastic! Everything about it was amazing! And even better, Kingdom Valley. Oddly enough, Kingdom Valley is my favorite, and I really don't know why. Aquatic Base was relaxing, and rather fitting (especially the 'had enough' in the background LOL). I loved the start of the Level 2 section.

#41 User is offline ParleyMint 

Posted 29 December 2018 - 08:02 PM

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3 years has been a lot of time for me to full refine my thoughts on the music of the franchise. I'm just now realizing how great Sonic Rush's soundtrack is. Samples hit a sweet spot for me and the soundtrack is full of them. Sonic Forces also had a soundtrack I enjoyed, though admittedly the overuse of synths did hurt my ears after a bit. The vocal songs hit a decent balance between corny and cool, but the melodies are addictive as hell. Sonic Runners might be one of my favorite soundtracks to a Sonic game, hands-down. Every song is evocative of the spirit of the franchise and Ohtani's music direction is near-impeccable. This might just be his most focused work. I'm planning a full write-up on the Sonic 06 soundtrack and why I think it's one of the best game soundtracks out there, despite the obvious stigma attached to the game itself.

#42 User is offline Supakitsune 

Posted 31 December 2018 - 04:48 AM

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View PostParleyMint, on 29 December 2018 - 08:02 PM, said:

3 years has been a lot of time for me to full refine my thoughts on the music of the franchise. I'm just now realizing how great Sonic Rush's soundtrack is. Samples hit a sweet spot for me and the soundtrack is full of them. Sonic Forces also had a soundtrack I enjoyed, though admittedly the overuse of synths did hurt my ears after a bit. The vocal songs hit a decent balance between corny and cool, but the melodies are addictive as hell. Sonic Runners might be one of my favorite soundtracks to a Sonic game, hands-down. Every song is evocative of the spirit of the franchise and Ohtani's music direction is near-impeccable. This might just be his most focused work. I'm planning a full write-up on the Sonic 06 soundtrack and why I think it's one of the best game soundtracks out there, despite the obvious stigma attached to the game itself.
Oh, '06's soundtrack is seriously phenomenal. It feels like both a refinement of and progression from the audiovisual themes of each level as it was in Adventure, to how they are in 06.

(I know not every 06 level has a counterpart in Adventure, Aquatic Base comes to mind first and foremost, but I mean it in a general sense.)
And Rush's soundtrack... seriously amazing. I feel like almost everyone in the community had a chuckle at it because of samples used in, say, Ethno Circus (taco taco meat), but 10+ years later, I think we can all recognize Naganuma's sheer genius, right?
I also find Forces' synth-poppy vocal tracks pretty great. The vocals themselves aren't amazing, but I don't know that vocals in Sonic songs have ever been, honestly? It really is all about those melodies... so catchy!
This post has been edited by Supakitsune: 31 December 2018 - 04:50 AM

#43 User is offline ParleyMint 

Posted 13 January 2019 - 11:04 PM

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Though not directly related to Sonic, this Phantasy Star live concert has, as far as I know, the only known footage we have of Runblebee (the guy who rapped Catch Me If You Can and most of the Secret Rings soundtrack). He performs along with Jun Senoue, Takenobu Mitsuyoshi, and Hideaki Kobayashi.


This post has been edited by Overlord: 14 January 2019 - 02:43 PM
Reason for edit: Remove the s in https

#44 User is offline Ritz 

Posted 14 January 2019 - 12:12 AM

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Confession: I really, really like Sonic Forces' soundtrack. It crept back into my headspace a year later and really solidified my opinion. I like the avatar's vocal tracks. That cheesy year 2000 gabber techno sound was an incisive choice for the child fanboy surrogate character. Instantly brings me back to 2004 when the Newgrounds fancharacter generator was en vogue and Sonic World had an AMV section where people were taking clips of Tails from Sonic X and setting them to Smile.dk's Dragonfly. I admire the ambition, drama and energy Sega's sound team envisioned for that game. It's the cutest soundtrack ever.

#45 User is offline Dark Sonic 

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View PostRitz, on 14 January 2019 - 12:12 AM, said:

Confession: I really, really like Sonic Forces' soundtrack. It crept back into my headspace a year later and really solidified my opinion. I like the avatar's vocal tracks. That cheesy year 2000 gabber techno sound was an incisive choice for the child fanboy surrogate character. Instantly brings me back to 2004 when the Newgrounds fancharacter generator was en vogue and Sonic World had an AMV section where people were taking clips of Tails from Sonic X and setting them to Smile.dk's Dragonfly. I admire the ambition, drama and energy Sega's sound team envisioned for that game. It's the cutest soundtrack ever.

Yesssss thank you. That Aqua Slide level or whatever? Awesome stuff. Besides Classic's songs somewhat Forces had a great soundtrack.

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